Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Malibu_Barbie_69
Ah Muzen Cab
Level 159
God Stats
4W - 3L
1,471 SR
Queue Stats
175W - 203L
1,471 Elo+
Solo
Vulcan
Vulcan
jiggity090
Vulcan
Level 160
God Stats
8W - 3L
1,630 SR
Queue Stats
637W - 669L
1,523 Elo+
Solo
Odin
Odin
pma x tevo
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,282 Elo+
Solo
Team Averages
Level 147
1,520 SR
1,455 Elo+

VS

Team Averages
Level 131
1,573 SR
1,534 Elo+
Khepri
Khepri
ChaosJunkie
Khepri
Level 123
God Stats
3W - 3L
1,894 SR
Queue Stats
204W - 196L
1,536 Elo+
Solo
Artio
Artio
CrossEqualsLove
Artio
Level 142
God Stats
4W - 6L
1,457 SR
Queue Stats
461W - 460L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
Huh just a box
Gilgamesh
Level 156
God Stats
3W - 7L
1,300 SR
Queue Stats
614W - 630L
1,554 Elo+
Solo
Neith
Neith
JairGonzalaz
Neith
Level 146
God Stats
11W - 4L
1,669 SR
Queue Stats
434W - 451L
1,516 Elo+
Solo
Kukulkan
Kukulkan
l1verfailur3
Kukulkan
Level 87
God Stats
1W - 1L
1,546 SR
Queue Stats
146W - 135L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 3 / 16
12,727
749
18,051
15,734
9,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
 
Apollo
20
6 / 3 / 18
12,409
730
30,302
18,971
10,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Malibu_Barbie_69
Ah Muzen Cab
18
2 / 5 / 18
11,498
676
18,129
15,086
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
jiggity090
Vulcan
20
10 / 5 / 13
13,710
806
30,753
15,272
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 5 / 16
11,523
678
11,548
23,133
28,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 5 / 13
11,259
662
6,081
18,230
23,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 8 / 8
10,846
638
5,501
32,253
45,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
Huh just a box
Gilgamesh
18
4 / 6 / 14
12,011
707
12,627
26,078
23,230
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 3 / 9
14,006
824
35,264
26,679
14,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
l1verfailur3
Kukulkan
18
3 / 6 / 7
11,096
653
16,340
16,311
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
71
28
Kills
20
21
Deaths
28
81
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
16
4.67
W
Apollo
 
Apollo
6
3
18
5
L
Khepri
1
5
13
1.5
L
2
8
8
0.75
L
Gilgamesh
Huh just a box
Gilgamesh
4
6
14
1.83
L
10
3
9
4.83
W
Ah Muzen Cab
Malibu_Barbie_69
Ah Muzen Cab
2
5
18
2.2
W
Vulcan
jiggity090
Vulcan
10
5
13
3.3
L
Kukulkan
l1verfailur3
Kukulkan
3
6
7
1.08
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,783
Damage
75,813
88,196
Taken
119,551
63,367
Mitigated
115,049
27,050
Healing
39,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,051
1,128
2,321
5,010
15,734
9,190
1,557
2,852
12,882
40,804
0
W
Apollo
 
Apollo
30,302
14,114
717
4,093
18,971
10,262
4,145
8,036
10,935
17
56,496
L
Khepri
6,081
213
391
1,063
18,230
23,591
177
8,483
9,747
12,231
0
L
5,501
458
2,573
5,069
32,253
45,389
0
9,089
23,164
9,568
0
L
Gilgamesh
Huh just a box
Gilgamesh
12,627
2,008
3,393
3,895
26,078
23,230
231
13,894
12,184
576
23,726
L
35,264
6,881
2,714
13,977
26,679
14,252
2,492
10,148
16,531
0
71,562
W
Ah Muzen Cab
Malibu_Barbie_69
Ah Muzen Cab
18,129
4,432
3,278
2,922
15,086
7,053
1,556
3,443
11,643
0
38,300
W
Vulcan
jiggity090
Vulcan
30,753
8,485
2,552
2,328
15,272
8,298
1,192
6,160
9,112
48,764
0
L
Kukulkan
l1verfailur3
Kukulkan
16,340
1,947
2,869
3,169
16,311
8,587
1,475
7,335
8,976
45,319
0
W
11,548
1,647
1,651
2,178
23,133
28,564
130
8,007
15,126
128
17,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,867
Gold Earned
59,218
187
Minions Killed
236
0
Camps Cleared
0
1,444,496
Distance Traveled
1,409,436
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,727
749
37
2
0
283,303
1
W
Apollo
12,409
730
56
3
0
297,994
3
L
Khepri
11,259
662
20
1
0
297,086
1
L
Artio
10,846
638
11
1
0
257,206
0
L
Gilgamesh
12,011
707
14
1
0
284,890
1
L
Neith
14,006
824
112
7
0
293,987
4
W
Ah Muzen Cab
11,498
676
35
2
0
249,877
0
W
Vulcan
13,710
806
49
3
0
309,675
5
L
Kukulkan
11,096
653
79
5
0
276,267
0
W
Odin
11,523
678
10
1
0
303,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role