Player Matchup

Bacchus
Bacchus
Bengoss
Bacchus
Level 28
God Stats
3W - 2L
1,528 SR
Queue Stats
95W - 40L
1,623 Elo+
Party 2
Yu Huang
Yu Huang
Gardun22
Yu Huang
Level 153
God Stats
11W - 6L
1,734 SR
Queue Stats
150W - 100L
1,672 Elo+
Party 2
Thanatos
Thanatos
MrDigBickXXL
Thanatos
Level 68
God Stats
1W - 0L
1,798 SR
Queue Stats
121W - 83L
1,661 Elo+
Party 2
Team Averages
Level 83
1,687 SR
1,652 Elo+

VS

Team Averages
Level 39
1,373 SR
1,575 Elo+
Bastet
Bastet
NagyJoe
Bastet
Level 38
God Stats
0W - 2L
1,485 SR
Queue Stats
40W - 22L
1,576 Elo+
Party 1
Cerberus
Cerberus
Nazraghund
Cerberus
Level 59
God Stats
1W - 1L
1,368 SR
Queue Stats
44W - 24L
1,576 Elo+
Party 1
Janus
Janus
Pr0t3ct1on
Janus
Level 20
God Stats
3W - 1L
1,265 SR
Queue Stats
45W - 25L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bengoss
Bacchus
16
6 / 2 / 11
11,250
804
13,064
15,167
15,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Gardun22
Yu Huang
17
4 / 3 / 10
11,113
794
14,995
11,477
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MrDigBickXXL
Thanatos
16
8 / 7 / 5
11,110
794
15,648
16,362
9,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NagyJoe
Bastet
14
5 / 8 / 5
10,539
753
9,121
16,643
5,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Nazraghund
Cerberus
14
2 / 3 / 9
10,423
745
12,256
19,941
18,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
14
5 / 7 / 5
10,285
735
11,265
11,576
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
12
12
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bengoss
Bacchus
6
2
11
5.75
W
Yu Huang
Gardun22
Yu Huang
4
3
10
3
W
Thanatos
MrDigBickXXL
Thanatos
8
7
5
1.5
L
Bastet
NagyJoe
Bastet
5
8
5
0.94
L
Cerberus
Nazraghund
Cerberus
2
3
9
2.17
L
Janus
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
32,642
43,006
Taken
48,160
29,630
Mitigated
27,949
10,575
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bengoss
Bacchus
13,064
2,466
0
1,127
15,167
15,782
479
7,046
7,753
29,917
0
W
Yu Huang
Gardun22
Yu Huang
14,995
1,505
0
1,815
11,477
4,522
1,676
6,953
4,274
54,458
0
W
Thanatos
MrDigBickXXL
Thanatos
15,648
3,707
0
7,633
16,362
9,326
780
9,161
7,028
0
37,346
L
Bastet
NagyJoe
Bastet
9,121
3,208
0
1,763
16,643
5,437
234
9,567
7,076
0
15,850
L
Cerberus
Nazraghund
Cerberus
12,256
2,084
0
4,014
19,941
18,778
0
12,487
7,454
23,231
0
L
Janus
11,265
681
0
1,240
11,576
3,734
390
6,170
5,406
39,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
31,247
172
Minions Killed
131
10
Camps Cleared
2
763,877
Distance Traveled
750,538
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,250
804
44
3
0
255,352
0
W
Yu Huang
11,113
794
91
7
6
249,397
1
W
Thanatos
11,110
794
37
3
4
259,128
1
L
Bastet
10,539
753
24
2
1
255,778
2
L
Cerberus
10,423
745
27
2
1
275,214
2
L
Janus
10,285
735
80
6
0
219,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role