Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Julaguien
Ares
Level 132
God Stats
3W - 5L
1,454 SR
Queue Stats
383W - 366L
1,453 Elo+
Solo
Nox
Nox
Nord92
Nox
Level 105
God Stats
10W - 16L
1,551 SR
Queue Stats
117W - 138L
1,510 Elo+
Party 1
Hachiman
Hachiman
Shezy92
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,502 Elo+
Party 1
Arachne
Arachne
TelegaTopDodep
Arachne
Level 139
God Stats
259W - 237L
1,494 SR
Queue Stats
350W - 359L
1,415 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,476 Elo+

VS

Team Averages
Level 102
1,614 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
Alessssandro
Kumbhakarna
Level 66
God Stats
5W - 3L
1,646 SR
Queue Stats
100W - 105L
1,465 Elo+
Party 2
Xbalanque
Xbalanque
DodgeNDive
Xbalanque
Level 142
God Stats
11W - 11L
1,578 SR
Queue Stats
175W - 178L
1,440 Elo+
Solo
Janus
Janus
TheGameYouLose
Janus
Level 84
God Stats
23W - 19L
1,565 SR
Queue Stats
384W - 426L
1,429 Elo+
Party 2
Artemis
Artemis
iamWaronn
Artemis
Level 154
God Stats
12W - 8L
1,557 SR
Queue Stats
193W - 210L
1,506 Elo+
Solo
Ne Zha
Ne Zha
razonin
Ne Zha
Level 66
God Stats
5W - 2L
1,724 SR
Queue Stats
206W - 222L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 3 / 0
7,724
429
6,728
13,343
8,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
0 / 6 / 1
8,003
445
11,338
17,944
11,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
Nord92
Nox
12
2 / 5 / 1
8,279
460
5,717
15,410
13,565
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Shezy92
Hachiman
12
1 / 9 / 2
7,131
396
7,847
19,102
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 0
8,973
499
6,418
14,408
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alessssandro
Kumbhakarna
13
2 / 1 / 11
9,550
531
5,823
12,876
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
DodgeNDive
Xbalanque
17
4 / 0 / 3
11,042
613
15,140
14,128
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
5 / 1 / 8
10,753
597
11,581
11,923
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
iamWaronn
Artemis
16
8 / 1 / 2
10,407
578
15,325
14,134
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
razonin
Ne Zha
14
4 / 1 / 4
9,643
536
6,146
14,680
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
23
23
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Kumbhakarna
Alessssandro
Kumbhakarna
2
1
11
7.5
W
Xbalanque
DodgeNDive
Xbalanque
4
0
3
5.5
L
Ares
0
6
1
0.08
L
Nox
Nord92
Nox
2
5
1
0.5
L
Hachiman
Shezy92
Hachiman
1
9
2
0.22
L
1
0
0
1
W
5
1
8
9
W
Artemis
iamWaronn
Artemis
8
1
2
9
W
Ne Zha
razonin
Ne Zha
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
54,015
80,207
Taken
67,741
46,391
Mitigated
37,921
23,010
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,728
472
0
4,016
13,343
8,754
788
2,748
10,428
55,499
0
W
Kumbhakarna
Alessssandro
Kumbhakarna
5,823
1,000
0
2,509
12,876
12,606
133
4,576
8,146
19,184
2,270
W
Xbalanque
DodgeNDive
Xbalanque
15,140
7,154
0
10,253
14,128
6,655
5,516
4,878
8,834
0
102,449
L
Ares
11,338
722
0
4,004
17,944
11,046
0
2,795
15,053
50,199
0
L
Nox
Nord92
Nox
5,717
1,292
814
3,501
15,410
13,565
0
3,915
11,397
26,662
1,092
L
Hachiman
Shezy92
Hachiman
7,847
5,856
0
5,398
19,102
6,672
0
4,903
14,011
0
37,148
L
6,418
4,716
0
5,277
14,408
6,354
801
2,061
12,267
0
77,924
W
11,581
1,745
218
3,282
11,923
6,009
0
4,888
7,009
87,889
0
W
Artemis
iamWaronn
Artemis
15,325
8,770
0
10,206
14,134
5,856
1,685
4,322
9,812
0
75,728
W
Ne Zha
razonin
Ne Zha
6,146
1,923
0
8,578
14,680
6,795
0
5,029
9,433
0
65,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
51,395
409
Minions Killed
568
0
Camps Cleared
0
1,567,056
Distance Traveled
1,770,009
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,724
429
86
5
0
296,181
4
W
Kumbhakarna
9,550
531
21
1
0
349,916
6
W
Xbalanque
11,042
613
179
10
0
325,313
4
L
Ares
8,003
445
95
5
0
322,808
5
L
Nox
8,279
460
46
3
0
287,018
4
L
Hachiman
7,131
396
44
2
0
264,743
2
L
Arachne
8,973
499
138
8
0
396,306
6
W
Janus
10,753
597
164
9
0
375,422
2
W
Artemis
10,407
578
104
6
0
315,582
6
W
Ne Zha
9,643
536
100
6
0
403,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role