Player Matchup

Ao Kuang
Ao Kuang
BlackMoloch
Ao Kuang
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
54W - 36L
1,334 Elo+
Party 4
Neith
Neith
ChampHoplite
Neith
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 106L
1,504 Elo+
Solo
Bacchus
Bacchus
IWKWI
Bacchus
Level 49
God Stats
6W - 1L
1,561 SR
Queue Stats
63W - 55L
1,450 Elo+
Party 1
Discordia
Discordia
Sadispobazarim11
Discordia
Level 66
God Stats
84W - 65L
1,585 SR
Queue Stats
134W - 115L
1,534 Elo+
Party 1
Horus
Horus
etwin42
Horus
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 114L
1,429 Elo+
Party 4
Team Averages
Level 57
1,529 SR
1,450 Elo+

VS

Team Averages
Level 43
1,528 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
AbobaKatok
Morgan Le Fay
Level 29
God Stats
16W - 13L
1,528 SR
Queue Stats
27W - 24L
1,483 Elo+
Party 3
Lancelot
Lancelot
BaheshturJorench
Lancelot
Level 41
God Stats
3W - 4L
1,680 SR
Queue Stats
27W - 29L
1,469 Elo+
Party 3
Ishtar
Ishtar
RivenFnatic
Ishtar
Level 45
God Stats
1W - 2L
1,441 SR
Queue Stats
5W - 7L
1,326 Elo+
Party 2
Athena
Athena
Syndric
Athena
Level 57
God Stats
2W - 5L
1,265 SR
Queue Stats
2W - 7L
1,231 Elo+
Party 2
Thanatos
Thanatos
xexoholik
Thanatos
Level 45
God Stats
25W - 18L
1,725 SR
Queue Stats
73W - 85L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlackMoloch
Ao Kuang
12
3 / 3 / 3
7,968
531
5,966
13,476
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 2
8,393
560
9,721
10,229
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
IWKWI
Bacchus
12
0 / 1 / 4
7,654
510
4,650
9,349
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
16
9 / 1 / 0
10,119
675
10,513
6,245
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
etwin42
Horus
14
1 / 2 / 2
8,799
587
9,412
11,187
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbobaKatok
Morgan Le Fay
12
2 / 5 / 1
7,109
474
5,618
10,385
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 2
7,608
507
6,798
12,535
6,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
12
0 / 3 / 0
6,801
453
7,874
11,681
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Syndric
Athena
11
0 / 2 / 3
7,036
469
3,628
14,575
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
xexoholik
Thanatos
14
4 / 3 / 1
8,074
538
4,980
15,166
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AbobaKatok
Morgan Le Fay
2
5
1
0.5
L
1
2
2
1
W
Ao Kuang
BlackMoloch
Ao Kuang
3
3
3
1.5
W
2
0
2
3
W
Bacchus
IWKWI
Bacchus
0
1
4
2
L
Ishtar
0
3
0
0
W
Discordia
9
1
0
9
L
Athena
Syndric
Athena
0
2
3
0.75
W
Horus
etwin42
Horus
1
2
2
1
L
Thanatos
xexoholik
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
28,898
50,486
Taken
64,342
28,093
Mitigated
32,053
18,946
Healing
25,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AbobaKatok
Morgan Le Fay
5,618
919
0
847
10,385
3,417
0
7,029
3,308
47,043
0
L
6,798
1,486
0
3,807
12,535
6,242
0
278
11,518
0
55,677
W
Ao Kuang
BlackMoloch
Ao Kuang
5,966
2,353
0
3,769
13,476
4,278
0
2,610
10,866
56,682
0
W
9,721
4,903
0
7,600
10,229
4,025
874
1,570
8,659
0
71,879
W
Bacchus
IWKWI
Bacchus
4,650
864
0
3,324
9,349
7,627
224
1,562
7,787
22,394
1,748
L
Ishtar
7,874
5,000
0
6,021
11,681
4,151
0
3,591
8,090
0
60,808
W
Discordia
10,513
761
0
898
6,245
2,366
549
2,592
3,653
76,533
0
L
Athena
Syndric
Athena
3,628
1,603
0
2,488
14,575
12,249
0
5,869
8,706
25,256
0
W
Horus
etwin42
Horus
9,412
3,688
0
3,355
11,187
9,797
0
912
10,275
0
64,967
L
Thanatos
xexoholik
Thanatos
4,980
1,651
0
12,373
15,166
5,994
0
4,222
10,896
0
55,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
36,628
494
Minions Killed
442
0
Camps Cleared
0
1,514,706
Distance Traveled
1,439,698
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,109
474
81
5
0
284,433
1
L
Lancelot
7,608
507
93
6
0
325,576
7
W
Ao Kuang
7,968
531
77
5
0
316,386
5
W
Neith
8,393
560
129
9
0
272,761
6
W
Bacchus
7,654
510
33
2
0
328,604
2
L
Ishtar
6,801
453
115
8
0
247,792
3
W
Discordia
10,119
675
140
9
0
311,188
5
L
Athena
7,036
469
49
3
0
298,050
3
W
Horus
8,799
587
115
8
0
285,767
2
L
Thanatos
8,074
538
104
7
0
283,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role