Player Matchup

Lancelot
Lancelot
NagyJoe
Lancelot
Level 38
God Stats
8W - 5L
1,672 SR
Queue Stats
40W - 22L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nazraghund
Ah Muzen Cab
Level 59
God Stats
4W - 0L
1,085 SR
Queue Stats
44W - 24L
1,566 Elo+
Party 1
Janus
Janus
Pr0t3ct1on
Janus
Level 20
God Stats
3W - 1L
1,223 SR
Queue Stats
45W - 25L
1,562 Elo+
Party 1
Team Averages
Level 39
1,326 SR
1,565 Elo+

VS

Team Averages
Level 69
1,649 SR
1,403 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SynthBeam
Chiron
Level 40
God Stats
1W - 1L
1,571 SR
Queue Stats
18W - 28L
1,361 Elo+
Solo
Chaac
Chaac
payton564
Chaac
Level 59
God Stats
2W - 1L
1,875 SR
Queue Stats
35W - 49L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NagyJoe
Lancelot
16
5 / 2 / 8
11,231
749
11,618
15,123
12,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Nazraghund
Ah Muzen Cab
17
7 / 3 / 9
11,827
788
16,567
12,432
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
16
4 / 3 / 8
10,927
728
10,460
8,758
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 4 / 6
9,839
656
11,476
9,775
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
SynthBeam
Chiron
14
4 / 8 / 3
10,177
678
5,206
16,865
6,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
payton564
Chaac
14
3 / 4 / 3
10,248
683
13,124
16,570
17,250
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
8
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
6
1
W
Lancelot
NagyJoe
Lancelot
5
2
8
4.5
W
Ah Muzen Cab
Nazraghund
Ah Muzen Cab
7
3
9
3.83
W
Janus
4
3
8
2.67
L
Chiron
SynthBeam
Chiron
4
8
3
0.69
L
Chaac
payton564
Chaac
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
29,806
36,313
Taken
43,210
21,603
Mitigated
27,959
8,970
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,476
664
0
561
9,775
3,725
0
2,058
7,523
38,310
0
W
Lancelot
NagyJoe
Lancelot
11,618
2,646
0
3,789
15,123
12,109
427
3,515
11,608
102
33,618
W
Ah Muzen Cab
Nazraghund
Ah Muzen Cab
16,567
6,912
0
3,002
12,432
5,796
1,818
4,663
7,769
0
56,585
W
Janus
10,460
427
0
2,179
8,758
3,698
337
3,815
4,943
32,672
0
L
Chiron
SynthBeam
Chiron
5,206
2,725
75
1,636
16,865
6,984
0
5,482
10,804
0
17,034
L
Chaac
payton564
Chaac
13,124
2,669
0
3,426
16,570
17,250
285
2,204
14,118
0
37,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
30,264
183
Minions Killed
178
8
Camps Cleared
4
888,169
Distance Traveled
775,258
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,839
656
80
5
3
276,990
8
W
Lancelot
11,231
749
40
3
3
325,253
3
W
Ah Muzen Cab
11,827
788
81
5
3
293,373
1
W
Janus
10,927
728
62
4
2
269,543
6
L
Chiron
10,177
678
45
3
1
230,917
2
L
Chaac
10,248
683
53
4
0
267,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role