Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Hazard32
Zhong Kui
Level 156
God Stats
23W - 31L
1,517 SR
Queue Stats
1,261W - 1,366L
1,451 Elo+
Party 1
Hades
Hades
Obscurium
Hades
Level 121
God Stats
199W - 96L
1,714 SR
Queue Stats
533W - 490L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
Tomahawk001
Ao Kuang
Level 106
God Stats
6W - 1L
1,746 SR
Queue Stats
10W - 2L
1,837 Elo+
Solo
Neith
Neith
memoriana
Neith
Level 60
God Stats
5W - 4L
1,689 SR
Queue Stats
42W - 47L
1,422 Elo+
Party 1
Team Averages
Level 120
1,633 SR
1,536 Elo+

VS

Team Averages
Level 125
1,496 SR
1,465 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Opaasi
Danzaburou
Level 80
God Stats
21W - 19L
1,469 SR
Queue Stats
367W - 405L
1,535 Elo+
Solo
Scylla
Scylla
strongman222
Scylla
Level 129
God Stats
9W - 3L
1,607 SR
Queue Stats
65W - 62L
1,342 Elo+
Solo
Bakasura
Bakasura
xYz iiSCO
Bakasura
Level 108
God Stats
10W - 10L
1,402 SR
Queue Stats
276W - 269L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 4 / 8
8,789
463
3,428
15,864
13,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Hazard32
Zhong Kui
15
3 / 5 / 3
9,021
475
13,146
19,491
13,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Obscurium
Hades
15
3 / 4 / 5
9,625
507
20,916
15,994
11,412
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Tomahawk001
Ao Kuang
16
9 / 5 / 3
10,014
527
10,362
18,269
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
memoriana
Neith
1
0 / 0 / 0
3,581
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
6 / 1 / 8
10,554
555
10,061
17,014
17,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
16
3 / 3 / 12
9,747
513
8,340
14,875
14,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Opaasi
Danzaburou
17
3 / 4 / 7
10,667
561
8,986
12,779
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
17
6 / 4 / 6
10,382
546
14,613
10,018
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
xYz iiSCO
Bakasura
15
0 / 4 / 7
9,196
484
10,357
19,256
8,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
16
Kills
18
18
Deaths
16
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
8
1.25
W
Cabrakan
 
Cabrakan
6
1
8
10
W
Thanatos
 
Thanatos
3
3
12
3
L
Zhong Kui
Hazard32
Zhong Kui
3
5
3
0.9
L
Hades
Obscurium
Hades
3
4
5
1.38
W
Danzaburou
Opaasi
Danzaburou
3
4
7
1.63
L
Ao Kuang
Tomahawk001
Ao Kuang
9
5
3
2.1
L
Neith
memoriana
Neith
0
0
0
0
W
Scylla
6
4
6
2.25
W
Bakasura
xYz iiSCO
Bakasura
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
52,357
69,618
Taken
73,942
44,953
Mitigated
51,595
23,351
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,428
1,550
505
2,012
15,864
13,128
0
3,957
10,997
0
38,903
W
Cabrakan
 
Cabrakan
10,061
1,482
2,734
3,228
17,014
17,767
0
9,259
7,755
35,371
1,646
W
Thanatos
 
Thanatos
8,340
2,677
0
14,403
14,875
14,506
942
10,236
4,639
0
55,720
L
Zhong Kui
Hazard32
Zhong Kui
13,146
1,213
0
7,816
19,491
13,419
0
7,930
11,014
83,023
0
L
Hades
Obscurium
Hades
20,916
3,483
0
6,720
15,994
11,412
0
6,331
9,012
90,047
0
W
Danzaburou
Opaasi
Danzaburou
8,986
3,750
0
3,541
12,779
5,559
834
5,777
7,002
0
85,930
L
Ao Kuang
Tomahawk001
Ao Kuang
10,362
2,417
0
6,298
18,269
6,994
1,892
6,348
11,700
51,735
0
L
Neith
memoriana
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
14,613
1,364
0
521
10,018
5,047
607
8,161
1,857
74,490
0
W
Bakasura
xYz iiSCO
Bakasura
10,357
6,232
0
3,143
19,256
8,716
0
11,092
8,164
0
75,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
50,546
417
Minions Killed
518
0
Camps Cleared
0
1,340,821
Distance Traveled
1,738,273
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,789
463
56
3
0
360,896
5
W
Cabrakan
10,554
555
35
2
0
335,473
5
W
Thanatos
9,747
513
94
5
0
362,736
5
L
Zhong Kui
9,021
475
123
6
0
310,679
3
L
Hades
9,625
507
150
8
0
314,790
5
W
Danzaburou
10,667
561
135
7
0
304,919
8
L
Ao Kuang
10,014
527
88
5
0
354,456
3
L
Neith
3,581
188
0
0
0
0
0
W
Scylla
10,382
546
114
6
0
332,542
5
W
Bakasura
9,196
484
140
7
0
402,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role