Player Matchup

Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
CHANGGAMERNAME
Danzaburou
Gold IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,650 MMR
Party 1
He Bo
He Bo
Gold V
Dαvid
He Bo
Gold V
Level 136
God Stats
0W - 1L
1,290 SR
Queue Stats
11W - 9L
1,717 MMR
Solo
Mulan
Mulan
Silver I
FatAlbert1991
Mulan
Silver I
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 9L
1,652 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
killakee
Ratatoskr
Gold IV
Level 75
God Stats
1W - 6L
1,582 SR
Queue Stats
120W - 123L
1,711 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,474 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,533 SR
1,613 MMR
Nike
Nike
Gold I
 
Nike
Gold I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
DaFirstViking
Ganesha
Gold IV
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,673 MMR
Solo
Ne Zha
Ne Zha
Gold II
Hatti
Ne Zha
Gold II
Level 158
God Stats
16W - 13L
1,623 SR
Queue Stats
167W - 167L
1,675 MMR
Solo
Nu Wa
Nu Wa
Platinum V
josecarlosmaia
Nu Wa
Platinum V
Level 102
God Stats
2W - 2L
1,542 SR
Queue Stats
56W - 54L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 2
7,699
481
10,313
19,510
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
CHANGGAMERNAME
Danzaburou
14
2 / 3 / 0
8,446
528
9,503
15,055
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Dαvid
He Bo
12
1 / 3 / 2
7,162
448
7,524
10,761
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
8,094
506
7,923
19,137
11,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
killakee
Ratatoskr
13
1 / 1 / 1
7,558
472
3,498
13,515
5,003
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotGilgameshHadesAnubis

VS

Bans
ThanatosKaliIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 1 / 2
9,827
614
11,573
15,030
11,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
 
Medusa
15
4 / 3 / 0
9,074
567
9,493
13,318
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
13
0 / 1 / 5
8,364
523
4,700
13,662
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Hatti
Ne Zha
16
3 / 0 / 4
9,149
572
12,134
15,559
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 2 / 5
9,184
574
15,146
7,144
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
13
13
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
2
1
W
Nike
 
Nike
3
1
2
4
W
Medusa
 
Medusa
4
3
0
1.33
L
Danzaburou
CHANGGAMERNAME
Danzaburou
2
3
0
0.67
W
Ganesha
0
1
5
2.5
L
He Bo
Dαvid
He Bo
1
3
2
0.67
L
1
3
0
0.33
W
Ne Zha
Hatti
Ne Zha
3
0
4
5
W
3
2
5
2.75
L
Ratatoskr
killakee
Ratatoskr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
53,046
77,978
Taken
64,713
38,474
Mitigated
41,205
24,395
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,313
2,469
0
5,763
19,510
13,031
0
8,379
10,699
0
27,547
W
Nike
 
Nike
11,573
1,630
0
5,608
15,030
11,001
1,250
488
14,542
202
76,288
W
Medusa
 
Medusa
9,493
4,304
0
5,570
13,318
5,137
27
0
13,318
0
68,097
L
Danzaburou
CHANGGAMERNAME
Danzaburou
9,503
4,220
0
7,303
15,055
5,886
0
1,684
13,175
0
75,267
W
Ganesha
4,700
414
0
3,078
13,662
14,137
434
2,451
11,211
29,457
0
L
He Bo
Dαvid
He Bo
7,524
374
0
2,705
10,761
3,254
0
4,478
5,986
60,281
0
L
7,923
1,255
0
7,439
19,137
11,300
0
1,552
17,407
0
68,596
W
Ne Zha
Hatti
Ne Zha
12,134
4,086
0
8,945
15,559
7,489
662
1,598
13,961
36
91,195
W
15,146
2,310
0
760
7,144
3,441
1,406
2,987
4,157
65,611
0
L
Ratatoskr
killakee
Ratatoskr
3,498
1,271
0
1,185
13,515
5,003
0
2,654
10,627
0
62,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
45,598
484
Minions Killed
529
0
Camps Cleared
0
1,565,314
Distance Traveled
1,685,596
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,699
481
36
2
0
324,743
5
W
Nike
9,827
614
124
8
0
339,827
0
W
Medusa
9,074
567
130
8
0
294,633
4
L
Danzaburou
8,446
528
114
7
0
270,198
2
W
Ganesha
8,364
523
9
1
0
348,038
4
L
He Bo
7,162
448
102
6
0
300,589
9
L
Mulan
8,094
506
131
8
0
303,733
1
W
Ne Zha
9,149
572
134
8
0
365,718
2
W
Nu Wa
9,184
574
132
8
0
337,380
5
L
Ratatoskr
7,558
472
101
6
0
366,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role