Player Matchup

Shiva
Shiva
Platinum III
H0TxMAY0NNAISE
Shiva
Platinum III
Level 157
God Stats
41W - 54L
1,644 SR
Queue Stats
175W - 188L
1,769 MMR
Solo
Bacchus
Bacchus
Gold I
TLW Shev CR
Bacchus
Gold I
Level 69
God Stats
3W - 6L
1,468 SR
Queue Stats
75W - 87L
1,706 MMR
Solo
Poseidon
Poseidon
Gold III
WukongLover
Poseidon
Gold III
Level 157
God Stats
2W - 2L
1,711 SR
Queue Stats
42W - 36L
1,667 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,608 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,549 SR
1,675 MMR
Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Mixer Casual
Ao Kuang
Platinum III
Level 125
God Stats
41W - 48L
1,573 SR
Queue Stats
124W - 162L
1,871 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
o Nobodys
Cu Chulainn
Gold I
Level 158
God Stats
12W - 8L
1,575 SR
Queue Stats
61W - 73L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,840
656
16,260
10,306
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Bacchus
TLW Shev CR
Bacchus
13
0 / 1 / 6
9,847
656
4,597
9,847
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
WukongLover
Poseidon
15
4 / 1 / 2
10,405
694
13,955
6,888
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabAchillesAresGuan YuAtlas

VS

Bans
Baron SamediCabrakanThothHorusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 2 / 1
8,647
576
5,289
8,102
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Mixer Casual
Ao Kuang
13
1 / 3 / 1
8,407
560
2,789
18,347
15,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
o Nobodys
Cu Chulainn
15
0 / 2 / 2
9,638
643
7,248
13,770
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
W
3
0
4
5
L
Ao Kuang
Mixer Casual
Ao Kuang
1
3
1
0.5
W
Bacchus
TLW Shev CR
Bacchus
0
1
6
3
W
Poseidon
WukongLover
Poseidon
4
1
2
5
L
Cu Chulainn
o Nobodys
Cu Chulainn
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
15,326
27,041
Taken
40,219
25,384
Mitigated
34,296
8,680
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,289
141
0
1,403
8,102
4,014
0
3,149
4,705
25,721
0
W
16,260
2,687
205
3,373
10,306
8,986
714
2,247
7,847
197
37,980
L
Ao Kuang
Mixer Casual
Ao Kuang
2,789
346
0
3,926
18,347
15,810
0
9,559
8,111
20,727
2,880
W
Bacchus
TLW Shev CR
Bacchus
4,597
932
0
2,748
9,847
13,132
559
2,973
6,700
11,258
0
W
Poseidon
WukongLover
Poseidon
13,955
2,182
0
2,354
6,888
3,266
1,714
2,812
3,748
66,153
0
L
Cu Chulainn
o Nobodys
Cu Chulainn
7,248
1,264
0
3,508
13,770
14,472
0
6,460
6,888
0
30,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
26,692
155
Minions Killed
153
9
Camps Cleared
6
854,738
Distance Traveled
711,733
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,647
576
65
4
2
186,987
3
W
Shiva
9,840
656
43
3
3
293,718
2
L
Ao Kuang
8,407
560
33
2
3
260,147
5
W
Bacchus
9,847
656
8
1
0
285,839
7
W
Poseidon
10,405
694
104
7
6
275,181
6
L
Cu Chulainn
9,638
643
55
4
1
264,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role