Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AcerateCafe6561
Bacchus
Level 89
God Stats
70W - 53L
1,513 SR
Queue Stats
131W - 121L
1,473 Elo+
Solo
Medusa
Medusa
Golden-Steyn
Medusa
Level 129
God Stats
4W - 4L
1,543 SR
Queue Stats
268W - 273L
1,445 Elo+
Party 3
Thor
Thor
P33W33 2012
Thor
Level 149
God Stats
7W - 8L
1,598 SR
Queue Stats
123W - 129L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
amy roundhouse
Kukulkan
Level 159
God Stats
7W - 2L
1,779 SR
Queue Stats
235W - 236L
1,462 Elo+
Party 1
Team Averages
Level 136
1,587 SR
1,467 Elo+

VS

Team Averages
Level 83
1,382 SR
1,428 Elo+
Tiamat
Tiamat
INeeDHollow
Tiamat
Level 109
God Stats
1W - 2L
1,519 SR
Queue Stats
96W - 107L
1,449 Elo+
Party 4
Ra
Ra
KRATOS-3128
Ra
Level 106
God Stats
2W - 5L
1,415 SR
Queue Stats
172W - 187L
1,400 Elo+
Party 4
Maui
Maui
Prraadaa
Maui
Level 23
God Stats
0W - 1L
1,174 SR
Queue Stats
5W - 5L
1,408 Elo+
Party 2
Neith
Neith
near-epoch1
Neith
Level 68
God Stats
31W - 35L
1,516 SR
Queue Stats
112W - 119L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
zPricee
Sun Wukong
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 12L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 0 / 3
10,083
593
10,873
15,691
15,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 4
8,787
517
8,226
11,350
9,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
3 / 2 / 3
8,651
509
9,646
10,840
4,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 3
9,662
568
7,799
14,929
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
15
0 / 0 / 1
8,986
529
7,675
7,126
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 2 / 1
8,245
485
8,600
10,893
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 4
7,737
455
5,166
13,965
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
13
1 / 2 / 3
7,649
450
3,990
15,294
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 0
7,746
456
6,155
7,777
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
zPricee
Sun Wukong
15
0 / 2 / 0
8,665
510
5,103
16,263
10,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
4
4
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
3
3.5
W
2
1
4
4
W
Medusa
3
2
3
2.25
L
Tiamat
2
2
1
1.25
L
0
3
4
0.67
W
3
1
3
4.5
L
Maui
1
2
3
1.25
W
Kukulkan
0
0
1
0.5
L
1
1
0
1
L
Sun Wukong
zPricee
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,219
Damage
29,014
59,936
Taken
64,192
39,877
Mitigated
44,280
21,075
Healing
23,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,873
1,336
0
5,379
15,691
15,014
0
3,770
11,921
0
94,306
W
8,226
581
3,022
3,766
11,350
9,804
70
3,875
7,475
29,332
7,367
W
Medusa
9,646
3,907
0
846
10,840
4,893
1,665
3,492
7,348
0
66,402
L
Tiamat
8,600
505
0
2,082
10,893
9,365
0
3,902
6,991
52,296
0
L
5,166
580
2,663
5,098
13,965
11,998
340
4,407
9,558
32,632
0
W
7,799
948
0
4,986
14,929
6,714
529
4,730
10,199
0
72,569
L
Maui
3,990
499
0
4,511
15,294
8,368
0
3,236
12,058
44,968
0
W
Kukulkan
7,675
328
0
3,076
7,126
3,452
1,739
1,889
5,237
90,551
0
L
6,155
1,659
0
3,018
7,777
3,908
650
2,444
5,333
0
57,047
L
Sun Wukong
zPricee
Sun Wukong
5,103
883
0
5,869
16,263
10,641
0
1,179
15,084
0
79,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
40,042
579
Minions Killed
478
0
Camps Cleared
0
1,714,314
Distance Traveled
1,648,994
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,083
593
151
9
0
369,346
4
W
Bacchus
8,787
517
43
3
0
350,108
2
W
Medusa
8,651
509
96
6
0
327,875
5
L
Tiamat
8,245
485
88
5
0
317,188
2
L
Ra
7,737
455
27
2
0
335,701
4
W
Thor
9,662
568
127
7
0
354,085
1
L
Maui
7,649
450
84
5
0
344,070
0
W
Kukulkan
8,986
529
162
10
0
312,900
9
L
Neith
7,746
456
123
7
0
312,273
2
L
Sun Wukong
8,665
510
156
9
0
339,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role