Player Matchup

Jormungandr
Jormungandr
DaSincerestUno
Jormungandr
Level 121
God Stats
47W - 38L
1,555 SR
Queue Stats
396W - 421L
1,397 Elo+
Solo
Loki
Loki
Tuna5UB0913
Loki
Level 106
God Stats
14W - 12L
1,490 SR
Queue Stats
115W - 125L
1,390 Elo+
Solo
Zeus
Zeus
Tůring
Zeus
Level 132
God Stats
221W - 222L
1,485 SR
Queue Stats
322W - 346L
1,384 Elo+
Solo
Sylvanus
Sylvanus
WobblierComet59
Sylvanus
Level 69
God Stats
9W - 7L
1,658 SR
Queue Stats
89W - 128L
1,368 Elo+
Solo
Anhur
Anhur
kIllerTroll1729
Anhur
Level 68
God Stats
6W - 7L
1,495 SR
Queue Stats
163W - 198L
1,357 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,379 Elo+

VS

Team Averages
Level 111
1,479 SR
1,424 Elo+
Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ARCHANGEL601
Chang'e
Level 148
God Stats
3W - 9L
1,279 SR
Queue Stats
269W - 290L
1,424 Elo+
Solo
Bacchus
Bacchus
Gianmirpy
Bacchus
Level 104
God Stats
35W - 35L
1,535 SR
Queue Stats
655W - 718L
1,434 Elo+
Solo
Bakasura
Bakasura
HydratedJew
Bakasura
Level 102
God Stats
63W - 59L
1,512 SR
Queue Stats
168W - 191L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Zoboomacoop
Danzaburou
Level 100
God Stats
44W - 41L
1,570 SR
Queue Stats
157W - 170L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaSincerestUno
Jormungandr
12
4 / 1 / 0
7,168
652
6,096
7,538
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 1 / 3
6,088
553
5,046
7,315
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Tůring
Zeus
1
0 / 0 / 0
2,204
200
0
0
0
Sylvanus
8
0 / 3 / 6
5,504
500
4,012
12,384
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
3 / 2 / 1
5,640
513
3,757
5,557
2,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 1 / 3
5,764
524
6,290
9,083
5,228
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ARCHANGEL601
Chang'e
12
2 / 1 / 0
6,962
633
1,404
4,862
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Gianmirpy
Bacchus
10
0 / 2 / 1
5,586
508
3,487
7,567
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
HydratedJew
Bakasura
3
1 / 1 / 0
4,177
380
561
1,265
348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Zoboomacoop
Danzaburou
9
2 / 5 / 2
5,628
512
7,750
7,812
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
3
3.5
L
Chang'e
ARCHANGEL601
Chang'e
2
1
0
2
W
Jormungandr
DaSincerestUno
Jormungandr
4
1
0
4
L
Bacchus
Gianmirpy
Bacchus
0
2
1
0.25
L
Bakasura
HydratedJew
Bakasura
1
1
0
1
W
3
1
3
4.5
W
Zeus
Tůring
Zeus
0
0
0
0
W
Sylvanus
0
3
6
1
L
Danzaburou
Zoboomacoop
Danzaburou
2
5
2
0.6
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,911
Damage
19,492
32,794
Taken
30,589
15,534
Mitigated
13,884
6,392
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,290
1,334
0
1,624
9,083
5,228
117
2,230
6,853
0
28,295
L
Chang'e
ARCHANGEL601
Chang'e
1,404
201
88
1,741
4,862
1,751
578
857
4,005
50,917
0
W
Jormungandr
DaSincerestUno
Jormungandr
6,096
2,425
0
475
7,538
3,060
136
3,467
3,815
51,069
0
L
Bacchus
Gianmirpy
Bacchus
3,487
364
0
1,621
7,567
4,122
0
5,165
2,402
26,245
0
L
Bakasura
HydratedJew
Bakasura
561
344
0
114
1,265
348
0
164
1,101
0
2,379
W
5,046
1,524
0
2,453
7,315
2,462
0
549
6,730
0
33,763
W
Zeus
Tůring
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
4,012
1,436
561
1,912
12,384
7,976
0
413
11,971
16,872
0
L
Danzaburou
Zoboomacoop
Danzaburou
7,750
4,676
0
1,198
7,812
2,435
980
1,692
6,120
0
31,420
W
3,757
1,125
0
991
5,557
2,036
0
170
5,387
0
24,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
28,117
219
Minions Killed
254
0
Camps Cleared
0
830,661
Distance Traveled
824,737
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,764
524
42
4
0
216,321
1
L
Chang'e
6,962
633
109
10
0
196,712
3
W
Jormungandr
7,168
652
91
8
0
197,367
0
L
Bacchus
5,586
508
46
4
0
198,122
0
L
Bakasura
4,177
380
12
1
0
43,341
0
W
Loki
6,088
553
59
5
0
232,094
1
W
Zeus
2,204
200
0
0
0
0
0
W
Sylvanus
5,504
500
32
3
0
187,031
0
L
Danzaburou
5,628
512
45
4
0
170,241
0
W
Anhur
5,640
513
37
3
0
214,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role