Player Matchup

Janus
Janus
Fliegesau
Janus
Level 123
God Stats
1W - 5L
1,260 SR
Queue Stats
140W - 185L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
Freezy66
Heimdallr
Level 40
God Stats
2W - 5L
1,173 SR
Queue Stats
156W - 161L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
TonyTone63
Sylvanus
Level 115
God Stats
35W - 49L
1,454 SR
Queue Stats
243W - 245L
1,480 Elo+
Solo
Team Averages
Level 93
1,296 SR
1,453 Elo+

VS

Team Averages
Level 136
1,379 SR
1,383 Elo+
Janus
Janus
Articun0
Janus
Level 156
God Stats
16W - 17L
1,476 SR
Queue Stats
353W - 446L
1,365 Elo+
Solo
Thor
Thor
SgtDeathGhost
Thor
Level 123
God Stats
1W - 2L
1,221 SR
Queue Stats
48W - 67L
1,317 Elo+
Party 1
Medusa
Medusa
m4512
Medusa
Level 128
God Stats
13W - 11L
1,441 SR
Queue Stats
142W - 173L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fliegesau
Janus
15
0 / 9 / 8
10,670
593
5,070
16,206
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Freezy66
Heimdallr
18
7 / 4 / 3
12,425
690
14,580
22,444
11,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TonyTone63
Sylvanus
17
4 / 2 / 6
12,390
688
11,255
18,540
26,406
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Articun0
Janus
16
2 / 4 / 7
12,065
670
13,479
10,974
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 2
14,050
781
20,313
16,141
7,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
m4512
Medusa
17
3 / 3 / 7
13,178
732
14,547
14,880
6,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
15
15
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Articun0
Janus
2
4
7
1.38
L
Janus
Fliegesau
Janus
0
9
8
0.44
L
Heimdallr
Freezy66
Heimdallr
7
4
3
2.13
W
10
4
2
2.75
L
Sylvanus
TonyTone63
Sylvanus
4
2
6
3.5
W
Medusa
m4512
Medusa
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
48,339
57,190
Taken
41,995
44,161
Mitigated
18,561
14,399
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Articun0
Janus
13,479
205
0
948
10,974
4,390
1,185
3,143
7,830
40,544
0
L
Janus
Fliegesau
Janus
5,070
0
0
0
16,206
6,563
176
4,105
12,101
44,202
0
L
Heimdallr
Freezy66
Heimdallr
14,580
4,728
0
4,280
22,444
11,192
119
6,568
15,876
0
53,102
W
20,313
1,799
0
2,090
16,141
7,739
214
6,408
9,733
0
49,703
L
Sylvanus
TonyTone63
Sylvanus
11,255
1,135
2,272
7,847
18,540
26,406
0
3,529
15,011
26,755
0
W
Medusa
m4512
Medusa
14,547
4,734
0
1,899
14,880
6,432
1,708
7,219
7,661
0
62,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
39,293
174
Minions Killed
220
6
Camps Cleared
10
855,863
Distance Traveled
1,030,375
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,065
670
70
4
6
316,200
0
L
Janus
10,670
593
54
3
1
259,305
1
L
Heimdallr
12,425
690
91
5
3
293,039
1
W
Thor
14,050
781
60
3
1
297,258
0
L
Sylvanus
12,390
688
29
2
2
303,519
2
W
Medusa
13,178
732
90
5
3
416,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role