Player Matchup

Hades
Hades
Gold I
 
Hades
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold III
PermanentCAM2
Rama
Gold III
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 32L
1,645 MMR
Solo
Guan Yu
Guan Yu
Gold II
Zyriax555
Guan Yu
Gold II
Level 157
God Stats
2W - 0L
1,231 SR
Queue Stats
139W - 142L
1,671 MMR
Solo
Geb
Geb
Silver I
vulcan32
Geb
Silver I
Level 122
God Stats
1W - 0L
1,596 SR
Queue Stats
16W - 7L
1,635 MMR
Solo
Thanatos
Thanatos
Gold I
wolfhunters
Thanatos
Gold I
Level 153
God Stats
10W - 17L
1,468 SR
Queue Stats
255W - 243L
1,641 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,459 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,608 SR
1,668 MMR
Pele
Pele
Gold III
 
Pele
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold V
DaFirstViking
Jing Wei
Gold V
Level 151
God Stats
2W - 1L
1,753 SR
Queue Stats
81W - 69L
1,672 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Thevege
Kukulkan
Platinum II
Level 155
God Stats
6W - 3L
1,691 SR
Queue Stats
194W - 184L
1,930 MMR
Party 1
Sobek
Sobek
Platinum III
XannZeee
Sobek
Platinum III
Level 160
God Stats
29W - 23L
1,593 SR
Queue Stats
94W - 81L
1,739 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
12 / 0 / 6
13,266
603
18,389
19,814
16,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 8
13,172
599
26,249
25,449
10,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Zyriax555
Guan Yu
17
2 / 4 / 8
11,799
536
10,571
24,706
24,105
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 16
11,390
518
10,375
20,683
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
wolfhunters
Thanatos
19
6 / 1 / 14
12,655
575
14,884
17,734
11,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
VulcanThorCamazotzDa Ji

VS

Bans
AthenaSusanoAtlasIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 7 / 3
10,846
493
16,525
22,846
12,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
 
Ne Zha
17
5 / 7 / 1
10,823
492
11,816
22,513
10,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
DaFirstViking
Jing Wei
18
4 / 5 / 1
11,243
511
17,262
22,483
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Thevege
Kukulkan
16
0 / 5 / 1
9,908
450
13,839
16,030
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
XannZeee
Sobek
14
0 / 6 / 5
9,079
413
8,736
20,576
23,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
30
Kills
11
11
Deaths
30
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
0
6
15
L
Pele
 
Pele
2
7
3
0.5
L
Ne Zha
 
Ne Zha
5
7
1
0.79
L
Jing Wei
DaFirstViking
Jing Wei
4
5
1
0.9
W
7
4
8
2.75
L
Kukulkan
Thevege
Kukulkan
0
5
1
0.1
L
Sobek
XannZeee
Sobek
0
6
5
0.42
W
Guan Yu
Zyriax555
Guan Yu
2
4
8
1.5
W
3
2
16
5.5
W
Thanatos
wolfhunters
Thanatos
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,468
Damage
68,178
108,386
Taken
104,448
88,806
Mitigated
62,961
58,263
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,389
1,592
1,717
12,041
19,814
16,778
1,343
5,910
13,904
117,276
0
L
Pele
 
Pele
16,525
4,627
0
5,426
22,846
12,203
486
5,589
17,257
0
86,619
L
Ne Zha
 
Ne Zha
11,816
3,129
0
4,587
22,513
10,864
0
5,734
16,779
0
96,158
L
Jing Wei
DaFirstViking
Jing Wei
17,262
13,220
0
9,228
22,483
9,121
0
5,688
16,795
0
98,462
W
26,249
20,890
0
13,287
25,449
10,853
2,544
3,797
21,652
0
135,361
L
Kukulkan
Thevege
Kukulkan
13,839
1,043
0
1,258
16,030
7,302
0
4,102
11,928
100,601
0
L
Sobek
XannZeee
Sobek
8,736
910
0
4,465
20,576
23,471
209
7,486
13,090
28,615
0
W
Guan Yu
Zyriax555
Guan Yu
10,571
2,445
2,102
6,337
24,706
24,105
301
3,079
21,627
109
88,007
W
10,375
1,274
611
2,887
20,683
25,363
0
6,090
14,256
26,725
1,581
W
Thanatos
wolfhunters
Thanatos
14,884
3,259
0
19,281
17,734
11,707
546
5,691
11,795
0
102,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,282
Gold Earned
51,899
664
Minions Killed
644
0
Camps Cleared
0
2,229,263
Distance Traveled
2,069,171
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,266
603
173
8
0
463,820
0
L
Pele
10,846
493
165
8
0
427,986
2
L
Ne Zha
10,823
492
132
6
0
445,307
1
L
Jing Wei
11,243
511
154
7
0
381,435
2
W
Rama
13,172
599
184
8
0
364,447
1
L
Kukulkan
9,908
450
173
8
0
405,483
4
L
Sobek
9,079
413
20
1
0
408,960
5
W
Guan Yu
11,799
536
155
7
0
420,986
5
W
Geb
11,390
518
28
1
0
467,131
8
W
Thanatos
12,655
575
124
6
0
512,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role