Player Matchup

Loki
Loki
Grimgar2667
Loki
Level 26
God Stats
4W - 0L
1,837 SR
Queue Stats
37W - 19L
1,629 Elo+
Party 1
Baba Yaga
Baba Yaga
IAMAGOD57
Baba Yaga
Level 122
God Stats
8W - 10L
1,490 SR
Queue Stats
478W - 508L
1,382 Elo+
Solo
Geb
Geb
MarbleValley
Geb
Level 53
God Stats
1W - 0L
1,754 SR
Queue Stats
24W - 11L
1,666 Elo+
Party 1
Kuzenbo
Kuzenbo
Mythic3mpire
Kuzenbo
Level 152
God Stats
3W - 0L
1,735 SR
Queue Stats
128W - 74L
1,596 Elo+
Party 1
Ishtar
Ishtar
Piegon01
Ishtar
Level 160
God Stats
1W - 0L
1,315 SR
Queue Stats
101W - 59L
1,640 Elo+
Party 1
Team Averages
Level 103
1,626 SR
1,583 Elo+

VS

Team Averages
Level 82
1,542 SR
1,474 Elo+
Neith
Neith
Calymain
Neith
Level 20
God Stats
5W - 5L
1,691 SR
Queue Stats
201W - 203L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Goal-Keeper-1
Xbalanque
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,361 Elo+
Party 2
Heimdallr
Heimdallr
Loggins154
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,472 Elo+
Party 2
Kali
Kali
Roarzilla198
Kali
Level 120
God Stats
8W - 9L
1,518 SR
Queue Stats
338W - 306L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
trouty94
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
8,552
855
5,970
9,294
4,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
IAMAGOD57
Baba Yaga
15
2 / 1 / 16
8,452
845
9,452
9,755
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 9
8,880
888
9,031
11,159
14,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Mythic3mpire
Kuzenbo
15
6 / 2 / 13
9,502
950
8,644
15,067
28,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ishtar
Piegon01
Ishtar
16
6 / 3 / 15
9,386
939
17,305
11,621
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calymain
Neith
14
5 / 5 / 4
8,587
859
12,590
13,226
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Goal-Keeper-1
Xbalanque
13
2 / 5 / 3
8,259
826
7,640
8,782
3,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Loggins154
Heimdallr
12
0 / 5 / 7
7,273
727
5,823
9,172
4,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 5
6,975
698
4,687
10,120
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
trouty94
Sun Wukong
15
2 / 3 / 4
8,315
832
6,619
11,923
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
23
Kills
9
9
Deaths
23
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Calymain
Neith
5
5
4
1.4
L
Xbalanque
Goal-Keeper-1
Xbalanque
2
5
3
0.7
W
3
2
15
5.25
W
Baba Yaga
IAMAGOD57
Baba Yaga
2
1
16
10
L
Heimdallr
Loggins154
Heimdallr
0
5
7
0.7
W
6
1
9
10.5
W
Kuzenbo
Mythic3mpire
Kuzenbo
6
2
13
6.25
W
Ishtar
Piegon01
Ishtar
6
3
15
4.5
L
0
5
5
0.5
L
Sun Wukong
trouty94
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,402
Damage
37,359
56,896
Taken
53,223
58,338
Mitigated
36,050
22,093
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Calymain
Neith
12,590
3,170
1,555
3,428
13,226
6,681
629
6,475
6,751
0
23,273
L
Xbalanque
Goal-Keeper-1
Xbalanque
7,640
3,111
867
558
8,782
3,890
722
4,046
4,736
0
16,889
W
5,970
673
1,201
1,605
9,294
4,609
784
0
9,294
0
16,136
W
Baba Yaga
IAMAGOD57
Baba Yaga
9,452
924
3,088
3,613
9,755
5,369
920
0
9,755
28,034
0
L
Heimdallr
Loggins154
Heimdallr
5,823
2,027
1,000
932
9,172
4,405
388
5,691
3,481
0
12,596
W
9,031
336
2,609
2,589
11,159
14,051
1,201
0
11,159
11,592
0
W
Kuzenbo
Mythic3mpire
Kuzenbo
8,644
1,801
575
3,750
15,067
28,103
571
0
15,067
15,008
0
W
Ishtar
Piegon01
Ishtar
17,305
7,385
648
2,415
11,621
6,206
1,979
0
11,621
0
28,401
L
4,687
1,186
876
1,726
10,120
5,636
172
5,213
4,907
0
11,702
L
Sun Wukong
trouty94
Sun Wukong
6,619
633
376
2,119
11,923
15,438
99
5,702
6,221
0
11,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
39,409
99
Minions Killed
91
0
Camps Cleared
0
1,080,939
Distance Traveled
892,858
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,587
859
21
2
0
174,808
0
L
Xbalanque
8,259
826
23
2
0
163,395
1
W
Loki
8,552
855
25
3
0
212,151
0
W
Baba Yaga
8,452
845
31
3
0
208,263
0
L
Heimdallr
7,273
727
20
2
0
187,520
0
W
Geb
8,880
888
2
0
0
242,152
1
W
Kuzenbo
9,502
950
12
1
0
241,718
2
W
Ishtar
9,386
939
29
3
0
176,655
0
L
Kali
6,975
698
20
2
0
165,262
0
L
Sun Wukong
8,315
832
7
1
0
201,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role