Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
MasterPeanutHead
Heimdallr
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Mrbliss
Xing Tian
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 3
Camazotz
Camazotz
XxArshia_AdlerXx
Camazotz
Level 129
God Stats
2W - 2L
1,435 SR
Queue Stats
226W - 224L
1,486 Elo+
Party 1
Pele
Pele
jamyjamil
Pele
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,677 Elo+
Party 3
Team Averages
Level 78
1,487 SR
1,568 Elo+

VS

Team Averages
Level 79
1,429 SR
1,389 Elo+
Hel
Hel
Emarati97
Hel
Level 40
God Stats
18W - 32L
1,309 SR
Queue Stats
18W - 36L
1,275 Elo+
Solo
Danzaburou
Danzaburou
ManY_PWD_
Danzaburou
Level 64
God Stats
30W - 23L
1,412 SR
Queue Stats
146W - 198L
1,336 Elo+
Party 2
Lancelot
Lancelot
SirGoofAlot8207
Lancelot
Level 124
God Stats
2W - 4L
1,584 SR
Queue Stats
379W - 358L
1,506 Elo+
Party 4
Gilgamesh
Gilgamesh
TestTheLimits_x
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 164L
1,333 Elo+
Party 2
Yu Huang
Yu Huang
WayneWomack179
Yu Huang
Level 104
God Stats
2W - 3L
1,340 SR
Queue Stats
169W - 148L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 6
5,800
580
6,039
9,048
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
10
6 / 0 / 1
6,086
609
6,104
4,766
2,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Mrbliss
Xing Tian
9
1 / 2 / 1
5,577
558
1,968
6,829
3,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 0
7,016
702
4,348
8,602
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
2 / 1 / 1
6,208
621
2,062
7,119
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,899
390
2,177
8,096
2,629
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ManY_PWD_
Danzaburou
7
0 / 5 / 1
4,277
428
4,059
9,169
2,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
9
3 / 2 / 1
5,652
565
3,448
7,440
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TestTheLimits_x
Gilgamesh
10
0 / 2 / 1
5,016
502
2,935
6,333
3,119
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
11
2 / 1 / 1
5,770
577
3,180
3,760
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
6
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
6
2
L
0
4
0
0
L
Danzaburou
ManY_PWD_
Danzaburou
0
5
1
0.1
W
Heimdallr
6
0
1
6.5
W
Xing Tian
Mrbliss
Xing Tian
1
2
1
0.75
L
Lancelot
3
2
1
1.75
L
Gilgamesh
TestTheLimits_x
Gilgamesh
0
2
1
0.25
L
Yu Huang
2
1
1
2.5
W
3
1
0
3
W
Pele
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
15,799
36,364
Taken
34,798
17,021
Mitigated
12,980
14,802
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,039
740
0
2,842
9,048
5,366
115
933
8,115
21,559
1,946
L
2,177
251
1,542
1,942
8,096
2,629
0
2,867
5,229
12,176
2,271
L
Danzaburou
ManY_PWD_
Danzaburou
4,059
2,127
0
1,633
9,169
2,846
0
2,638
6,531
0
17,606
W
Heimdallr
6,104
3,064
0
1,769
4,766
2,086
1,534
851
3,915
0
37,876
W
Xing Tian
Mrbliss
Xing Tian
1,968
70
0
450
6,829
3,210
0
2,616
4,213
22,215
0
L
Lancelot
3,448
605
0
500
7,440
2,901
0
612
6,723
0
31,048
L
Gilgamesh
TestTheLimits_x
Gilgamesh
2,935
1,261
0
778
6,333
3,119
0
0
5,752
0
24,137
L
Yu Huang
3,180
568
0
540
3,760
1,485
0
1,372
2,222
41,774
0
W
4,348
1,439
0
5,919
8,602
3,976
0
0
8,602
0
47,685
W
Pele
2,062
395
0
3,822
7,119
2,383
0
564
6,555
0
45,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
24,614
314
Minions Killed
206
0
Camps Cleared
0
1,021,166
Distance Traveled
963,757
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,800
580
32
3
0
204,078
2
L
Hel
3,899
390
13
1
0
149,810
2
L
Danzaburou
4,277
428
18
2
0
188,996
0
W
Heimdallr
6,086
609
53
5
0
197,430
0
W
Xing Tian
5,577
558
57
6
0
195,511
1
L
Lancelot
5,652
565
61
6
0
242,300
2
L
Gilgamesh
5,016
502
39
4
0
195,768
3
L
Yu Huang
5,770
577
75
8
0
186,883
3
W
Camazotz
7,016
702
88
9
0
191,392
0
W
Pele
6,208
621
84
8
0
232,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role