Player Matchup

Chang'e
Chang'e
Marvin_G14
Chang'e
Level 100
God Stats
6W - 6L
1,395 SR
Queue Stats
149W - 127L
1,461 Elo+
Party 1
Chaac
Chaac
PassagenRoland
Chaac
Level 67
God Stats
52W - 46L
1,492 SR
Queue Stats
100W - 101L
1,431 Elo+
Party 1
Bastet
Bastet
getsome271
Bastet
Level 84
God Stats
3W - 0L
1,780 SR
Queue Stats
40W - 27L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
iPablitoo
Kuzenbo
Level 126
God Stats
6W - 1L
1,780 SR
Queue Stats
306W - 275L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
ultrAslan_2096
Cernunnos
Level 63
God Stats
29W - 17L
1,497 SR
Queue Stats
80W - 68L
1,448 Elo+
Party 1
Team Averages
Level 88
1,589 SR
1,476 Elo+

VS

Team Averages
Level 130
1,471 SR
1,408 Elo+
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
SILENT-CUTTER-91
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 167L
1,353 Elo+
Party 2
Mercury
Mercury
SVIXN_16
Mercury
Level 115
God Stats
13W - 16L
1,394 SR
Queue Stats
263W - 262L
1,395 Elo+
Party 2
Kuzenbo
Kuzenbo
foxy giraffe99
Kuzenbo
Level 153
God Stats
3W - 3L
1,532 SR
Queue Stats
223W - 204L
1,477 Elo+
Solo
Amaterasu
Amaterasu
itz Quiet o
Amaterasu
Level 144
God Stats
0W - 2L
1,428 SR
Queue Stats
5W - 14L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Marvin_G14
Chang'e
14
4 / 0 / 6
8,888
494
10,793
12,099
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 0 / 5
10,549
586
15,869
15,460
13,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
getsome271
Bastet
15
6 / 2 / 4
9,227
513
13,624
19,131
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
iPablitoo
Kuzenbo
13
4 / 0 / 8
9,486
527
5,862
19,553
27,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ultrAslan_2096
Cernunnos
15
4 / 3 / 3
9,448
525
15,042
17,620
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 3 / 0
7,698
428
9,944
13,935
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 1
7,698
428
11,090
11,745
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SVIXN_16
Mercury
15
3 / 4 / 0
9,094
505
5,793
14,990
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 1
7,622
423
9,674
20,978
21,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
itz Quiet o
Amaterasu
14
0 / 5 / 1
8,838
491
10,929
23,015
18,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
23
Kills
5
5
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
Chang'e
Marvin_G14
Chang'e
4
0
6
7
W
5
0
5
7.5
L
1
6
1
0.25
L
Mercury
SVIXN_16
Mercury
3
4
0
0.75
L
1
5
1
0.3
W
Bastet
getsome271
Bastet
6
2
4
4
W
Kuzenbo
iPablitoo
Kuzenbo
4
0
8
8
L
Amaterasu
itz Quiet o
Amaterasu
0
5
1
0.1
W
Cernunnos
ultrAslan_2096
Cernunnos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,190
Damage
47,430
83,863
Taken
84,663
63,843
Mitigated
55,002
40,104
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,944
5,394
0
5,612
13,935
4,720
1,135
2,538
11,397
0
53,679
W
Chang'e
Marvin_G14
Chang'e
10,793
549
3,215
5,909
12,099
5,554
107
5,068
7,031
64,214
0
W
15,869
5,386
343
6,173
15,460
13,168
726
909
14,551
0
87,467
L
11,090
489
0
1,952
11,745
4,589
0
3,872
7,873
48,067
0
L
Mercury
SVIXN_16
Mercury
5,793
2,454
0
985
14,990
5,680
0
1,618
13,372
0
61,711
L
9,674
2,986
0
1,380
20,978
21,657
0
7,122
13,856
25,259
0
W
Bastet
getsome271
Bastet
13,624
4,540
0
9,814
19,131
8,244
0
5,330
13,801
20
60,600
W
Kuzenbo
iPablitoo
Kuzenbo
5,862
3,039
0
5,443
19,553
27,562
263
3,268
16,285
22,149
0
L
Amaterasu
itz Quiet o
Amaterasu
10,929
5,878
0
10,481
23,015
18,356
1,302
1,561
21,454
0
69,305
W
Cernunnos
ultrAslan_2096
Cernunnos
15,042
7,801
43
9,164
17,620
9,315
1,947
6,441
11,179
36
77,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
40,950
470
Minions Killed
413
0
Camps Cleared
0
1,818,935
Distance Traveled
1,668,297
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,698
428
93
5
0
311,511
2
W
Chang'e
8,888
494
108
6
0
390,455
3
W
Chaac
10,549
586
143
8
0
343,647
0
L
Agni
7,698
428
70
4
0
336,172
0
L
Mercury
9,094
505
94
5
0
376,505
0
L
Kuzenbo
7,622
423
29
2
0
349,256
1
W
Bastet
9,227
513
92
5
0
395,141
1
W
Kuzenbo
9,486
527
18
1
0
371,855
7
L
Amaterasu
8,838
491
127
7
0
294,853
0
W
Cernunnos
9,448
525
109
6
0
317,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role