Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CuculaD10S
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,287 SR
Queue Stats
72W - 111L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
ElGuieOMG
Guan Yu
Level 68
God Stats
9W - 1L
1,581 SR
Queue Stats
102W - 126L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
RIGBI567
Baron Samedi
Level 34
God Stats
5W - 4L
1,445 SR
Queue Stats
57W - 79L
1,351 Elo+
Party 1
Loki
Loki
TabrisMark06
Loki
Level 68
God Stats
29W - 26L
1,594 SR
Queue Stats
165W - 185L
1,415 Elo+
Solo
Izanami
Izanami
tuvieja2432
Izanami
Level 59
God Stats
5W - 7L
1,466 SR
Queue Stats
51W - 66L
1,361 Elo+
Party 1
Team Averages
Level 51
1,475 SR
1,382 Elo+

VS

Team Averages
Level 77
1,597 SR
1,443 Elo+
Da Ji
Da Ji
GuillB
Da Ji
Level 108
God Stats
0W - 1L
1,511 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 2
Shiva
Shiva
Jrmenezes9
Shiva
Level 68
God Stats
6W - 15L
1,480 SR
Queue Stats
38W - 42L
1,587 Elo+
Solo
Thor
Thor
MrNegron
Thor
Level 108
God Stats
1W - 2L
1,743 SR
Queue Stats
118W - 105L
1,473 Elo+
Solo
Neith
Neith
YuKiterUu
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
mb4rth
Nu Wa
Level 96
God Stats
16W - 12L
1,751 SR
Queue Stats
230W - 258L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CuculaD10S
Ah Muzen Cab
20
7 / 1 / 11
14,422
534
16,278
18,087
9,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ElGuieOMG
Guan Yu
20
4 / 1 / 18
14,237
527
18,597
28,372
43,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RIGBI567
Baron Samedi
19
4 / 3 / 20
13,791
511
12,011
27,778
32,340
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 18
14,889
551
13,210
23,797
11,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
tuvieja2432
Izanami
20
15 / 1 / 10
15,172
562
23,299
17,652
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GuillB
Da Ji
14
3 / 11 / 2
10,652
395
15,051
25,246
10,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shiva
14
2 / 7 / 3
9,649
357
10,823
22,642
20,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
18
3 / 4 / 2
12,428
460
19,212
27,652
22,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
YuKiterUu
Neith
16
0 / 9 / 5
11,092
411
13,062
17,335
7,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
mb4rth
Nu Wa
14
0 / 7 / 5
10,359
384
9,690
16,716
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
37
Kills
8
8
Deaths
38
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CuculaD10S
Ah Muzen Cab
7
1
11
12.5
W
Guan Yu
ElGuieOMG
Guan Yu
4
1
18
13
L
Da Ji
GuillB
Da Ji
3
11
2
0.36
L
Shiva
2
7
3
0.5
L
Thor
3
4
2
1
W
Baron Samedi
RIGBI567
Baron Samedi
4
3
20
4.67
W
7
2
18
8
L
Neith
YuKiterUu
Neith
0
9
5
0.28
L
Nu Wa
mb4rth
Nu Wa
0
7
5
0.36
W
Izanami
tuvieja2432
Izanami
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,395
Damage
67,838
115,686
Taken
109,591
104,873
Mitigated
66,559
50,854
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CuculaD10S
Ah Muzen Cab
16,278
5,449
0
5,386
18,087
9,046
3,444
4,812
13,275
0
144,961
W
Guan Yu
ElGuieOMG
Guan Yu
18,597
2,194
4,949
9,823
28,372
43,940
425
1,941
26,431
0
109,459
L
Da Ji
GuillB
Da Ji
15,051
4,157
0
4,142
25,246
10,385
163
3,522
21,535
0
62,079
L
Shiva
10,823
1,330
442
2,724
22,642
20,374
84
2,552
19,792
49
36,900
L
Thor
19,212
2,884
0
7,354
27,652
22,475
0
1,710
25,067
186
103,541
W
Baron Samedi
RIGBI567
Baron Samedi
12,011
990
2,716
9,359
27,778
32,340
453
1,487
26,291
46,351
0
W
13,210
2,598
0
13,467
23,797
11,761
340
1,445
22,352
0
119,675
L
Neith
YuKiterUu
Neith
13,062
5,662
0
691
17,335
7,001
2,142
2,666
14,564
0
78,601
L
Nu Wa
mb4rth
Nu Wa
9,690
2,094
0
2,880
16,716
6,324
283
1,888
14,725
72,082
0
W
Izanami
tuvieja2432
Izanami
23,299
14,852
0
5,154
17,652
7,786
7,818
1,056
16,596
0
154,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,511
Gold Earned
54,180
719
Minions Killed
566
0
Camps Cleared
0
2,633,367
Distance Traveled
2,166,957
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,422
534
195
7
0
521,505
0
W
Guan Yu
14,237
527
142
5
0
516,807
0
L
Da Ji
10,652
395
78
3
0
481,614
8
L
Shiva
9,649
357
41
2
0
521,483
11
L
Thor
12,428
460
166
6
0
429,276
3
W
Baron Samedi
13,791
511
45
2
0
481,929
10
W
Loki
14,889
551
153
6
0
593,010
0
L
Neith
11,092
411
154
6
0
422,811
0
L
Nu Wa
10,359
384
127
5
0
311,773
5
W
Izanami
15,172
562
184
7
0
520,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role