Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
BroccoliBert
Chaac
Silver IV
Level 109
God Stats
1W - 2L
1,984 SR
Queue Stats
23W - 30L
1,339 MMR
Solo
Ganesha
Ganesha
Silver II
Vast 1er
Ganesha
Silver II
Level 160
God Stats
86W - 80L
1,553 SR
Queue Stats
1,044W - 1,079L
1,174 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,679 SR
1,338 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,506 SR
1,226 MMR
Nox
Nox
Silver IV
Ghstdagdlyking7
Nox
Silver IV
Level 157
God Stats
4W - 0L
1,765 SR
Queue Stats
156W - 196L
939 MMR
Solo
Charybdis
Charybdis
Silver IV
NBackus
Charybdis
Silver IV
Level 64
God Stats
1W - 2L
1,161 SR
Queue Stats
69W - 100L
983 MMR
Solo
Ares
Ares
Gold I
TLW Shev CR
Ares
Gold I
Level 69
God Stats
39W - 33L
1,592 SR
Queue Stats
75W - 87L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 1
8,127
677
7,233
5,841
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 3
9,271
773
14,838
10,399
11,172
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Vast 1er
Ganesha
13
0 / 1 / 6
9,060
755
5,076
13,388
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AtlasBaron SamediAnhurHadesVulcan

VS

Bans
FenrirZeusHeraHelAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,275
606
4,797
8,804
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NBackus
Charybdis
11
0 / 1 / 0
7,095
591
7,634
8,662
4,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 0
8,029
669
5,706
14,636
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
1
3.5
L
4
0
3
5.5
W
0
4
1
0.13
W
Charybdis
NBackus
Charybdis
0
1
0
0
W
1
2
0
0.5
L
Ganesha
Vast 1er
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
18,137
29,628
Taken
32,102
28,059
Mitigated
24,054
7,303
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,233
774
0
329
5,841
2,376
86
1,693
4,148
31,046
0
L
14,838
884
0
2,648
10,399
11,172
151
4,454
5,945
0
44,634
W
4,797
228
456
1,211
8,804
4,567
0
3,898
4,805
20,962
0
W
Charybdis
NBackus
Charybdis
7,634
3,803
430
1,181
8,662
4,007
0
2,237
6,377
0
31,122
W
5,706
309
0
4,160
14,636
15,480
0
6,249
8,041
8,212
0
L
Ganesha
Vast 1er
Ganesha
5,076
153
0
4,326
13,388
14,511
555
4,820
8,568
19,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
22,399
157
Minions Killed
106
8
Camps Cleared
3
692,987
Distance Traveled
633,681
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,127
677
58
5
4
217,867
3
L
Chaac
9,271
773
96
8
4
257,986
2
W
Nox
7,275
606
35
3
2
197,283
0
W
Charybdis
7,095
591
68
6
1
199,761
2
W
Ares
8,029
669
3
0
0
236,637
5
L
Ganesha
9,060
755
3
0
0
217,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role