Player Matchup

Da Ji
Da Ji
EpicShot224
Da Ji
Level 38
God Stats
13W - 20L
1,490 SR
Queue Stats
194W - 265L
1,324 Elo+
Party 2
Scylla
Scylla
JustOvii
Scylla
Level 119
God Stats
3W - 9L
1,420 SR
Queue Stats
232W - 345L
1,360 Elo+
Party 2
Ymir
Ymir
nameisboxcar
Ymir
Level 66
God Stats
16W - 21L
1,449 SR
Queue Stats
354W - 517L
1,390 Elo+
Solo
Team Averages
Level 74
1,453 SR
1,358 Elo+

VS

Team Averages
Level 49
1,498 SR
1,488 Elo+
Sol
Sol
GebsFreeOF
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,724 Elo+
Party 1
Sun Wukong
Sun Wukong
HektoBiologist
Sun Wukong
Level 121
God Stats
1W - 0L
1,691 SR
Queue Stats
40W - 35L
1,544 Elo+
Party 1
Bellona
Bellona
KEVBOY360
Bellona
Level 5
God Stats
1W - 2L
1,304 SR
Queue Stats
2W - 5L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
9,712
647
9,486
13,551
6,525
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
JustOvii
Scylla
14
1 / 5 / 6
9,431
629
16,891
10,186
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 5
9,933
662
7,869
21,303
21,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,308
754
16,370
13,024
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
HektoBiologist
Sun Wukong
16
6 / 1 / 5
11,699
780
12,148
17,343
15,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
KEVBOY360
Bellona
13
2 / 4 / 5
9,733
649
9,606
13,803
13,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
7
Kills
12
12
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
4
2
7
3.75
W
Sun Wukong
HektoBiologist
Sun Wukong
6
1
5
8.5
L
Scylla
JustOvii
Scylla
1
5
6
0.8
W
Bellona
KEVBOY360
Bellona
2
4
5
1.13
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,246
Damage
38,124
45,040
Taken
44,170
32,209
Mitigated
34,234
6,549
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,486
2,077
667
765
13,551
6,525
0
4,759
8,517
0
23,129
W
16,370
5,680
0
6,961
13,024
5,586
1,636
7,457
5,567
68,742
7,100
W
Sun Wukong
HektoBiologist
Sun Wukong
12,148
3,144
645
6,836
17,343
15,458
552
10,111
7,232
0
35,182
L
Scylla
JustOvii
Scylla
16,891
1,740
586
366
10,186
4,230
0
4,277
5,791
48,224
0
W
Bellona
KEVBOY360
Bellona
9,606
2,432
919
789
13,803
13,190
72
7,499
6,174
0
19,379
L
7,869
2,142
453
3,712
21,303
21,454
0
6,359
14,358
22,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
32,740
136
Minions Killed
187
4
Camps Cleared
8
755,701
Distance Traveled
774,589
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,712
647
39
3
1
296,556
0
W
Sol
11,308
754
112
7
8
234,265
6
W
Sun Wukong
11,699
780
54
4
0
278,980
2
L
Scylla
9,431
629
65
4
3
236,543
2
W
Bellona
9,733
649
21
1
0
261,344
0
L
Ymir
9,933
662
32
2
0
222,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role