Player Matchup

Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Masters
Tinufi
Da Ji
Masters
Level 86
God Stats
2W - 0L
1,357 SR
Queue Stats
140W - 20L
3,238 MMR
Party 2
Guan Yu
Guan Yu
Grandmaster
xPoorlyManx
Guan Yu
Grandmaster
Level 160
God Stats
10W - 3L
1,867 SR
Queue Stats
785W - 176L
3,465 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 134
1,575 SR
2,734 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,570 SR
1,760 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond V
kjo2449
Horus
Diamond V
Level 89
God Stats
12W - 11L
1,711 SR
Queue Stats
141W - 93L
2,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 0 / 8
9,850
758
8,129
4,989
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Tinufi
Da Ji
16
9 / 0 / 2
10,293
792
18,890
13,056
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
xPoorlyManx
Guan Yu
14
2 / 0 / 9
9,168
705
9,586
15,357
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
FenrirThothAtlasAh Muzen CabThor

VS

Bans
Ne ZhaAchillesShivaVamanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 0
7,427
571
3,041
9,960
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
11
0 / 6 / 0
7,246
557
9,237
14,087
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
kjo2449
Horus
11
0 / 2 / 0
8,135
626
6,339
15,171
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
8
5
L
Scylla
 
Scylla
0
4
0
0
L
Neith
 
Neith
0
6
0
0
W
Da Ji
Tinufi
Da Ji
9
0
2
10
L
Horus
kjo2449
Horus
0
2
0
0
W
Guan Yu
xPoorlyManx
Guan Yu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
18,617
33,402
Taken
39,218
21,598
Mitigated
22,509
26,478
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,129
659
7,835
3,774
4,989
3,091
514
643
4,346
38,138
0
L
Scylla
 
Scylla
3,041
671
0
750
9,960
2,731
0
1,764
7,697
32,551
0
L
Neith
 
Neith
9,237
3,690
0
1,204
14,087
5,719
0
1,548
11,916
0
24,346
W
Da Ji
Tinufi
Da Ji
18,890
6,360
0
4,248
13,056
7,141
1,879
647
12,409
0
50,744
L
Horus
kjo2449
Horus
6,339
2,386
695
5,139
15,171
14,059
0
4,859
9,488
0
14,477
W
Guan Yu
xPoorlyManx
Guan Yu
9,586
1,372
2,416
8,205
15,357
11,366
608
2,046
13,311
0
32,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
22,808
167
Minions Killed
124
10
Camps Cleared
2
769,768
Distance Traveled
717,939
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,850
758
62
5
3
249,431
4
L
Scylla
7,427
571
54
4
2
228,532
2
L
Neith
7,246
557
56
4
0
235,726
5
W
Da Ji
10,293
792
54
4
4
251,528
5
L
Horus
8,135
626
14
1
0
253,681
5
W
Guan Yu
9,168
705
51
4
3
268,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role