Player Matchup

Ah Puch
Ah Puch
Platinum IV
Blindstroke
Ah Puch
Platinum IV
Level 154
God Stats
5W - 0L
1,828 SR
Queue Stats
105W - 89L
1,766 MMR
Party 1
Mulan
Mulan
Gold V
Rick_Dude187
Mulan
Gold V
Level 120
God Stats
3W - 1L
1,662 SR
Queue Stats
18W - 15L
1,582 MMR
Party 1
Horus
Horus
Platinum I
murl9O7t
Horus
Platinum I
Level 129
God Stats
17W - 8L
1,661 SR
Queue Stats
105W - 79L
1,914 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,717 SR
1,754 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,560 SR
1,562 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
I Nate I9944
Baron Samedi
Platinum V
Level 122
God Stats
14W - 14L
1,483 SR
Queue Stats
461W - 552L
1,804 MMR
Solo
Cerberus
Cerberus
Gold V
Tufat
Cerberus
Gold V
Level 78
God Stats
10W - 9L
1,696 SR
Queue Stats
139W - 168L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blindstroke
Ah Puch
20
7 / 2 / 8
16,348
711
41,812
17,159
8,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 5 / 8
14,742
641
20,665
25,683
40,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
murl9O7t
Horus
20
4 / 3 / 11
14,975
651
13,241
31,006
38,981
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Baba YagaAh Muzen CabFenrirAtlasGilgamesh

VS

Bans
ShivaAresNeithGebSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
3 / 6 / 4
14,480
630
24,003
26,241
11,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
I Nate I9944
Baron Samedi
18
3 / 6 / 4
13,719
596
16,897
22,223
16,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Tufat
Cerberus
19
4 / 4 / 4
14,637
636
19,859
38,636
47,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
10
10
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
4
0.83
W
Ah Puch
Blindstroke
Ah Puch
7
2
8
5.5
L
Baron Samedi
I Nate I9944
Baron Samedi
3
6
4
0.83
W
5
5
8
1.8
L
Cerberus
Tufat
Cerberus
4
4
4
1.5
W
Horus
murl9O7t
Horus
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,718
Damage
60,759
73,848
Taken
87,100
87,544
Mitigated
74,881
23,080
Healing
21,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
24,003
7,930
0
4,132
26,241
11,299
0
13,481
12,760
0
85,178
W
Ah Puch
Blindstroke
Ah Puch
41,812
1,270
0
4,444
17,159
8,525
885
10,485
6,674
129,880
0
L
Baron Samedi
I Nate I9944
Baron Samedi
16,897
541
3,788
5,611
22,223
16,270
0
11,682
10,541
50,457
0
W
20,665
3,876
0
4,254
25,683
40,038
880
14,424
11,259
0
40,988
L
Cerberus
Tufat
Cerberus
19,859
2,874
0
8,155
38,636
47,312
0
17,775
20,861
62,698
0
W
Horus
murl9O7t
Horus
13,241
5,480
5,557
8,825
31,006
38,981
980
12,063
18,943
0
28,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
42,836
245
Minions Killed
302
9
Camps Cleared
10
1,244,192
Distance Traveled
1,146,383
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,480
630
123
5
1
400,563
3
W
Ah Puch
16,348
711
186
8
6
407,031
2
L
Baron Samedi
13,719
596
69
3
4
366,150
6
W
Mulan
14,742
641
34
1
1
395,375
1
L
Cerberus
14,637
636
110
5
5
379,670
5
W
Horus
14,975
651
25
1
2
441,786
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role