Player Matchup

Sylvanus
Sylvanus
B110
Sylvanus
Level 143
God Stats
27W - 14L
1,707 SR
Queue Stats
225W - 196L
1,596 Elo+
Party 1
Izanami
Izanami
Keats Caliba
Izanami
Level 16
God Stats
5W - 3L
1,667 SR
Queue Stats
11W - 6L
1,521 Elo+
Party 1
Set
Set
StarkkyyBoyy
Set
Level 159
God Stats
1W - 1L
1,271 SR
Queue Stats
664W - 493L
1,633 Elo+
Party 1
Freya
Freya
haydenv2
Freya
Level 129
God Stats
2W - 2L
1,348 SR
Queue Stats
579W - 411L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
iNefarious
Guan Yu
Level 128
God Stats
1W - 2L
1,264 SR
Queue Stats
247W - 191L
1,654 Elo+
Party 1
Team Averages
Level 115
1,452 SR
1,599 Elo+

VS

Team Averages
Level 106
1,556 SR
1,461 Elo+
Mulan
Mulan
AkatsukiAngel__
Mulan
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 41L
1,475 Elo+
Party 3
Freya
Freya
BDSHashiKara
Freya
Level 128
God Stats
9W - 8L
1,492 SR
Queue Stats
171W - 181L
1,455 Elo+
Party 3
Artio
Artio
Evade_Mikixx96
Artio
Level 109
God Stats
6W - 6L
1,522 SR
Queue Stats
403W - 331L
1,565 Elo+
Party 2
Susano
Susano
JXSHashiKara
Susano
Level 125
God Stats
4W - 4L
1,559 SR
Queue Stats
78W - 92L
1,448 Elo+
Party 3
Izanami
Izanami
lucchetto798
Izanami
Level 43
God Stats
5W - 1L
1,920 SR
Queue Stats
47W - 54L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B110
Sylvanus
17
2 / 3 / 12
11,652
507
10,541
21,077
27,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Keats Caliba
Izanami
20
1 / 0 / 2
13,038
567
11,566
11,587
4,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 8
13,319
579
19,448
22,510
16,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
haydenv2
Freya
20
9 / 0 / 6
12,965
564
20,841
24,075
13,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
iNefarious
Guan Yu
18
3 / 3 / 7
11,541
502
12,140
20,661
31,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
11,203
487
19,364
26,460
22,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 7 / 2
9,727
423
14,554
18,924
8,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 3 / 2
9,735
423
7,735
25,076
28,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
18
3 / 6 / 4
11,603
504
11,179
23,597
11,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
lucchetto798
Izanami
17
0 / 4 / 1
10,863
472
10,578
19,687
8,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
7
7
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Sylvanus
B110
Sylvanus
2
3
12
2.67
L
2
7
2
0.43
L
1
3
2
0.67
L
Susano
3
6
4
0.83
W
Izanami
Keats Caliba
Izanami
1
0
2
2
W
8
1
8
12
W
Freya
haydenv2
Freya
9
0
6
12
W
Guan Yu
iNefarious
Guan Yu
3
3
7
2.17
L
Izanami
lucchetto798
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,536
Damage
63,410
99,910
Taken
113,744
94,695
Mitigated
78,959
57,491
Healing
38,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,364
2,259
0
8,698
26,460
22,575
615
6,022
19,137
472
101,311
W
Sylvanus
B110
Sylvanus
10,541
1,542
7,865
9,744
21,077
27,918
273
4,292
16,521
30,576
0
L
14,554
4,110
0
4,013
18,924
8,247
0
6,035
12,390
69,073
0
L
7,735
1,021
1,497
8,046
25,076
28,979
0
9,489
15,205
38,830
1,677
L
Susano
11,179
2,277
0
9,334
23,597
11,108
0
4,319
18,890
20
107,891
W
Izanami
Keats Caliba
Izanami
11,566
9,031
0
6,516
11,587
4,736
2,227
1,043
10,544
0
130,297
W
19,448
8,022
0
9,016
22,510
16,366
1,149
7,911
14,199
0
132,169
W
Freya
haydenv2
Freya
20,841
6,637
0
10,841
24,075
13,976
202
4,668
18,960
112,863
17,973
W
Guan Yu
iNefarious
Guan Yu
12,140
1,504
4,758
8,751
20,661
31,699
864
4,314
16,215
0
60,000
L
Izanami
lucchetto798
Izanami
10,578
7,770
0
6,944
19,687
8,050
0
3,495
16,021
24
103,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,515
Gold Earned
53,131
713
Minions Killed
686
0
Camps Cleared
0
2,315,123
Distance Traveled
2,118,788
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,203
487
176
8
0
356,846
1
W
Sylvanus
11,652
507
27
1
0
441,464
2
L
Freya
9,727
423
126
5
0
396,589
1
L
Artio
9,735
423
60
3
0
445,499
8
L
Susano
11,603
504
148
6
0
494,192
3
W
Izanami
13,038
567
231
10
0
431,883
3
W
Set
13,319
579
196
9
0
475,778
5
W
Freya
12,965
564
153
7
0
502,974
1
W
Guan Yu
11,541
502
106
5
0
463,024
4
L
Izanami
10,863
472
176
8
0
425,662
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role