Player Matchup

Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BAD BOY P74
Neith
Level 129
God Stats
6W - 3L
1,491 SR
Queue Stats
76W - 81L
1,351 Elo+
Solo
Bellona
Bellona
FledNandersss
Bellona
Level 27
God Stats
2W - 13L
1,159 SR
Queue Stats
49W - 77L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
aydentheslumpgod
Zhong Kui
Level 61
God Stats
27W - 37L
1,484 SR
Queue Stats
50W - 78L
1,359 Elo+
Party 2
Arachne
Arachne
noah_RoD_0806
Arachne
Level 67
God Stats
79W - 82L
1,443 SR
Queue Stats
181W - 229L
1,365 Elo+
Solo
Team Averages
Level 80
1,415 SR
1,386 Elo+

VS

Team Averages
Level 92
1,505 SR
1,338 Elo+
Charybdis
Charybdis
BigCheifSoe
Charybdis
Level 79
God Stats
24W - 38L
1,275 SR
Queue Stats
381W - 426L
1,367 Elo+
Party 1
Scylla
Scylla
LemonSupporter
Scylla
Level 98
God Stats
1W - 1L
1,776 SR
Queue Stats
13W - 26L
1,252 Elo+
Solo
Guan Yu
Guan Yu
iDeuceX
Guan Yu
Level 82
God Stats
9W - 13L
1,328 SR
Queue Stats
206W - 239L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
skiperpro2002
Jormungandr
Level 80
God Stats
8W - 8L
1,561 SR
Queue Stats
130W - 104L
1,405 Elo+
Solo
Ravana
Ravana
zenacu lunai
Ravana
Level 123
God Stats
1W - 2L
1,586 SR
Queue Stats
284W - 324L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 2
5,777
444
2,628
6,531
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 0 / 1
6,834
526
6,615
7,622
2,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
12
2 / 0 / 0
7,423
571
6,435
9,806
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
13
7 / 0 / 0
8,061
620
7,754
8,081
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
10
0 / 0 / 2
6,379
491
1,063
7,650
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigCheifSoe
Charybdis
11
0 / 3 / 0
6,251
481
4,935
10,602
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,020
386
1,364
6,061
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
iDeuceX
Guan Yu
11
0 / 2 / 0
6,417
494
5,423
10,133
10,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
skiperpro2002
Jormungandr
8
0 / 3 / 0
5,573
429
1,819
8,719
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
10
0 / 3 / 0
5,958
458
5,742
8,065
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
16
Kills
0
0
Deaths
16
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
W
6
0
1
6.5
L
Charybdis
BigCheifSoe
Charybdis
0
3
0
0
W
Bellona
2
0
0
2
L
0
5
0
0
W
Zhong Kui
7
0
0
7
L
Guan Yu
iDeuceX
Guan Yu
0
2
0
0
W
Arachne
0
0
2
1
L
Jormungandr
skiperpro2002
Jormungandr
0
3
0
0
L
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
19,283
39,690
Taken
43,580
23,057
Mitigated
25,783
15,010
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,628
365
0
2,162
6,531
3,326
0
1,431
5,100
18,185
749
W
6,615
2,950
327
2,364
7,622
2,571
0
589
7,033
0
41,923
L
Charybdis
BigCheifSoe
Charybdis
4,935
1,926
0
4,995
10,602
3,311
558
1,514
9,088
0
52,217
W
Bellona
6,435
2,913
0
4,731
9,806
9,090
899
0
9,806
0
46,797
L
1,364
150
0
0
6,061
2,536
0
4,957
1,104
18,164
0
W
Zhong Kui
7,754
877
65
4,294
8,081
5,566
1,599
1,163
6,918
56,424
0
L
Guan Yu
iDeuceX
Guan Yu
5,423
1,298
0
3,274
10,133
10,235
0
0
10,133
0
39,882
W
Arachne
1,063
798
0
1,067
7,650
2,504
0
0
7,650
0
43,894
L
Jormungandr
skiperpro2002
Jormungandr
1,819
330
0
1,385
8,719
5,501
66
1,489
7,230
16,879
0
L
Ravana
5,742
1,386
0
1,926
8,065
4,200
0
2,296
5,769
0
42,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
29,219
373
Minions Killed
263
0
Camps Cleared
0
1,147,554
Distance Traveled
1,098,981
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,777
444
24
2
0
229,826
0
W
Neith
6,834
526
72
6
0
213,580
0
L
Charybdis
6,251
481
80
6
0
214,045
0
W
Bellona
7,423
571
90
7
0
247,303
0
L
Scylla
5,020
386
23
2
0
194,307
1
W
Zhong Kui
8,061
620
102
8
0
250,110
0
L
Guan Yu
6,417
494
68
5
0
268,606
0
W
Arachne
6,379
491
85
7
0
206,735
0
L
Jormungandr
5,573
429
23
2
0
166,270
4
L
Ravana
5,958
458
69
5
0
255,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role