Player Matchup

Chang'e
Chang'e
Diamond II
Aizerns
Chang'e
Diamond II
Level 125
God Stats
5W - 3L
1,638 SR
Queue Stats
105W - 93L
2,413 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
CarranzaLR
Tsukuyomi
Platinum V
Level 128
God Stats
16W - 5L
1,793 SR
Queue Stats
132W - 129L
1,732 MMR
Solo
Da Ji
Da Ji
Platinum V
Criminal_Mind16
Da Ji
Platinum V
Level 151
God Stats
2W - 0L
1,716 SR
Queue Stats
75W - 72L
1,777 MMR
Solo
Ares
Ares
Platinum IV
FTGMclovinXD
Ares
Platinum IV
Level 160
God Stats
9W - 8L
1,618 SR
Queue Stats
296W - 298L
1,848 MMR
Solo
Cernunnos
Cernunnos
Diamond V
TonyyyMontanaaa
Cernunnos
Diamond V
Level 123
God Stats
9W - 4L
1,666 SR
Queue Stats
41W - 30L
2,154 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,686 SR
1,985 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,582 SR
1,986 MMR
Jing Wei
Jing Wei
Platinum IV
BadCPU
Jing Wei
Platinum IV
Level 129
God Stats
140W - 117L
1,593 SR
Queue Stats
204W - 198L
1,904 MMR
Solo
Artio
Artio
Masters
Daavviidd559
Artio
Masters
Level 142
God Stats
24W - 32L
1,557 SR
Queue Stats
586W - 571L
2,187 MMR
Solo
Horus
Horus
Platinum V
DoppelgangerH
Horus
Platinum V
Level 160
God Stats
7W - 9L
1,482 SR
Queue Stats
464W - 466L
1,714 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
alexvga1909
Baron Samedi
Diamond II
Level 160
God Stats
10W - 6L
1,727 SR
Queue Stats
359W - 351L
2,181 MMR
Solo
Poseidon
Poseidon
Platinum IV
kevinimparable90
Poseidon
Platinum IV
Level 142
God Stats
12W - 14L
1,550 SR
Queue Stats
387W - 388L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aizerns
Chang'e
19
7 / 0 / 9
12,079
575
17,255
14,971
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
CarranzaLR
Tsukuyomi
17
1 / 6 / 3
10,662
508
10,069
22,862
17,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 8
12,108
577
11,293
18,883
9,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 14
10,334
492
8,348
17,000
20,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
TonyyyMontanaaa
Cernunnos
18
6 / 3 / 7
11,708
558
19,104
21,016
10,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
CabrakanHou YiHadesLancelot

VS

Bans
SusanoGebZhong KuiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadCPU
Jing Wei
15
2 / 3 / 2
10,148
483
14,924
20,666
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 2
10,505
500
16,204
26,033
17,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 7 / 2
8,240
392
3,113
21,122
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
alexvga1909
Baron Samedi
15
0 / 4 / 3
9,450
450
12,752
12,006
6,735
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 4 / 3
11,761
560
14,337
17,051
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
21
Kills
11
11
Deaths
21
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aizerns
Chang'e
7
0
9
11.5
L
Jing Wei
BadCPU
Jing Wei
2
3
2
1
W
Tsukuyomi
CarranzaLR
Tsukuyomi
1
6
3
0.42
W
6
1
8
10
L
4
3
2
1.67
L
1
7
2
0.29
W
1
1
14
8
W
Cernunnos
TonyyyMontanaaa
Cernunnos
6
3
7
3.17
L
Baron Samedi
alexvga1909
Baron Samedi
0
4
3
0.38
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,069
Damage
61,330
94,732
Taken
96,878
65,731
Mitigated
57,598
40,005
Healing
35,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aizerns
Chang'e
17,255
263
5,125
7,395
14,971
7,986
2,043
8,970
5,967
104,127
0
L
Jing Wei
BadCPU
Jing Wei
14,924
11,509
0
7,431
20,666
8,187
0
4,505
16,161
0
83,016
W
Tsukuyomi
CarranzaLR
Tsukuyomi
10,069
2,366
0
9,717
22,862
17,424
1,482
14,521
7,422
0
85,832
W
11,293
1,829
0
3,089
18,883
9,902
9
6,662
12,092
0
100,150
L
16,204
2,177
0
11,579
26,033
17,969
0
3,563
22,470
71,963
0
L
3,113
1,337
1,448
4,344
21,122
17,598
0
6,127
14,995
0
14,960
W
8,348
418
0
2,282
17,000
20,090
231
6,265
10,708
26,065
2,134
W
Cernunnos
TonyyyMontanaaa
Cernunnos
19,104
11,357
0
12,397
21,016
10,329
2,289
6,040
14,976
0
105,728
L
Baron Samedi
alexvga1909
Baron Samedi
12,752
607
742
3,044
12,006
6,735
0
6,417
5,589
83,011
0
L
14,337
1,911
0
6,998
17,051
7,109
0
4,691
12,360
127,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
50,104
624
Minions Killed
600
0
Camps Cleared
0
2,194,511
Distance Traveled
1,939,321
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,079
575
166
8
0
454,660
4
L
Jing Wei
10,148
483
130
6
0
403,907
11
W
Tsukuyomi
10,662
508
143
7
0
405,721
2
W
Da Ji
12,108
577
131
6
0
480,180
7
L
Artio
10,505
500
118
6
0
331,541
2
L
Horus
8,240
392
18
1
0
377,394
2
W
Ares
10,334
492
21
1
0
442,339
6
W
Cernunnos
11,708
558
163
8
0
411,611
11
L
Baron Samedi
9,450
450
142
7
0
385,263
4
L
Poseidon
11,761
560
192
9
0
441,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role