Player Matchup

Tsukuyomi
Tsukuyomi
Platinum V
MistressOfDeat
Tsukuyomi
Platinum V
Level 137
God Stats
99W - 120L
1,538 SR
Queue Stats
551W - 711L
1,826 MMR
Solo
Sol
Sol
Gold II
RaeI2ICold
Sol
Gold II
Level 49
God Stats
3W - 3L
1,443 SR
Queue Stats
33W - 26L
1,829 MMR
Solo
Bacchus
Bacchus
Gold I
TLW Shev CR
Bacchus
Gold I
Level 69
God Stats
3W - 6L
1,501 SR
Queue Stats
75W - 87L
1,807 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,494 SR
1,821 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,577 SR
1,672 MMR
Hun Batz
Hun Batz
Platinum II
RedemptionL7949
Hun Batz
Platinum II
Level 89
God Stats
2W - 1L
1,599 SR
Queue Stats
375W - 441L
1,850 MMR
Solo
Sobek
Sobek
Gold V
Stacker2Approved
Sobek
Gold V
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,554 MMR
Party 1
Chang'e
Chang'e
Gold V
Valkyrieslight
Chang'e
Gold V
Level 157
God Stats
3W - 0L
1,633 SR
Queue Stats
4W - 3L
1,613 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MistressOfDeat
Tsukuyomi
15
1 / 2 / 1
9,502
633
16,032
13,046
6,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 2
9,413
628
16,567
16,841
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TLW Shev CR
Bacchus
13
1 / 0 / 2
10,148
677
5,682
13,617
22,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Baron SamediShivaAh Muzen CabThothCabrakan

VS

Bans
DanzaburouAresAchillesGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
1 / 0 / 5
9,803
654
17,848
13,721
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 2
10,918
728
7,664
21,990
31,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 1 / 3
9,921
661
10,136
13,876
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
6
6
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
MistressOfDeat
Tsukuyomi
1
2
1
0.75
L
1
4
2
0.5
W
Hun Batz
1
0
5
3.5
W
3
2
2
2
L
Bacchus
TLW Shev CR
Bacchus
1
0
2
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
35,648
43,504
Taken
49,587
38,073
Mitigated
50,780
16,120
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
MistressOfDeat
Tsukuyomi
16,032
2,804
0
4,173
13,046
6,920
93
4,312
8,560
0
53,230
L
16,567
6,688
0
7,355
16,841
8,689
259
6,579
9,685
49,103
4,924
W
Hun Batz
17,848
2,199
0
1,116
13,721
12,594
204
5,477
8,244
0
45,602
W
7,664
611
0
4,405
21,990
31,346
0
7,925
14,065
19,075
0
L
Bacchus
TLW Shev CR
Bacchus
5,682
968
0
4,592
13,617
22,464
0
7,324
5,692
12,768
0
W
10,136
385
4,623
5,576
13,876
6,840
373
7,123
6,753
41,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
30,642
155
Minions Killed
173
4
Camps Cleared
9
855,849
Distance Traveled
922,541
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,502
633
57
4
0
299,309
3
L
Sol
9,413
628
87
6
3
245,841
3
W
Hun Batz
9,803
654
63
4
4
320,859
3
W
Sobek
10,918
728
24
2
2
304,578
6
L
Bacchus
10,148
677
11
1
1
310,699
3
W
Chang'e
9,921
661
86
6
3
297,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role