Player Matchup

Izanami
Izanami
BaddEggWee
Izanami
Level 160
God Stats
6W - 3L
1,858 SR
Queue Stats
684W - 617L
1,542 Elo+
Party 3
Thoth
Thoth
CrystalKillaXD7
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 1
Ymir
Ymir
Kenuseeme
Ymir
Level 160
God Stats
6W - 2L
2,029 SR
Queue Stats
498W - 423L
1,570 Elo+
Party 3
Ravana
Ravana
Lamo2Solid
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,631 Elo+
Party 1
Geb
Geb
Retoided
Geb
Level 160
God Stats
5W - 8L
1,740 SR
Queue Stats
691W - 609L
1,542 Elo+
Party 3
Team Averages
Level 126
1,725 SR
1,610 Elo+

VS

Team Averages
Level 60
1,524 SR
1,486 Elo+
Jing Wei
Jing Wei
KlausDaSchwab
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,495 Elo+
Solo
Kukulkan
Kukulkan
MR NICKLET
Kukulkan
Level 90
God Stats
4W - 3L
1,441 SR
Queue Stats
301W - 260L
1,560 Elo+
Party 2
Nemesis
Nemesis
MR ROYALKILLA
Nemesis
Level 128
God Stats
3W - 2L
1,506 SR
Queue Stats
241W - 248L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
Smiten1
Ne Zha
Level 27
God Stats
4W - 4L
1,494 SR
Queue Stats
188W - 197L
1,504 Elo+
Solo
Nu Wa
Nu Wa
loquito12344
Nu Wa
Level 28
God Stats
7W - 3L
1,676 SR
Queue Stats
123W - 156L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaddEggWee
Izanami
20
5 / 8 / 5
13,521
676
16,295
27,555
14,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 6 / 10
14,186
709
23,915
21,563
12,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
0 / 7 / 10
11,839
592
8,216
27,576
36,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Lamo2Solid
Ravana
20
9 / 9 / 6
13,883
694
12,389
28,654
38,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 7 / 11
13,047
652
20,743
30,641
44,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KlausDaSchwab
Jing Wei
20
9 / 4 / 15
14,156
708
21,744
21,101
10,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MR NICKLET
Kukulkan
20
6 / 7 / 18
14,107
705
25,470
20,218
10,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
20
9 / 3 / 16
15,596
780
11,557
25,325
19,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ne Zha
Smiten1
Ne Zha
20
5 / 4 / 20
13,932
697
18,382
18,426
14,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 20
13,967
698
29,731
14,926
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
126
22
Kills
37
37
Deaths
22
42
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Izanami
BaddEggWee
Izanami
5
8
5
0.94
L
4
6
10
1.5
L
Ymir
0
7
10
0.71
W
Jing Wei
KlausDaSchwab
Jing Wei
9
4
15
4.13
L
Ravana
Lamo2Solid
Ravana
9
9
6
1.33
W
Kukulkan
MR NICKLET
Kukulkan
6
7
18
2.14
W
Nemesis
9
3
16
5.67
L
4
7
11
1.36
W
Ne Zha
Smiten1
Ne Zha
5
4
20
3.75
W
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,558
Damage
106,884
135,989
Taken
99,996
146,220
Mitigated
62,117
33,849
Healing
37,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BaddEggWee
Izanami
16,295
9,060
2,498
9,312
27,555
14,722
2,486
14,259
13,296
0
62,208
L
23,915
775
1,702
4,096
21,563
12,008
3,904
7,646
13,917
72,388
0
L
Ymir
8,216
330
1,859
2,496
27,576
36,323
814
10,497
17,079
28,738
0
W
Jing Wei
KlausDaSchwab
Jing Wei
21,744
16,319
1,757
6,314
21,101
10,316
2,945
10,653
10,202
0
40,370
L
Ravana
Lamo2Solid
Ravana
12,389
1,657
1,513
4,990
28,654
38,945
644
10,583
18,071
0
23,525
W
Kukulkan
MR NICKLET
Kukulkan
25,470
2,566
2,493
3,348
20,218
10,163
1,228
11,965
7,813
58,484
0
W
Nemesis
11,557
3,911
3,543
6,611
25,325
19,911
2,754
11,839
12,977
1,564
21,965
L
20,743
1,457
1,804
3,579
30,641
44,222
1,201
12,680
17,961
48,748
0
W
Ne Zha
Smiten1
Ne Zha
18,382
3,291
1,992
6,225
18,426
14,964
0
8,000
10,100
0
39,794
W
29,731
7,149
2,735
2,874
14,926
6,763
979
8,648
6,030
59,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,476
Gold Earned
71,758
275
Minions Killed
213
0
Camps Cleared
0
1,579,691
Distance Traveled
1,717,208
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,521
676
86
4
0
300,078
4
L
Thoth
14,186
709
104
5
0
332,757
1
L
Ymir
11,839
592
25
1
0
300,119
3
W
Jing Wei
14,156
708
44
2
0
324,197
3
L
Ravana
13,883
694
21
1
0
324,976
0
W
Kukulkan
14,107
705
75
4
0
333,996
0
W
Nemesis
15,596
780
22
1
0
410,412
10
L
Geb
13,047
652
39
2
0
321,761
1
W
Ne Zha
13,932
697
24
1
0
366,557
4
W
Nu Wa
13,967
698
48
2
0
282,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role