Player Matchup

Vamana
Vamana
 
Vamana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LadyStarDust
Merlin
Level 101
God Stats
8W - 4L
1,625 SR
Queue Stats
202W - 211L
1,359 Elo+
Solo
Camazotz
Camazotz
MATTEARC2594
Camazotz
Level 127
God Stats
1W - 4L
1,352 SR
Queue Stats
221W - 234L
1,400 Elo+
Solo
Da Ji
Da Ji
Zamudio47
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zourdanoux
Tsukuyomi
Level 29
God Stats
7W - 7L
1,572 SR
Queue Stats
211W - 225L
1,439 Elo+
Solo
Team Averages
Level 86
1,510 SR
1,405 Elo+

VS

Team Averages
Level 93
1,480 SR
1,364 Elo+
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Anginorub
Tyr
Level 124
God Stats
2W - 7L
1,362 SR
Queue Stats
475W - 507L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Lanetz
Sun Wukong
Level 52
God Stats
2W - 1L
1,364 SR
Queue Stats
29W - 33L
1,383 Elo+
Solo
Eset
Eset
YoungkinWon
Eset
Level 36
God Stats
2W - 0L
1,672 SR
Queue Stats
154W - 206L
1,341 Elo+
Solo
Anhur
Anhur
sokcs666
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
0 / 4 / 17
13,623
545
14,254
32,084
41,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
20
5 / 6 / 10
15,655
626
24,314
17,381
9,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
MATTEARC2594
Camazotz
20
7 / 6 / 8
14,480
579
25,743
33,385
17,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Zamudio47
Da Ji
20
12 / 10 / 8
16,021
641
36,454
34,636
24,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Zourdanoux
Tsukuyomi
20
6 / 7 / 17
15,727
629
30,821
33,413
18,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
13 / 4 / 14
17,505
700
39,499
36,089
41,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 9 / 17
14,253
570
16,519
36,066
44,183
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Lanetz
Sun Wukong
20
7 / 9 / 11
15,947
638
17,910
31,147
28,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 5 / 12
16,284
651
24,492
18,234
9,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
sokcs666
Anhur
20
7 / 6 / 13
17,591
704
23,725
40,408
18,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
100
30
Kills
33
33
Deaths
33
60
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
17
2.13
W
Nike
 
Nike
13
4
14
5
W
1
9
17
1.06
L
Merlin
5
6
10
1.67
W
Sun Wukong
Lanetz
Sun Wukong
7
9
11
1.39
L
Camazotz
MATTEARC2594
Camazotz
7
6
8
1.83
W
5
5
12
2.2
L
Da Ji
Zamudio47
Da Ji
12
10
8
1.6
L
Tsukuyomi
Zourdanoux
Tsukuyomi
6
7
17
2.07
W
Anhur
sokcs666
Anhur
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,586
Damage
122,145
150,899
Taken
161,944
111,109
Mitigated
142,351
64,395
Healing
50,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
14,254
6,875
2,016
12,001
32,084
41,626
480
6,610
25,474
0
36,089
W
Nike
 
Nike
39,499
4,832
961
11,728
36,089
41,102
2,266
6,701
28,963
0
69,738
W
16,519
3,396
1,601
5,118
36,066
44,183
644
6,368
29,157
222
26,804
L
Merlin
24,314
1,998
2,253
3,527
17,381
9,518
1,708
1,779
15,602
59,795
0
W
Sun Wukong
Lanetz
Sun Wukong
17,910
2,195
1,903
6,517
31,147
28,776
444
2,814
27,979
44
35,784
L
Camazotz
MATTEARC2594
Camazotz
25,743
6,586
435
15,254
33,385
17,478
2,380
4,761
28,624
0
40,909
W
24,492
1,729
4,997
4,133
18,234
9,349
503
2,755
15,275
62,982
0
L
Da Ji
Zamudio47
Da Ji
36,454
6,349
1,675
11,899
34,636
24,052
290
7,106
27,530
0
49,215
L
Tsukuyomi
Zourdanoux
Tsukuyomi
30,821
7,192
2,654
12,681
33,413
18,435
266
4,553
28,860
0
71,520
W
Anhur
sokcs666
Anhur
23,725
10,524
0
13,907
40,408
18,941
3,866
5,676
33,962
51
62,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,506
Gold Earned
81,580
220
Minions Killed
245
0
Camps Cleared
0
1,932,456
Distance Traveled
2,134,194
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,623
545
38
2
0
465,357
0
W
Nike
17,505
700
38
2
0
497,301
0
W
Tyr
14,253
570
26
1
0
494,742
0
L
Merlin
15,655
626
85
3
0
308,638
0
W
Sun Wukong
15,947
638
20
1
0
427,647
0
L
Camazotz
14,480
579
24
1
0
322,906
0
W
Eset
16,284
651
85
3
0
320,739
2
L
Da Ji
16,021
641
20
1
0
400,171
0
L
Tsukuyomi
15,727
629
53
2
0
435,384
0
W
Anhur
17,591
704
76
3
0
393,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role