Player Matchup

Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DaudiBerserker
Skadi
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 106L
1,490 Elo+
Solo
Ganesha
Ganesha
Xuium
Ganesha
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 110L
1,487 Elo+
Solo
Merlin
Merlin
Y3nnefer
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 135L
1,436 Elo+
Solo
Da Ji
Da Ji
luckytuffy
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,390 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,460 Elo+

VS

Team Averages
Level 130
1,611 SR
1,460 Elo+
King Arthur
King Arthur
Cinderello
King Arthur
Level 154
God Stats
4W - 2L
1,733 SR
Queue Stats
427W - 433L
1,559 Elo+
Solo
Jing Wei
Jing Wei
DiAlvasete
Jing Wei
Level 148
God Stats
2W - 1L
1,821 SR
Queue Stats
121W - 131L
1,451 Elo+
Party 1
Ganesha
Ganesha
ErzaTitaniaa
Ganesha
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 201L
1,421 Elo+
Party 2
Awilix
Awilix
EvilRes
Awilix
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,453 Elo+
Party 1
Sobek
Sobek
Ksenaq
Sobek
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 206L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
13 / 1 / 23
11,433
953
30,778
10,669
6,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
13 / 4 / 14
10,527
877
16,731
10,756
5,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Xuium
Ganesha
17
0 / 2 / 31
10,227
852
9,636
21,173
22,922
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Y3nnefer
Merlin
18
6 / 1 / 28
10,497
875
18,244
9,145
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Da Ji
15
6 / 4 / 25
9,661
805
8,951
10,971
6,270
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cinderello
King Arthur
11
0 / 10 / 4
6,929
577
2,765
23,728
15,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
DiAlvasete
Jing Wei
15
3 / 7 / 5
8,698
725
8,854
15,495
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ErzaTitaniaa
Ganesha
15
0 / 6 / 8
8,449
704
7,083
18,220
24,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
EvilRes
Awilix
15
5 / 8 / 2
9,079
757
16,287
15,267
8,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
Ksenaq
Sobek
14
1 / 7 / 6
8,372
698
5,474
21,159
26,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
34
38
Kills
9
12
Deaths
38
121
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
1
23
24.5
L
King Arthur
Cinderello
King Arthur
0
10
4
0.2
W
13
4
14
5
L
Jing Wei
DiAlvasete
Jing Wei
3
7
5
0.79
L
Ganesha
ErzaTitaniaa
Ganesha
0
6
8
0.67
L
Awilix
EvilRes
Awilix
5
8
2
0.75
L
Sobek
Ksenaq
Sobek
1
7
6
0.57
W
Ganesha
Xuium
Ganesha
0
2
31
7.75
W
Merlin
Y3nnefer
Merlin
6
1
28
20
W
Da Ji
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,340
Damage
40,463
62,714
Taken
93,869
45,559
Mitigated
81,806
24,560
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
30,778
12,002
1,026
3,689
10,669
6,031
2,991
1,624
9,045
0
45,381
L
King Arthur
Cinderello
King Arthur
2,765
788
494
2,693
23,728
15,439
0
6,988
16,740
0
7,512
W
16,731
8,265
1,410
1,587
10,756
5,469
963
2,166
8,590
0
24,496
L
Jing Wei
DiAlvasete
Jing Wei
8,854
6,572
1,089
2,584
15,495
7,418
0
5,700
9,795
0
24,335
L
Ganesha
ErzaTitaniaa
Ganesha
7,083
213
2,188
2,073
18,220
24,254
0
6,800
11,420
13,424
0
L
Awilix
EvilRes
Awilix
16,287
6,157
399
1,455
15,267
8,288
0
3,686
11,581
0
27,993
L
Sobek
Ksenaq
Sobek
5,474
341
843
2,869
21,159
26,407
0
4,706
16,453
11,896
0
W
Ganesha
Xuium
Ganesha
9,636
544
1,075
7,011
21,173
22,922
621
5,774
15,399
22,253
0
W
Merlin
Y3nnefer
Merlin
18,244
2,011
3,290
2,249
9,145
4,867
1,270
1,890
7,255
44,598
0
W
Da Ji
8,951
1,414
1,718
1,505
10,971
6,270
1,165
1,103
9,868
0
11,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,345
Gold Earned
41,527
116
Minions Killed
91
0
Camps Cleared
0
1,016,245
Distance Traveled
830,363
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,433
953
36
3
0
211,558
2
L
King Arthur
6,929
577
15
1
0
146,465
1
W
Skadi
10,527
877
10
1
0
193,587
0
L
Jing Wei
8,698
725
39
3
0
157,470
1
L
Ganesha
8,449
704
0
0
0
179,371
4
L
Awilix
9,079
757
23
2
0
162,089
0
L
Sobek
8,372
698
14
1
0
184,968
1
W
Ganesha
10,227
852
0
0
0
208,682
0
W
Merlin
10,497
875
61
5
0
201,731
5
W
Da Ji
9,661
805
9
1
0
200,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role