Player Matchup

Sobek
Sobek
AXEBALANQUE
Sobek
Level 143
God Stats
8W - 4L
1,575 SR
Queue Stats
388W - 266L
1,683 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DR Zeuss7876
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,774 Elo+
Party 1
Hercules
Hercules
OooooKillEm7120
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
TakenByAngels
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 1
Ratatoskr
Ratatoskr
edletigg
Ratatoskr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,315 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,593 Elo+

VS

Team Averages
Level 102
1,466 SR
1,390 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LadyLapisLaz
Fenrir
Level 81
God Stats
3W - 3L
1,607 SR
Queue Stats
162W - 208L
1,365 Elo+
Party 2
Maui
Maui
VincentVanGrow
Maui
Level 49
God Stats
0W - 1L
1,776 SR
Queue Stats
53W - 90L
1,330 Elo+
Party 3
Ullr
Ullr
XIRON5IGHTSX
Ullr
Level 147
God Stats
1W - 3L
1,226 SR
Queue Stats
89W - 89L
1,420 Elo+
Solo
Apollo
Apollo
lymphaticphlegm
Apollo
Level 127
God Stats
0W - 3L
1,219 SR
Queue Stats
80W - 111L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 18
9,329
777
4,755
16,353
15,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
DR Zeuss7876
Ah Muzen Cab
18
8 / 2 / 13
11,068
922
22,158
13,412
6,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
16
4 / 2 / 17
9,685
807
14,736
23,679
18,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 0 / 14
11,206
934
19,326
7,824
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
edletigg
Ratatoskr
15
4 / 2 / 13
9,803
817
7,721
13,207
6,643
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 9 / 0
8,167
681
8,221
19,531
8,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
0 / 5 / 3
6,785
565
4,493
10,062
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 4 / 4
8,864
739
6,360
17,304
20,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 3
7,360
613
8,913
13,891
6,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 4 / 4
8,069
672
9,333
14,482
7,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
27
Kills
6
9
Deaths
27
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
9
0
0.33
W
2
3
18
3.67
W
Ah Muzen Cab
DR Zeuss7876
Ah Muzen Cab
8
2
13
7.25
L
Fenrir
0
5
3
0.3
W
Hercules
4
2
17
6.25
W
9
0
14
16
L
3
4
4
1.25
L
0
5
3
0.3
W
Ratatoskr
edletigg
Ratatoskr
4
2
13
5.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,696
Damage
37,320
74,475
Taken
75,270
50,458
Mitigated
51,956
35,928
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,221
1,529
353
4,961
19,531
8,250
0
7,021
12,510
17,500
0
W
4,755
123
1,037
2,194
16,353
15,236
354
4,316
9,946
8,733
0
W
Ah Muzen Cab
DR Zeuss7876
Ah Muzen Cab
22,158
9,740
1,514
6,236
13,412
6,254
5,467
1,603
9,564
0
47,756
L
Fenrir
4,493
732
1,119
941
10,062
8,821
0
4,347
5,715
0
6,604
W
Hercules
14,736
3,575
3,084
13,321
23,679
18,334
482
3,744
18,708
0
22,288
W
19,326
6,143
1,034
1,298
7,824
3,991
1,138
2,211
5,571
38,108
0
L
6,360
2,352
2,153
3,392
17,304
20,863
0
5,148
12,156
12,961
0
L
8,913
3,659
1,023
3,491
13,891
6,648
0
3,966
9,925
0
23,520
W
Ratatoskr
edletigg
Ratatoskr
7,721
2,140
826
5,384
13,207
6,643
1,696
2,707
9,724
0
13,309
L
9,333
3,048
617
4,614
14,482
7,374
0
3,599
10,883
0
36,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
39,245
124
Minions Killed
128
0
Camps Cleared
0
1,247,673
Distance Traveled
877,212
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,167
681
24
2
0
169,264
1
W
Sobek
9,329
777
7
1
0
229,362
6
W
Ah Muzen Cab
11,068
922
59
5
0
224,752
2
L
Fenrir
6,785
565
4
0
0
100,094
0
W
Hercules
9,685
807
5
0
0
247,037
4
W
Nu Wa
11,206
934
43
4
0
253,295
0
L
Maui
8,864
739
10
1
0
192,607
0
L
Ullr
7,360
613
26
2
0
185,014
0
W
Ratatoskr
9,803
817
10
1
0
293,227
0
L
Apollo
8,069
672
64
5
0
230,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role