Player Matchup

Vulcan
Vulcan
Mehrase
Vulcan
Level 106
God Stats
11W - 8L
1,795 SR
Queue Stats
53W - 44L
1,586 Elo+
Party 1
Izanami
Izanami
WhyMe0402
Izanami
Level 103
God Stats
9W - 6L
1,569 SR
Queue Stats
41W - 43L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
kingddrde
Zhong Kui
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,430 Elo+
Party 1
Team Averages
Level 82
1,622 SR
1,511 Elo+

VS

Team Averages
Level 119
1,455 SR
1,484 Elo+
Nemesis
Nemesis
Archieee
Nemesis
Level 85
God Stats
2W - 4L
1,461 SR
Queue Stats
204W - 271L
1,472 Elo+
Solo
Ra
Ra
ImMajula
Ra
Level 147
God Stats
1W - 2L
1,305 SR
Queue Stats
24W - 32L
1,463 Elo+
Solo
Neith
Neith
MZema
Neith
Level 125
God Stats
19W - 15L
1,600 SR
Queue Stats
44W - 55L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mehrase
Vulcan
15
3 / 2 / 8
10,421
695
23,226
9,507
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Izanami
WhyMe0402
Izanami
17
5 / 0 / 4
10,916
728
12,237
14,566
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
kingddrde
Zhong Kui
15
3 / 3 / 6
9,884
659
9,253
11,180
8,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archieee
Nemesis
13
1 / 5 / 2
8,872
591
8,336
24,035
22,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 3
9,252
617
11,062
12,284
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
MZema
Neith
14
3 / 4 / 2
9,711
647
11,343
13,673
5,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Archieee
Nemesis
1
5
2
0.4
L
1
2
3
1.25
L
Neith
MZema
Neith
3
4
2
1
W
Vulcan
Mehrase
Vulcan
3
2
8
3.5
W
Izanami
WhyMe0402
Izanami
5
0
4
7
W
Zhong Kui
kingddrde
Zhong Kui
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,716
Damage
30,741
35,253
Taken
49,992
18,773
Mitigated
33,005
10,610
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Archieee
Nemesis
8,336
517
0
3,910
24,035
22,179
0
14,191
9,844
0
22,665
L
11,062
783
2,726
2,625
12,284
5,227
0
9,438
2,846
46,321
0
L
Neith
MZema
Neith
11,343
1,739
0
1,225
13,673
5,599
0
9,293
4,380
0
36,564
W
Vulcan
Mehrase
Vulcan
23,226
9,347
0
0
9,507
3,982
457
2,898
6,429
54,016
0
W
Izanami
WhyMe0402
Izanami
12,237
8,381
0
6,055
14,566
5,853
2,013
4,023
10,091
0
67,104
W
Zhong Kui
kingddrde
Zhong Kui
9,253
1,296
1,082
3,473
11,180
8,938
714
4,396
6,454
18,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
27,835
195
Minions Killed
185
9
Camps Cleared
4
806,825
Distance Traveled
763,557
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,872
591
28
2
0
252,725
2
L
Ra
9,252
617
92
6
1
270,540
4
L
Neith
9,711
647
65
4
3
240,292
4
W
Vulcan
10,421
695
55
4
5
300,387
0
W
Izanami
10,916
728
110
7
3
262,831
4
W
Zhong Kui
9,884
659
30
2
1
243,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role