Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BBQRebs
Izanami
Level 83
God Stats
1W - 1L
1,158 SR
Queue Stats
134W - 126L
1,497 Elo+
Party 3
Nemesis
Nemesis
CrazyMustard
Nemesis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 93L
1,516 Elo+
Party 3
Apollo
Apollo
GC350
Apollo
Level 106
God Stats
5W - 2L
1,709 SR
Queue Stats
179W - 209L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Losmi021
Sylvanus
Level 142
God Stats
5W - 5L
1,494 SR
Queue Stats
450W - 500L
1,511 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,499 Elo+

VS

Team Averages
Level 105
1,354 SR
1,410 Elo+
Discordia
Discordia
Ciupanezuu
Discordia
Level 128
God Stats
0W - 5L
1,067 SR
Queue Stats
170W - 155L
1,472 Elo+
Solo
Lancelot
Lancelot
R15H1-Zz0
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
SPownerZ-_-
Zhong Kui
Level 85
God Stats
0W - 1L
1,234 SR
Queue Stats
7W - 23L
1,263 Elo+
Solo
Sylvanus
Sylvanus
lescacahuete
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 106L
1,452 Elo+
Party 2
Chaac
Chaac
xFuriousRAPiiDz
Chaac
Level 140
God Stats
0W - 2L
1,471 SR
Queue Stats
114W - 134L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 1 / 11
9,369
852
10,011
9,813
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
BBQRebs
Izanami
16
5 / 3 / 8
10,272
934
12,857
13,116
6,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
CrazyMustard
Nemesis
17
2 / 1 / 14
10,294
936
9,194
16,617
13,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
GC350
Apollo
15
4 / 2 / 7
9,252
841
12,624
14,333
7,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Losmi021
Sylvanus
16
2 / 1 / 11
8,982
817
6,471
15,465
14,281
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ciupanezuu
Discordia
18
6 / 3 / 1
9,111
828
20,038
9,060
4,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
R15H1-Zz0
Lancelot
8
0 / 2 / 0
6,286
571
2,176
4,806
2,804
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SPownerZ-_-
Zhong Kui
5
0 / 1 / 0
5,876
534
2,665
1,352
502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
lescacahuete
Sylvanus
15
1 / 5 / 1
8,197
745
10,345
19,455
19,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 5 / 4
8,421
766
16,256
20,346
23,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
16
Kills
8
8
Deaths
16
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
11
8.5
W
Izanami
BBQRebs
Izanami
5
3
8
3
L
Discordia
Ciupanezuu
Discordia
6
3
1
2.17
W
Nemesis
CrazyMustard
Nemesis
2
1
14
9
W
Apollo
GC350
Apollo
4
2
7
3.75
W
Sylvanus
Losmi021
Sylvanus
2
1
11
7.5
L
Lancelot
R15H1-Zz0
Lancelot
0
2
0
0
L
Zhong Kui
SPownerZ-_-
Zhong Kui
0
1
0
0
L
Sylvanus
lescacahuete
Sylvanus
1
5
1
0.3
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,157
Damage
51,480
69,344
Taken
55,019
49,620
Mitigated
51,285
43,573
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,011
459
1,821
2,601
9,813
8,023
652
4,347
5,466
20,866
0
W
Izanami
BBQRebs
Izanami
12,857
10,183
60
3,020
13,116
6,677
5,082
5,574
7,542
0
30,807
L
Discordia
Ciupanezuu
Discordia
20,038
701
1,398
1,035
9,060
4,702
0
2,513
6,547
43,654
0
W
Nemesis
CrazyMustard
Nemesis
9,194
3,240
2,569
3,914
16,617
13,397
413
6,237
10,266
0
17,647
W
Apollo
GC350
Apollo
12,624
8,480
4,602
3,730
14,333
7,242
1,417
8,364
5,890
0
30,388
W
Sylvanus
Losmi021
Sylvanus
6,471
1,236
13,430
7,826
15,465
14,281
491
8,526
6,898
12,074
0
L
Lancelot
R15H1-Zz0
Lancelot
2,176
312
96
899
4,806
2,804
0
1,552
3,254
0
3,270
L
Zhong Kui
SPownerZ-_-
Zhong Kui
2,665
239
148
208
1,352
502
0
586
766
2,665
0
L
Sylvanus
lescacahuete
Sylvanus
10,345
2,124
3,570
4,301
19,455
19,976
0
4,460
14,995
16,343
0
L
16,256
1,094
481
3,703
20,346
23,301
0
7,371
12,975
0
26,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,169
Gold Earned
37,891
128
Minions Killed
97
0
Camps Cleared
0
1,119,137
Distance Traveled
686,071
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,369
852
23
2
0
240,692
0
W
Izanami
10,272
934
51
5
0
196,877
0
L
Discordia
9,111
828
51
5
0
190,288
3
W
Nemesis
10,294
936
12
1
0
262,848
1
W
Apollo
9,252
841
35
3
0
213,670
0
W
Sylvanus
8,982
817
7
1
0
205,050
0
L
Lancelot
6,286
571
7
1
0
95,453
0
L
Zhong Kui
5,876
534
0
0
0
20,023
0
L
Sylvanus
8,197
745
16
1
0
179,856
0
L
Chaac
8,421
766
23
2
0
200,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role