Player Matchup

Izanami
Izanami
Jmarty17
Izanami
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 178L
1,372 Elo+
Solo
Jormungandr
Jormungandr
KROSS FAD3D
Jormungandr
Level 120
God Stats
7W - 11L
1,140 SR
Queue Stats
98W - 101L
1,429 Elo+
Party 1
Thanatos
Thanatos
KS Red KS
Thanatos
Level 43
God Stats
10W - 11L
1,397 SR
Queue Stats
53W - 54L
1,416 Elo+
Party 1
Hades
Hades
SGN-TylerFtw1
Hades
Level 81
God Stats
5W - 2L
1,617 SR
Queue Stats
338W - 322L
1,578 Elo+
Solo
Bellona
Bellona
oPPoZIT
Bellona
Level 107
God Stats
2W - 2L
1,584 SR
Queue Stats
155W - 177L
1,531 Elo+
Solo
Team Averages
Level 98
1,448 SR
1,465 Elo+

VS

Team Averages
Level 101
1,431 SR
1,482 Elo+
Loki
Loki
Eclipticking464
Loki
Level 40
God Stats
0W - 5L
1,251 SR
Queue Stats
3W - 10L
1,385 Elo+
Solo
Jing Wei
Jing Wei
NeonNimbus7
Jing Wei
Level 124
God Stats
1W - 5L
1,302 SR
Queue Stats
364W - 340L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Ro-Cho
Cthulhu
Level 100
God Stats
56W - 57L
1,487 SR
Queue Stats
108W - 124L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
Spanksly
Erlang Shen
Level 83
God Stats
0W - 2L
1,659 SR
Queue Stats
15W - 16L
1,561 Elo+
Solo
Hades
Hades
ZenMartian
Hades
Level 160
God Stats
67W - 59L
1,452 SR
Queue Stats
535W - 564L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jmarty17
Izanami
18
5 / 3 / 3
11,723
586
13,747
14,219
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KROSS FAD3D
Jormungandr
15
4 / 5 / 12
10,464
523
16,472
20,057
12,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
KS Red KS
Thanatos
16
6 / 7 / 6
10,458
523
10,025
18,280
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 3 / 11
10,371
519
14,829
16,338
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
oPPoZIT
Bellona
17
7 / 2 / 6
11,680
584
16,397
21,753
21,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,483
474
7,344
19,397
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
NeonNimbus7
Jing Wei
15
0 / 6 / 10
9,268
463
10,958
18,607
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Ro-Cho
Cthulhu
16
5 / 4 / 8
10,879
544
8,438
20,876
16,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Spanksly
Erlang Shen
18
6 / 6 / 6
10,832
542
11,303
22,441
19,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
13
4 / 4 / 3
8,811
441
7,645
15,193
7,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
26
Kills
19
20
Deaths
26
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Izanami
Jmarty17
Izanami
5
3
3
2.17
W
Jormungandr
KROSS FAD3D
Jormungandr
4
5
12
2
W
Thanatos
KS Red KS
Thanatos
6
7
6
1.29
L
Jing Wei
NeonNimbus7
Jing Wei
0
6
10
0.83
L
Cthulhu
Ro-Cho
Cthulhu
5
4
8
2.25
W
4
3
11
3.17
L
Erlang Shen
Spanksly
Erlang Shen
6
6
6
1.5
L
Hades
4
4
3
1.38
W
Bellona
oPPoZIT
Bellona
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,470
Damage
45,688
90,647
Taken
96,514
58,171
Mitigated
59,032
37,333
Healing
30,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
2,215
0
3,323
19,397
8,110
0
6,959
12,438
0
63,080
W
Izanami
Jmarty17
Izanami
13,747
10,421
0
2,942
14,219
7,135
2,248
1,667
12,552
0
116,129
W
Jormungandr
KROSS FAD3D
Jormungandr
16,472
4,465
0
5,951
20,057
12,676
2,147
3,135
16,922
77,641
1,242
W
Thanatos
KS Red KS
Thanatos
10,025
3,073
0
12,486
18,280
8,288
1,228
4,627
13,653
0
47,708
L
Jing Wei
NeonNimbus7
Jing Wei
10,958
8,608
0
5,098
18,607
7,338
0
6,252
12,355
0
67,953
L
Cthulhu
Ro-Cho
Cthulhu
8,438
625
2,728
5,203
20,876
16,928
0
6,984
13,892
39,675
0
W
14,829
2,526
677
6,786
16,338
8,854
912
4,994
11,344
62,909
0
L
Erlang Shen
Spanksly
Erlang Shen
11,303
6,173
0
7,403
22,441
19,265
0
4,227
18,214
0
58,097
L
Hades
7,645
806
840
5,794
15,193
7,391
0
6,456
8,737
58,522
0
W
Bellona
oPPoZIT
Bellona
16,397
4,736
0
8,491
21,753
21,218
1,521
1,660
20,093
0
91,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
49,273
592
Minions Killed
412
0
Camps Cleared
0
1,750,892
Distance Traveled
1,763,969
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,483
474
75
4
0
392,464
1
W
Izanami
11,723
586
173
9
0
331,671
5
W
Jormungandr
10,464
523
100
5
0
350,893
2
W
Thanatos
10,458
523
76
4
0
366,622
0
L
Jing Wei
9,268
463
92
5
0
357,724
1
L
Cthulhu
10,879
544
55
3
0
406,974
5
W
Hades
10,371
519
96
5
0
312,818
2
L
Erlang Shen
10,832
542
88
4
0
342,786
3
L
Hades
8,811
441
102
5
0
264,021
2
W
Bellona
11,680
584
147
7
0
388,888
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role