Player Matchup

Raijin
Raijin
Itzev7b
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 47L
1,246 Elo+
Solo
Merlin
Merlin
JuuzouXX
Merlin
Level 125
God Stats
1W - 0L
1,451 SR
Queue Stats
73W - 76L
1,485 Elo+
Party 1
Ishtar
Ishtar
Volitrex
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,372 Elo+
Solo
Horus
Horus
YoungkinWon
Horus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 206L
1,353 Elo+
Solo
Chaac
Chaac
Zynimyn
Chaac
Level 83
God Stats
3W - 0L
1,548 SR
Queue Stats
87W - 93L
1,498 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,391 Elo+

VS

Team Averages
Level 105
1,483 SR
1,401 Elo+
Sylvanus
Sylvanus
Ainaedainme
Sylvanus
Level 105
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 97L
1,294 Elo+
Solo
Camazotz
Camazotz
DeadGamerWalkin
Camazotz
Level 106
God Stats
1W - 2L
1,439 SR
Queue Stats
29W - 40L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
ToxicLamia
Gilgamesh
Level 141
God Stats
2W - 3L
1,497 SR
Queue Stats
377W - 531L
1,264 Elo+
Solo
Cthulhu
Cthulhu
bishop1278
Cthulhu
Level 146
God Stats
3W - 2L
1,672 SR
Queue Stats
79W - 77L
1,411 Elo+
Solo
Kumbhakarna
Kumbhakarna
larata161
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Itzev7b
Raijin
15
0 / 6 / 13
9,908
583
4,104
14,522
7,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
JuuzouXX
Merlin
20
10 / 5 / 17
13,549
797
39,902
24,498
15,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ishtar
Volitrex
Ishtar
20
10 / 5 / 12
13,068
769
43,910
14,620
8,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 2 / 24
13,088
770
13,057
25,232
34,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
Zynimyn
Chaac
20
8 / 2 / 22
13,048
768
35,478
33,977
36,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ainaedainme
Sylvanus
19
2 / 3 / 12
11,920
701
11,159
26,192
33,572
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
19
8 / 7 / 8
12,521
737
32,140
44,111
34,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
ToxicLamia
Gilgamesh
16
2 / 9 / 10
10,406
612
12,307
26,055
29,235
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
bishop1278
Cthulhu
17
5 / 7 / 9
12,562
739
17,780
30,987
41,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
larata161
Kumbhakarna
20
3 / 4 / 13
11,703
688
19,359
27,976
41,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
72
30
Kills
20
20
Deaths
30
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ainaedainme
Sylvanus
2
3
12
2.67
L
Camazotz
8
7
8
1.71
W
Raijin
Itzev7b
Raijin
0
6
13
1.08
W
Merlin
JuuzouXX
Merlin
10
5
17
3.7
L
Gilgamesh
ToxicLamia
Gilgamesh
2
9
10
0.78
W
Ishtar
Volitrex
Ishtar
10
5
12
3.2
W
2
2
24
7
W
Chaac
Zynimyn
Chaac
8
2
22
9.5
L
Cthulhu
bishop1278
Cthulhu
5
7
9
1.36
L
Kumbhakarna
larata161
Kumbhakarna
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,451
Damage
92,745
112,849
Taken
155,321
102,770
Mitigated
179,992
68,127
Healing
73,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ainaedainme
Sylvanus
11,159
4,299
14,512
10,153
26,192
33,572
315
8,477
17,340
24,966
0
L
Camazotz
32,140
13,444
2,159
22,450
44,111
34,240
0
12,990
30,217
79
51,341
W
Raijin
Itzev7b
Raijin
4,104
909
2,728
2,994
14,522
7,896
570
7,779
6,743
8,647
0
W
Merlin
JuuzouXX
Merlin
39,902
3,547
4,064
9,244
24,498
15,152
1,939
12,072
12,426
70,172
0
L
Gilgamesh
ToxicLamia
Gilgamesh
12,307
1,812
3,148
1,223
26,055
29,235
521
8,123
17,308
0
23,634
W
Ishtar
Volitrex
Ishtar
43,910
17,276
0
1,037
14,620
8,708
3,427
8,337
6,283
0
64,956
W
13,057
6,092
12,745
14,251
25,232
34,942
495
8,353
16,879
0
23,456
W
Chaac
Zynimyn
Chaac
35,478
9,949
2,878
18,186
33,977
36,072
1,405
11,836
22,141
0
55,538
L
Cthulhu
bishop1278
Cthulhu
17,780
1,437
5,118
7,210
30,987
41,559
0
7,630
22,786
35,078
0
L
Kumbhakarna
larata161
Kumbhakarna
19,359
2,484
3,161
4,078
27,976
41,386
494
6,786
20,636
35,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,661
Gold Earned
59,112
186
Minions Killed
160
0
Camps Cleared
0
1,349,117
Distance Traveled
1,332,407
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,920
701
36
2
0
248,003
1
L
Camazotz
12,521
737
38
2
0
298,415
0
W
Raijin
9,908
583
16
1
0
239,559
0
W
Merlin
13,549
797
58
3
0
261,286
1
L
Gilgamesh
10,406
612
20
1
0
243,954
5
W
Ishtar
13,068
769
45
3
0
233,499
0
W
Horus
13,088
770
19
1
0
278,890
1
W
Chaac
13,048
768
48
3
0
335,883
1
L
Cthulhu
12,562
739
33
2
0
245,307
2
L
Kumbhakarna
11,703
688
33
2
0
296,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role