Player Matchup

Set
Set
 
Set
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Frittenfips
Danzaburou
Level 124
God Stats
0W - 1L
1,739 SR
Queue Stats
30W - 32L
1,436 Elo+
Solo
Kukulkan
Kukulkan
MartiMaximus3
Kukulkan
Level 52
God Stats
5W - 2L
1,712 SR
Queue Stats
36W - 43L
1,401 Elo+
Solo
Ymir
Ymir
Necrom92
Ymir
Level 115
God Stats
3W - 3L
1,360 SR
Queue Stats
24W - 29L
1,409 Elo+
Solo
Sobek
Sobek
Viniluck
Sobek
Level 54
God Stats
51W - 40L
1,598 SR
Queue Stats
577W - 702L
1,406 Elo+
Solo
Team Averages
Level 77
1,582 SR
1,431 Elo+

VS

Team Averages
Level 86
1,543 SR
1,570 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NiijiABORIGINAL
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,681 Elo+
Party 1
Ao Kuang
Ao Kuang
RespectNV
Ao Kuang
Level 133
God Stats
18W - 16L
1,584 SR
Queue Stats
248W - 238L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
TTVRUNNINGMAN314
Amaterasu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 319L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
TTVshawnywanny
Cthulhu
Level 82
God Stats
125W - 86L
1,629 SR
Queue Stats
346W - 286L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 4 / 0
5,189
519
1,936
8,537
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Frittenfips
Danzaburou
9
0 / 4 / 2
5,252
525
3,206
9,400
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
MartiMaximus3
Kukulkan
8
0 / 2 / 0
4,496
450
2,513
5,176
2,030
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
9
1 / 2 / 0
5,199
520
4,999
8,947
4,075
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Viniluck
Sobek
8
0 / 2 / 0
4,874
487
3,248
8,852
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 5
4,858
486
4,204
4,122
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 5
4,970
497
3,908
8,146
6,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
RespectNV
Ao Kuang
11
9 / 0 / 1
6,817
682
7,040
6,300
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
11
2 / 1 / 0
6,243
624
7,011
10,654
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 3
6,179
618
6,473
7,331
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
0
0.25
W
Neith
 
Neith
0
0
5
2.5
L
Danzaburou
Frittenfips
Danzaburou
0
4
2
0.25
L
Kukulkan
MartiMaximus3
Kukulkan
0
2
0
0
L
Ymir
1
2
0
0.5
W
0
0
5
2.5
W
Ao Kuang
RespectNV
Ao Kuang
9
0
1
9.5
W
Amaterasu
2
1
0
2
W
3
2
3
2.25
L
Sobek
Viniluck
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
28,636
40,912
Taken
36,553
19,740
Mitigated
19,301
9,531
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,936
1,148
0
2,274
8,537
3,659
0
2,779
5,758
0
24,339
W
Neith
 
Neith
4,204
1,325
289
1,413
4,122
1,739
0
1,698
2,424
0
24,887
L
Danzaburou
Frittenfips
Danzaburou
3,206
1,080
0
3,180
9,400
3,923
0
6,014
3,386
0
28,207
L
Kukulkan
MartiMaximus3
Kukulkan
2,513
461
0
361
5,176
2,030
0
3,171
2,005
30,464
0
L
Ymir
4,999
2,326
0
500
8,947
4,075
0
826
8,121
29,412
0
W
3,908
433
37
845
8,146
6,080
0
3,058
5,088
19,091
3,293
W
Ao Kuang
RespectNV
Ao Kuang
7,040
2,770
0
3,732
6,300
2,753
33
701
5,599
27,362
6,392
W
Amaterasu
7,011
3,351
0
5,975
10,654
4,993
17
4,999
5,655
0
43,321
W
6,473
662
93
750
7,331
3,736
0
0
7,331
37,922
0
L
Sobek
Viniluck
Sobek
3,248
629
0
3,216
8,852
6,053
0
3,601
5,251
11,444
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
29,067
229
Minions Killed
298
0
Camps Cleared
0
888,779
Distance Traveled
965,330
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,189
519
59
6
0
191,441
1
W
Neith
4,858
486
37
4
0
182,648
3
L
Danzaburou
5,252
525
55
6
0
172,079
9
L
Kukulkan
4,496
450
55
6
0
170,902
2
L
Ymir
5,199
520
35
4
0
164,875
0
W
Bacchus
4,970
497
42
4
0
214,095
3
W
Ao Kuang
6,817
682
59
6
0
213,894
1
W
Amaterasu
6,243
624
93
9
0
159,668
5
W
Cthulhu
6,179
618
67
7
0
195,025
2
L
Sobek
4,874
487
25
3
0
189,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role