Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Maikiller30
Nu Wa
Silver I
Level 109
God Stats
1W - 0L
1,434 SR
Queue Stats
8W - 11L
1,575 MMR
Solo
Anhur
Anhur
Gold I
Syxcke
Anhur
Gold I
Level 156
God Stats
12W - 15L
1,546 SR
Queue Stats
262W - 363L
1,517 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,493 SR
1,531 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 53
1,545 SR
1,362 MMR
Freya
Freya
Bronze III
Inabel
Freya
Bronze III
Level 41
God Stats
1W - 4L
1,525 SR
Queue Stats
2W - 6L
1,269 MMR
Party 1
Ares
Ares
Bronze V
LuisUchiha67
Ares
Bronze V
Level 75
God Stats
0W - 1L
1,677 SR
Queue Stats
4W - 9L
1,351 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
SimpDeSuce
Heimdallr
Bronze III
Level 43
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 3L
1,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 1 / 9
10,512
809
11,814
19,259
21,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 10
10,154
781
14,702
9,662
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Syxcke
Anhur
15
6 / 3 / 9
10,439
803
12,839
16,638
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AchillesThothAh Muzen CabHerculesBaron Samedi

VS

Bans
GilgameshYu HuangOsirisBaba YagaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Inabel
Freya
12
1 / 8 / 5
8,107
624
9,267
14,255
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 4
9,504
731
9,296
14,804
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SimpDeSuce
Heimdallr
14
4 / 4 / 3
9,203
708
17,321
16,102
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
15
Kills
7
7
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
9
9.5
L
Freya
Inabel
Freya
1
8
5
0.44
L
2
3
4
1.33
W
4
3
10
3
L
Heimdallr
SimpDeSuce
Heimdallr
4
4
3
1.38
W
Anhur
Syxcke
Anhur
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,355
Damage
35,884
45,559
Taken
45,161
32,754
Mitigated
27,604
17,783
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,814
5,066
1,400
7,902
19,259
21,367
56
6,114
12,843
172
16,857
L
Freya
Inabel
Freya
9,267
2,525
0
1,738
14,255
5,013
0
2,838
11,417
21,765
0
L
9,296
448
0
954
14,804
15,612
0
5,585
9,219
17,964
0
W
14,702
5,208
0
1,883
9,662
4,169
1,045
4,317
5,237
46,209
0
L
Heimdallr
SimpDeSuce
Heimdallr
17,321
11,124
0
4,838
16,102
6,979
0
6,672
9,430
0
57,565
W
Anhur
Syxcke
Anhur
12,839
8,369
0
6,598
16,638
7,218
1,588
7,642
8,729
0
45,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
26,814
148
Minions Killed
152
5
Camps Cleared
5
788,073
Distance Traveled
608,991
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,512
809
12
1
1
296,996
1
L
Freya
8,107
624
44
3
4
187,334
3
L
Ares
9,504
731
18
1
0
218,591
1
W
Nu Wa
10,154
781
67
5
4
265,644
1
L
Heimdallr
9,203
708
90
7
1
203,066
3
W
Anhur
10,439
803
69
5
0
225,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role