Player Matchup

Baron Samedi
Baron Samedi
Fallen Anomoly
Baron Samedi
Level 159
God Stats
12W - 8L
1,606 SR
Queue Stats
105W - 69L
1,658 Elo+
Party 2
Mulan
Mulan
Throwing a Fitt
Mulan
Level 143
God Stats
19W - 12L
1,614 SR
Queue Stats
141W - 106L
1,634 Elo+
Party 2
Maui
Maui
TwizzlesMcNasty
Maui
Level 151
God Stats
7W - 6L
1,649 SR
Queue Stats
192W - 138L
1,618 Elo+
Party 2
Team Averages
Level 151
1,623 SR
1,636 Elo+

VS

Team Averages
Level 50
1,681 SR
1,548 Elo+
Hel
Hel
CrippoHippo
Hel
Level 73
God Stats
7W - 7L
1,657 SR
Queue Stats
12W - 13L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
HARDcarryX
Guan Yu
Level 35
God Stats
2W - 2L
1,623 SR
Queue Stats
26W - 21L
1,544 Elo+
Party 1
Izanami
Izanami
ZanyPilot428
Izanami
Level 41
God Stats
8W - 6L
1,763 SR
Queue Stats
9W - 9L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fallen Anomoly
Baron Samedi
13
1 / 0 / 8
7,856
714
17,508
9,503
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 4
8,146
741
12,217
11,539
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 0 / 4
8,166
742
6,167
11,429
14,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,125
557
5,913
9,450
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
HARDcarryX
Guan Yu
10
0 / 2 / 0
6,268
570
9,387
18,208
14,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ZanyPilot428
Izanami
9
0 / 5 / 0
6,155
560
2,802
13,083
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
Fallen Anomoly
Baron Samedi
1
0
8
5
L
Guan Yu
HARDcarryX
Guan Yu
0
2
0
0
W
4
0
4
6
W
4
0
4
6
L
Izanami
ZanyPilot428
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
18,102
32,471
Taken
40,741
28,993
Mitigated
21,881
18,178
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,913
375
3,007
2,242
9,450
3,371
0
6,832
2,531
17,238
0
W
Baron Samedi
Fallen Anomoly
Baron Samedi
17,508
901
4,817
5,240
9,503
4,452
1,111
1,033
8,470
49,917
0
L
Guan Yu
HARDcarryX
Guan Yu
9,387
1,247
930
1,844
18,208
14,002
0
8,687
8,879
0
21,295
W
12,217
2,075
0
5,433
11,539
10,122
1,120
2,469
9,070
266
30,723
W
6,167
1,184
583
2,105
11,429
14,419
539
2,824
8,605
17,229
0
L
Izanami
ZanyPilot428
Izanami
2,802
2,415
0
537
13,083
4,508
0
8,422
4,365
0
13,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
18,548
141
Minions Killed
67
9
Camps Cleared
0
610,729
Distance Traveled
582,784
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,125
557
23
2
0
199,371
2
W
Baron Samedi
7,856
714
68
6
4
199,679
2
L
Guan Yu
6,268
570
19
2
0
215,196
0
W
Mulan
8,146
741
53
5
5
217,332
4
W
Maui
8,166
742
20
2
0
193,718
2
L
Izanami
6,155
560
25
2
0
168,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role