Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cinderello
Shiva
Level 154
God Stats
8W - 9L
1,500 SR
Queue Stats
427W - 433L
1,549 Elo+
Solo
Jing Wei
Jing Wei
TheWitchWoods
Jing Wei
Level 104
God Stats
7W - 7L
1,361 SR
Queue Stats
219W - 218L
1,533 Elo+
Party 1
Sol
Sol
Xuium
Sol
Level 42
God Stats
2W - 0L
1,740 SR
Queue Stats
97W - 110L
1,475 Elo+
Solo
Team Averages
Level 112
1,520 SR
1,512 Elo+

VS

Team Averages
Level 103
1,618 SR
1,489 Elo+
Gilgamesh
Gilgamesh
Adrinhunter
Gilgamesh
Level 88
God Stats
0W - 1L
1,749 SR
Queue Stats
30W - 19L
1,569 Elo+
Solo
Cupid
Cupid
GOTSHY-fra
Cupid
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Grongard
Jing Wei
Level 125
God Stats
2W - 2L
1,633 SR
Queue Stats
119W - 137L
1,464 Elo+
Solo
Fenrir
Fenrir
Gruppenzwang
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,561 Elo+
Solo
Anubis
Anubis
e-varvanin
Anubis
Level 122
God Stats
3W - 2L
1,707 SR
Queue Stats
251W - 233L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
13 / 1 / 11
11,743
903
20,484
11,377
6,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
 
Kumbhakarna
15
1 / 3 / 20
9,914
763
5,428
21,372
26,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
15
5 / 6 / 15
9,869
759
16,426
19,332
19,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
TheWitchWoods
Jing Wei
18
4 / 2 / 20
10,805
831
11,581
11,502
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Xuium
Sol
16
4 / 3 / 16
10,109
778
16,356
13,002
5,712
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrinhunter
Gilgamesh
16
3 / 5 / 9
9,872
759
12,991
18,529
21,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
14
1 / 7 / 8
8,375
644
9,423
13,085
5,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
Grongard
Jing Wei
16
4 / 5 / 4
9,407
724
12,954
14,779
6,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
1 / 7 / 10
8,712
670
5,613
13,952
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
e-varvanin
Anubis
20
6 / 3 / 6
11,317
871
14,528
15,101
8,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
27
Kills
15
15
Deaths
27
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
1
11
18.5
W
Kumbhakarna
 
Kumbhakarna
1
3
20
3.67
L
Gilgamesh
Adrinhunter
Gilgamesh
3
5
9
1.5
W
Shiva
5
6
15
2.08
L
Cupid
1
7
8
0.71
L
Jing Wei
Grongard
Jing Wei
4
5
4
1.2
L
Fenrir
1
7
10
0.86
W
Jing Wei
TheWitchWoods
Jing Wei
4
2
20
7
W
Sol
Xuium
Sol
4
3
16
4
L
Anubis
e-varvanin
Anubis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,275
Damage
55,509
76,585
Taken
75,446
64,155
Mitigated
50,792
25,560
Healing
25,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,484
7,822
1,965
4,001
11,377
6,790
3,227
1,886
9,491
0
42,380
W
Kumbhakarna
 
Kumbhakarna
5,428
473
2,845
4,907
21,372
26,163
324
3,181
17,889
6,322
0
L
Gilgamesh
Adrinhunter
Gilgamesh
12,991
3,562
1,410
3,999
18,529
21,388
169
4,295
14,234
0
18,253
W
Shiva
16,426
2,328
1,234
1,527
19,332
19,580
154
3,817
15,430
2,156
22,322
L
Cupid
9,423
5,138
5,166
2,183
13,085
5,363
855
5,272
7,813
0
16,254
L
Jing Wei
Grongard
Jing Wei
12,954
7,952
1,331
2,030
14,779
6,377
602
4,747
10,032
0
29,547
L
Fenrir
5,613
1,340
783
1,715
13,952
9,436
0
5,167
8,785
0
6,575
W
Jing Wei
TheWitchWoods
Jing Wei
11,581
7,890
1,622
2,914
11,502
5,910
2,088
3,169
8,333
0
36,420
W
Sol
Xuium
Sol
16,356
4,604
550
3,995
13,002
5,712
2,438
2,475
10,345
31,467
0
L
Anubis
e-varvanin
Anubis
14,528
690
885
6,167
15,101
8,228
365
3,916
11,185
38,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,440
Gold Earned
47,683
138
Minions Killed
120
0
Camps Cleared
0
1,135,362
Distance Traveled
1,124,313
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,743
903
39
3
0
245,869
1
W
Kumbhakarna
9,914
763
4
0
0
225,902
1
L
Gilgamesh
9,872
759
6
0
0
242,658
0
W
Shiva
9,869
759
20
2
0
214,063
0
L
Cupid
8,375
644
7
1
0
221,908
1
L
Jing Wei
9,407
724
35
3
0
223,517
0
L
Fenrir
8,712
670
3
0
0
222,235
0
W
Jing Wei
10,805
831
52
4
0
246,763
1
W
Sol
10,109
778
23
2
0
202,765
0
L
Anubis
11,317
871
69
5
0
213,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role