Player Matchup

Shiva
Shiva
MisSHaNgOvEr66
Shiva
Level 84
God Stats
2W - 1L
1,446 SR
Queue Stats
236W - 288L
1,381 Elo+
Solo
Ares
Ares
Sleek Operator
Ares
Level 89
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SrFonseca
Vulcan
Level 158
God Stats
9W - 4L
1,571 SR
Queue Stats
508W - 549L
1,415 Elo+
Party 1
Tyr
Tyr
SrMudinho420
Tyr
Level 84
God Stats
2W - 3L
1,238 SR
Queue Stats
623W - 711L
1,345 Elo+
Party 1
Eset
Eset
akaLordRahl
Eset
Level 126
God Stats
5W - 3L
1,372 SR
Queue Stats
220W - 236L
1,412 Elo+
Solo
Team Averages
Level 108
1,376 SR
1,411 Elo+

VS

Team Averages
Level 70
1,444 SR
1,360 Elo+
Izanami
Izanami
ForzAmato
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,362 Elo+
Solo
Neith
Neith
GoopyCheese
Neith
Level 87
God Stats
0W - 4L
1,136 SR
Queue Stats
63W - 86L
1,383 Elo+
Solo
Odin
Odin
L0stSkelet0n
Odin
Level 158
God Stats
0W - 1L
1,717 SR
Queue Stats
126W - 144L
1,382 Elo+
Solo
Shiva
Shiva
Yuore arent
Shiva
Level 36
God Stats
2W - 3L
1,367 SR
Queue Stats
97W - 127L
1,404 Elo+
Solo
Artemis
Artemis
roscothemaniac
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
9,827
893
7,128
16,877
22,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 1 / 11
9,854
896
5,210
12,970
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
SrFonseca
Vulcan
18
12 / 2 / 6
10,944
995
23,447
12,549
7,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 11
8,033
730
2,960
13,906
15,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 15
8,827
802
10,130
8,193
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ForzAmato
Izanami
15
1 / 3 / 4
8,175
743
9,066
8,974
4,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 1
8,533
776
12,191
13,299
6,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 3
7,844
713
5,864
15,812
14,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
6,026
548
823
2,931
1,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 3
7,546
686
12,888
12,173
5,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
20
Kills
7
9
Deaths
20
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
ForzAmato
Izanami
1
3
4
1
L
3
5
1
0.7
L
1
6
3
0.42
W
4
3
11
3.17
W
3
1
11
8.5
W
Vulcan
SrFonseca
Vulcan
12
2
6
7.5
W
0
2
11
2.75
L
0
1
0
0
W
1
1
15
8.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
40,832
64,495
Taken
53,189
61,922
Mitigated
32,006
21,140
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ForzAmato
Izanami
9,066
6,752
1,753
2,051
8,974
4,137
495
7,147
1,827
0
22,532
L
12,191
1,919
446
3,807
13,299
6,123
0
10,082
3,217
0
26,595
L
5,864
542
1,386
1,202
15,812
14,516
0
10,523
5,289
0
17,948
W
7,128
1,550
2,692
3,237
16,877
22,394
584
0
16,877
94
17,847
W
5,210
253
436
1,652
12,970
12,100
1,904
0
12,970
11,785
0
W
Vulcan
SrFonseca
Vulcan
23,447
8,646
1,091
1,453
12,549
7,851
1,711
0
12,549
42,124
0
W
2,960
356
3,152
4,604
13,906
15,439
609
0
13,906
0
10,353
L
823
170
308
212
2,931
1,812
0
2,619
312
0
1,265
W
10,130
479
2,027
796
8,193
4,138
513
0
8,193
18,709
0
L
12,888
6,032
0
1,787
12,173
5,418
715
8,510
3,663
0
21,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
38,124
123
Minions Killed
98
0
Camps Cleared
0
1,118,973
Distance Traveled
796,116
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,175
743
38
3
0
192,782
1
L
Neith
8,533
776
27
2
0
209,591
1
L
Odin
7,844
713
15
1
0
182,158
1
W
Shiva
9,827
893
24
2
0
221,067
0
W
Ares
9,854
896
12
1
0
230,362
3
W
Vulcan
10,944
995
44
4
0
225,583
5
W
Tyr
8,033
730
14
1
0
209,464
3
L
Shiva
6,026
548
0
0
0
49,888
0
W
Eset
8,827
802
29
3
0
232,497
1
L
Artemis
7,546
686
18
2
0
161,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role