Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AkirisRisen
Eset
Level 25
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 23L
1,363 Elo+
Party 1
The Morrigan
The Morrigan
KEGmasterTAY
The Morrigan
Level 48
God Stats
1W - 1L
1,748 SR
Queue Stats
53W - 77L
1,413 Elo+
Party 1
He Bo
He Bo
TheLakeBeast
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
mosesdkidd666
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,358 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,410 Elo+

VS

Team Averages
Level 84
1,417 SR
1,450 Elo+
Janus
Janus
BUTTEREDMONSTER
Janus
Level 29
God Stats
1W - 2L
1,180 SR
Queue Stats
78W - 99L
1,413 Elo+
Solo
Discordia
Discordia
StretchyGOODZ
Discordia
Level 141
God Stats
13W - 8L
1,522 SR
Queue Stats
810W - 864L
1,396 Elo+
Solo
Geb
Geb
Thorax827
Geb
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,497 Elo+
Party 2
Thanatos
Thanatos
Tripl3D
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,493 Elo+
Party 2
Thoth
Thoth
Zacks
Thoth
Level 120
God Stats
3W - 0L
1,380 SR
Queue Stats
99W - 100L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 6 / 3
7,338
734
5,627
10,060
3,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 5
6,924
692
2,064
8,944
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
KEGmasterTAY
The Morrigan
13
4 / 5 / 3
7,676
768
6,241
8,890
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 1
7,551
755
5,305
9,255
3,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
mosesdkidd666
Jormungandr
14
3 / 5 / 6
8,420
842
9,246
13,858
13,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
9,690
969
11,029
9,256
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
StretchyGOODZ
Discordia
15
7 / 2 / 9
8,420
842
11,699
5,705
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 19
8,499
850
3,407
11,650
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Tripl3D
Thanatos
15
12 / 4 / 7
9,188
919
12,487
10,597
5,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Zacks
Thoth
15
3 / 3 / 14
8,514
851
7,245
8,612
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
10
Kills
27
27
Deaths
13
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
3
0.42
L
0
6
5
0.42
W
5
2
13
5.75
L
The Morrigan
KEGmasterTAY
The Morrigan
4
5
3
1.1
W
Discordia
StretchyGOODZ
Discordia
7
2
9
5.75
L
2
5
1
0.5
W
0
2
19
4.75
W
Thanatos
Tripl3D
Thanatos
12
4
7
3.88
W
Thoth
Zacks
Thoth
3
3
14
3.33
L
Jormungandr
mosesdkidd666
Jormungandr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
45,867
51,007
Taken
45,820
28,575
Mitigated
28,497
7,895
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,627
773
894
603
10,060
3,990
0
5,626
4,331
0
10,405
L
2,064
259
708
597
8,944
3,478
0
7,024
1,682
7,563
0
W
11,029
504
867
1,854
9,256
4,680
676
5,025
4,231
32,435
0
L
The Morrigan
KEGmasterTAY
The Morrigan
6,241
823
174
1,079
8,890
3,455
0
5,403
2,980
8,336
1,261
W
Discordia
StretchyGOODZ
Discordia
11,699
728
2,718
1,712
5,705
2,885
1,120
1,989
3,716
19,264
0
L
5,305
143
359
488
9,255
3,724
0
5,408
3,643
18,634
0
W
3,407
281
1,296
3,056
11,650
10,887
138
4,491
7,159
8,486
0
W
Thanatos
Tripl3D
Thanatos
12,487
3,453
1,610
5,925
10,597
5,911
1,219
5,251
5,346
0
15,141
W
Thoth
Zacks
Thoth
7,245
474
1,990
2,409
8,612
4,134
718
4,839
3,773
18,215
0
L
Jormungandr
mosesdkidd666
Jormungandr
9,246
545
794
2,199
13,858
13,928
0
8,946
4,726
19,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
44,311
83
Minions Killed
108
0
Camps Cleared
0
807,717
Distance Traveled
974,945
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,338
734
11
1
0
123,497
3
L
Eset
6,924
692
16
2
0
169,861
0
W
Janus
9,690
969
49
5
0
177,265
0
L
The Morrigan
7,676
768
5
1
0
158,620
0
W
Discordia
8,420
842
14
1
0
187,331
0
L
He Bo
7,551
755
32
3
0
176,926
0
W
Geb
8,499
850
6
1
0
219,378
0
W
Thanatos
9,188
919
5
1
0
194,341
2
W
Thoth
8,514
851
34
3
0
196,630
0
L
Jormungandr
8,420
842
19
2
0
178,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role