Player Matchup

The Morrigan
The Morrigan
ElTarzy
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,711 Elo+
Solo
Medusa
Medusa
Mr Hundrish
Medusa
Level 98
God Stats
2W - 2L
1,413 SR
Queue Stats
116W - 122L
1,491 Elo+
Party 2
Hera
Hera
QueenIdoda
Hera
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 189L
1,468 Elo+
Party 2
Hercules
Hercules
eliglesias
Hercules
Level 115
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 5L
1,119 Elo+
Solo
Loki
Loki
xxxjchasxxx
Loki
Level 122
God Stats
1W - 1L
1,555 SR
Queue Stats
105W - 85L
1,508 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,459 Elo+

VS

Team Averages
Level 90
1,563 SR
1,563 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aurorraaa
Mulan
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 101L
1,599 Elo+
Party 1
Erlang Shen
Erlang Shen
Kirikoe
Erlang Shen
Level 88
God Stats
21W - 15L
1,481 SR
Queue Stats
408W - 281L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Mirydan
Cthulhu
Level 68
God Stats
24W - 5L
1,836 SR
Queue Stats
575W - 413L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ElTarzy
The Morrigan
11
0 / 7 / 7
7,046
705
2,772
9,715
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
3 / 6 / 4
7,785
779
12,582
11,854
5,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 6
7,127
713
6,093
8,987
4,133
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
eliglesias
Hercules
15
5 / 4 / 4
8,285
829
8,751
17,265
20,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 5 / 4
8,340
834
10,052
10,581
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 3 / 15
10,585
1,059
16,025
12,521
7,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
 
Izanami
14
7 / 5 / 12
9,268
927
7,464
10,460
4,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Aurorraaa
Mulan
15
5 / 3 / 15
9,409
941
12,843
14,455
15,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Kirikoe
Erlang Shen
14
2 / 2 / 15
9,183
918
6,519
12,469
12,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Mirydan
Cthulhu
17
3 / 2 / 22
9,333
933
11,191
12,579
14,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
14
Kills
28
28
Deaths
15
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
3
15
6.17
W
Izanami
 
Izanami
7
5
12
2.6
W
Mulan
Aurorraaa
Mulan
5
3
15
4.17
L
The Morrigan
ElTarzy
The Morrigan
0
7
7
0.5
W
Erlang Shen
Kirikoe
Erlang Shen
2
2
15
4.75
W
Cthulhu
Mirydan
Cthulhu
3
2
22
7
L
Medusa
3
6
4
0.83
L
0
6
6
0.5
L
Hercules
eliglesias
Hercules
5
4
4
1.75
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,250
Damage
54,042
58,402
Taken
62,484
40,702
Mitigated
54,886
14,124
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,025
6,268
1,111
3,312
12,521
7,036
3,535
2,099
10,422
0
43,352
W
Izanami
 
Izanami
7,464
4,379
1,675
1,487
10,460
4,727
3,221
1,209
9,251
0
17,261
W
Mulan
Aurorraaa
Mulan
12,843
2,224
1,805
3,894
14,455
15,949
176
3,015
11,440
0
20,643
L
The Morrigan
ElTarzy
The Morrigan
2,772
1,505
0
0
9,715
4,493
0
1,866
7,849
5,253
0
W
Erlang Shen
Kirikoe
Erlang Shen
6,519
2,413
1,529
3,123
12,469
12,923
369
2,137
10,332
0
13,743
W
Cthulhu
Mirydan
Cthulhu
11,191
46
1,935
1,834
12,579
14,251
274
2,704
9,875
23,175
0
L
Medusa
12,582
4,848
1,244
1,640
11,854
5,515
1,058
1,585
10,269
0
23,951
L
6,093
2,020
416
723
8,987
4,133
396
2,599
6,388
10,348
0
L
Hercules
eliglesias
Hercules
8,751
2,099
1,095
5,471
17,265
20,259
356
3,172
14,093
6,672
11,394
L
10,052
2,057
2,089
1,446
10,581
6,302
0
1,969
8,612
0
16,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
47,778
64
Minions Killed
111
0
Camps Cleared
0
839,930
Distance Traveled
974,586
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,585
1,059
47
5
0
196,816
0
W
Izanami
9,268
927
12
1
0
180,707
0
W
Mulan
9,409
941
20
2
0
206,538
0
L
The Morrigan
7,046
705
10
1
0
105,958
0
W
Erlang Shen
9,183
918
4
0
0
179,730
0
W
Cthulhu
9,333
933
28
3
0
210,795
1
L
Medusa
7,785
779
12
1
0
194,728
1
L
Hera
7,127
713
15
2
0
151,951
0
L
Hercules
8,285
829
16
2
0
199,176
0
L
Loki
8,340
834
11
1
0
188,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role