Player Matchup

Da Ji
Da Ji
Benjayos
Da Ji
Level 125
God Stats
1W - 4L
1,454 SR
Queue Stats
635W - 670L
1,436 Elo+
Solo
Discordia
Discordia
Nani84
Discordia
Level 132
God Stats
0W - 3L
1,191 SR
Queue Stats
497W - 555L
1,427 Elo+
Solo
Rama
Rama
NukaEndy
Rama
Level 105
God Stats
1W - 1L
1,723 SR
Queue Stats
48W - 44L
1,484 Elo+
Solo
Hades
Hades
OddLookinFella69
Hades
Level 142
God Stats
12W - 9L
1,548 SR
Queue Stats
342W - 371L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
iitSindy
Ao Kuang
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 264L
1,471 Elo+
Solo
Team Averages
Level 122
1,483 SR
1,467 Elo+

VS

Team Averages
Level 74
1,548 SR
1,449 Elo+
Da Ji
Da Ji
Darksmille
Da Ji
Level 68
God Stats
2W - 0L
1,738 SR
Queue Stats
24W - 21L
1,441 Elo+
Party 2
Atlas
Atlas
Manjari
Atlas
Level 26
God Stats
4W - 1L
1,502 SR
Queue Stats
108W - 140L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
Mshidow
Gilgamesh
Level 84
God Stats
3W - 8L
1,500 SR
Queue Stats
92W - 101L
1,433 Elo+
Party 1
Anhur
Anhur
Xgainer
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,466 Elo+
Party 2
Bakasura
Bakasura
Zombie06
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Benjayos
Da Ji
18
3 / 7 / 8
11,413
634
17,028
21,245
10,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Nani84
Discordia
19
3 / 7 / 5
11,143
619
22,340
15,541
7,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
19
4 / 5 / 7
11,462
637
14,212
13,434
6,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 6
10,155
564
15,107
18,102
12,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
iitSindy
Ao Kuang
19
3 / 6 / 6
11,357
631
8,798
16,996
9,137
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
10 / 3 / 14
12,863
715
12,020
13,559
8,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Manjari
Atlas
20
0 / 4 / 25
11,495
639
14,740
21,808
12,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Mshidow
Gilgamesh
20
10 / 3 / 19
13,971
776
21,674
25,185
24,249
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Xgainer
Anhur
20
9 / 2 / 20
13,668
759
17,196
16,544
8,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Zombie06
Bakasura
18
4 / 3 / 16
12,278
682
11,454
20,826
18,647
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
14
Kills
33
33
Deaths
15
32
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Benjayos
Da Ji
3
7
8
1
W
Da Ji
10
3
14
5.67
W
Atlas
Manjari
Atlas
0
4
25
3.13
W
Gilgamesh
Mshidow
Gilgamesh
10
3
19
6.5
L
Discordia
Nani84
Discordia
3
7
5
0.79
L
Rama
4
5
7
1.5
L
1
8
6
0.5
W
Anhur
Xgainer
Anhur
9
2
20
9.5
W
Bakasura
Zombie06
Bakasura
4
3
16
4
L
Ao Kuang
iitSindy
Ao Kuang
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,485
Damage
77,084
85,318
Taken
97,922
46,733
Mitigated
71,843
21,588
Healing
43,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Benjayos
Da Ji
17,028
2,093
1,894
5,340
21,245
10,454
0
4,863
14,980
0
24,352
W
Da Ji
12,020
1,509
2,649
2,279
13,559
8,115
1,461
6,281
7,278
0
17,727
W
Atlas
Manjari
Atlas
14,740
4,770
1,782
4,465
21,808
12,074
857
13,867
7,941
34,631
0
W
Gilgamesh
Mshidow
Gilgamesh
21,674
5,097
3,221
3,787
25,185
24,249
3,474
10,208
14,977
2,563
33,261
L
Discordia
Nani84
Discordia
22,340
980
316
2,567
15,541
7,570
0
3,951
11,380
46,200
0
L
Rama
14,212
6,561
1,487
1,281
13,434
6,893
93
2,867
10,487
0
37,209
L
15,107
333
820
3,199
18,102
12,679
18
3,505
13,866
32,643
0
W
Anhur
Xgainer
Anhur
17,196
8,094
2,482
7,570
16,544
8,758
1,490
7,123
9,421
0
52,691
W
Bakasura
Zombie06
Bakasura
11,454
6,254
7,916
7,090
20,826
18,647
718
8,766
12,060
881
13,242
L
Ao Kuang
iitSindy
Ao Kuang
8,798
3,100
820
3,864
16,996
9,137
0
2,223
14,401
16,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
64,275
177
Minions Killed
187
0
Camps Cleared
0
1,305,505
Distance Traveled
1,721,966
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,413
634
13
1
0
291,449
1
W
Da Ji
12,863
715
18
1
0
345,503
0
W
Atlas
11,495
639
35
2
0
327,099
0
W
Gilgamesh
13,971
776
29
2
0
356,029
0
L
Discordia
11,143
619
50
3
0
300,759
0
L
Rama
11,462
637
56
3
0
221,613
2
L
Hades
10,155
564
35
2
0
255,442
1
W
Anhur
13,668
759
76
4
0
333,496
0
W
Bakasura
12,278
682
29
2
0
359,839
1
L
Ao Kuang
11,357
631
23
1
0
236,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role