Player Matchup

Ao Kuang
Ao Kuang
Ign3ous
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
KamuiYami
Cu Chulainn
Level 113
God Stats
3W - 6L
1,449 SR
Queue Stats
350W - 295L
1,625 Elo+
Party 2
Ah Puch
Ah Puch
Moff ManYT
Ah Puch
Level 109
God Stats
11W - 8L
1,574 SR
Queue Stats
95W - 98L
1,606 Elo+
Solo
Xbalanque
Xbalanque
RealBregg
Xbalanque
Level 122
God Stats
0W - 2L
1,684 SR
Queue Stats
59W - 48L
1,613 Elo+
Solo
Ymir
Ymir
TheJazzy_
Ymir
Level 128
God Stats
1W - 3L
1,493 SR
Queue Stats
257W - 236L
1,606 Elo+
Party 2
Team Averages
Level 120
1,540 SR
1,619 Elo+

VS

Team Averages
Level 135
1,623 SR
1,572 Elo+
Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Milkymoto
Neith
Level 122
God Stats
4W - 8L
1,469 SR
Queue Stats
547W - 528L
1,589 Elo+
Solo
Shiva
Shiva
SilverFox4070
Shiva
Level 142
God Stats
39W - 25L
1,683 SR
Queue Stats
207W - 158L
1,620 Elo+
Party 1
Mercury
Mercury
Turtle man army
Mercury
Level 149
God Stats
3W - 2L
1,756 SR
Queue Stats
206W - 169L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
xXV3n0mKill3rXx
Nu Wa
Level 160
God Stats
15W - 7L
1,709 SR
Queue Stats
233W - 192L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ign3ous
Ao Kuang
15
1 / 5 / 2
8,628
664
8,007
14,601
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
KamuiYami
Cu Chulainn
16
3 / 3 / 2
9,477
729
12,323
18,119
18,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
Moff ManYT
Ah Puch
16
0 / 2 / 2
8,879
683
14,041
12,327
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
RealBregg
Xbalanque
16
1 / 4 / 1
8,953
689
14,069
15,516
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
0 / 0 / 4
9,016
694
4,526
13,271
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 2 / 4
10,364
797
14,630
15,754
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Milkymoto
Neith
16
4 / 1 / 6
9,684
745
13,357
12,573
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 7
9,712
747
11,032
17,519
21,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 2 / 7
9,166
705
8,926
12,686
6,756
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 5
9,260
712
12,588
7,388
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
5
Kills
14
14
Deaths
5
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
4
3.5
L
Ao Kuang
Ign3ous
Ao Kuang
1
5
2
0.4
L
Cu Chulainn
KamuiYami
Cu Chulainn
3
3
2
1.33
W
Neith
Milkymoto
Neith
4
1
6
7
L
Ah Puch
Moff ManYT
Ah Puch
0
2
2
0.5
L
Xbalanque
RealBregg
Xbalanque
1
4
1
0.38
W
2
0
7
5.5
L
Ymir
0
0
4
2
W
0
2
7
1.75
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,966
Damage
60,533
73,834
Taken
65,920
57,024
Mitigated
46,929
17,778
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,630
729
1,497
5,856
15,754
8,174
0
5,062
10,593
50,663
0
L
Ao Kuang
Ign3ous
Ao Kuang
8,007
2,392
0
4,353
14,601
8,605
0
5,877
8,724
24,964
2,311
L
Cu Chulainn
KamuiYami
Cu Chulainn
12,323
994
0
1,890
18,119
18,964
0
5,191
12,928
0
30,801
W
Neith
Milkymoto
Neith
13,357
5,772
0
4,451
12,573
7,153
1,931
4,087
8,127
0
37,529
L
Ah Puch
Moff ManYT
Ah Puch
14,041
488
0
6,189
12,327
6,389
275
5,894
6,433
60,527
0
L
Xbalanque
RealBregg
Xbalanque
14,069
7,488
0
3,695
15,516
7,587
995
4,516
11,000
36
47,150
W
11,032
1,215
184
5,879
17,519
21,424
0
7,140
10,065
0
25,596
L
Ymir
4,526
464
0
1,651
13,271
15,479
0
5,740
7,531
18,668
0
W
8,926
3,824
0
1,152
12,686
6,756
0
5,672
6,825
0
39,434
W
12,588
4,505
0
1,523
7,388
3,422
0
3,928
3,204
33,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,953
Gold Earned
48,186
275
Minions Killed
304
0
Camps Cleared
0
1,253,986
Distance Traveled
1,464,348
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,364
797
94
7
0
297,450
1
L
Ao Kuang
8,628
664
32
2
0
224,256
1
L
Cu Chulainn
9,477
729
22
2
0
280,206
3
W
Neith
9,684
745
66
5
0
232,684
0
L
Ah Puch
8,879
683
101
8
0
257,862
3
L
Xbalanque
8,953
689
87
7
0
243,494
1
W
Shiva
9,712
747
21
2
0
327,627
2
L
Ymir
9,016
694
33
3
0
248,168
0
W
Mercury
9,166
705
70
5
0
319,899
3
W
Nu Wa
9,260
712
53
4
0
286,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role