Player Matchup

Maui
Maui
FajQueif
Maui
Level 67
God Stats
1W - 6L
1,430 SR
Queue Stats
180W - 182L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
PoP a P1LL
Cernunnos
Level 102
God Stats
19W - 20L
1,491 SR
Queue Stats
391W - 409L
1,486 Elo+
Solo
Scylla
Scylla
beas222tboy
Scylla
Level 114
God Stats
2W - 3L
1,538 SR
Queue Stats
237W - 236L
1,504 Elo+
Solo
Ne Zha
Ne Zha
donjuanbron
Ne Zha
Level 102
God Stats
10W - 8L
1,417 SR
Queue Stats
229W - 212L
1,520 Elo+
Solo
Mulan
Mulan
dternest98
Mulan
Level 144
God Stats
6W - 4L
1,730 SR
Queue Stats
38W - 44L
1,409 Elo+
Party 1
Team Averages
Level 106
1,521 SR
1,471 Elo+

VS

Team Averages
Level 126
1,488 SR
1,478 Elo+
Serqet
Serqet
BanHammerGlamor
Serqet
Level 148
God Stats
1W - 0L
1,647 SR
Queue Stats
70W - 58L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
IssaKnife2112
Gilgamesh
Level 92
God Stats
20W - 21L
1,518 SR
Queue Stats
430W - 417L
1,482 Elo+
Solo
Anhur
Anhur
TTVAlmost_Famous
Anhur
Level 107
God Stats
3W - 2L
1,562 SR
Queue Stats
137W - 145L
1,453 Elo+
Solo
Hera
Hera
TWIN CHAOS36
Hera
Level 151
God Stats
4W - 1L
1,187 SR
Queue Stats
77W - 99L
1,375 Elo+
Solo
Cerberus
Cerberus
TheGalletha
Cerberus
Level 132
God Stats
1W - 0L
1,525 SR
Queue Stats
78W - 88L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 4 / 3
7,169
341
3,722
21,623
21,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
PoP a P1LL
Cernunnos
12
0 / 4 / 1
8,161
389
4,793
12,753
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
15
3 / 6 / 1
9,585
456
10,720
14,159
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
1 / 6 / 2
8,528
406
11,283
18,245
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
16
2 / 7 / 1
9,649
459
15,210
25,424
16,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
10,742
512
7,269
18,259
20,186
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
IssaKnife2112
Gilgamesh
19
6 / 1 / 11
11,982
571
12,676
16,766
11,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 7
11,291
538
13,751
14,323
6,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 5
11,675
556
12,652
8,632
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TheGalletha
Cerberus
20
4 / 0 / 10
13,497
643
17,605
20,146
18,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
6
Kills
27
27
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Maui
0
4
3
0.38
W
Gilgamesh
IssaKnife2112
Gilgamesh
6
1
11
11.5
L
Cernunnos
PoP a P1LL
Cernunnos
0
4
1
0.13
W
3
2
7
3.25
W
10
2
5
6.25
W
Cerberus
TheGalletha
Cerberus
4
0
10
9
L
Scylla
3
6
1
0.58
L
Ne Zha
1
6
2
0.33
L
Mulan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,728
Damage
63,953
92,204
Taken
78,126
55,413
Mitigated
60,328
18,636
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,269
1,950
554
3,900
18,259
20,186
42
5,582
12,677
922
20,170
L
Maui
3,722
1,150
0
1,560
21,623
21,964
0
6,612
14,758
15,170
0
W
Gilgamesh
IssaKnife2112
Gilgamesh
12,676
4,258
0
2,704
16,766
11,177
0
3,264
13,502
54
136,677
L
Cernunnos
PoP a P1LL
Cernunnos
4,793
2,612
0
5,276
12,753
3,369
480
2,335
10,320
0
57,681
W
13,751
4,792
0
2,665
14,323
6,228
3,094
1,514
12,809
0
106,203
W
12,652
2,989
0
1,728
8,632
4,034
751
2,253
6,379
92,641
0
W
Cerberus
TheGalletha
Cerberus
17,605
2,475
0
7,262
20,146
18,703
0
2,760
17,386
114,963
0
L
Scylla
10,720
1,348
0
1,378
14,159
5,707
0
4,110
9,689
67,346
0
L
Ne Zha
11,283
2,718
0
2,702
18,245
8,274
0
4,421
13,268
0
76,970
L
Mulan
15,210
3,523
0
7,720
25,424
16,099
0
12,701
11,961
0
87,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
59,187
463
Minions Killed
774
0
Camps Cleared
0
1,833,311
Distance Traveled
2,112,345
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,742
512
26
1
0
454,189
11
L
Maui
7,169
341
20
1
0
414,581
2
W
Gilgamesh
11,982
571
164
8
0
496,073
0
L
Cernunnos
8,161
389
96
5
0
267,230
0
W
Anhur
11,291
538
156
7
0
374,903
6
W
Hera
11,675
556
153
7
0
394,765
5
W
Cerberus
13,497
643
275
13
0
392,415
5
L
Scylla
9,585
456
103
5
0
351,880
2
L
Ne Zha
8,528
406
112
5
0
434,282
2
L
Mulan
9,649
459
132
6
0
365,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role