Player Matchup

Set
Set
EtheriusXD
Set
Level 102
God Stats
3W - 3L
1,440 SR
Queue Stats
109W - 96L
1,528 Elo+
Party 3
Nox
Nox
Nord92
Nox
Level 105
God Stats
10W - 16L
1,528 SR
Queue Stats
117W - 138L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Shezy92
Heimdallr
Level 83
God Stats
5W - 1L
1,705 SR
Queue Stats
38W - 44L
1,491 Elo+
Party 1
Maui
Maui
TheLastLogin
Maui
Level 144
God Stats
5W - 6L
1,683 SR
Queue Stats
127W - 102L
1,592 Elo+
Party 3
Nike
Nike
YOURSELF69
Nike
Level 137
God Stats
4W - 3L
1,577 SR
Queue Stats
237W - 252L
1,517 Elo+
Party 3
Team Averages
Level 114
1,587 SR
1,525 Elo+

VS

Team Averages
Level 110
1,584 SR
1,494 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
Alessssandro
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 105L
1,475 Elo+
Party 2
Scylla
Scylla
TheGameYouLose
Scylla
Level 84
God Stats
33W - 46L
1,442 SR
Queue Stats
384W - 426L
1,438 Elo+
Party 2
Awilix
Awilix
Twitch_Aikzer
Awilix
Level 108
God Stats
5W - 4L
1,747 SR
Queue Stats
110W - 116L
1,498 Elo+
Solo
Hou Yi
Hou Yi
saitoII
Hou Yi
Level 144
God Stats
6W - 5L
1,730 SR
Queue Stats
186W - 176L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,945
530
6,517
10,591
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Nord92
Nox
13
2 / 0 / 3
7,598
507
5,426
7,791
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Shezy92
Heimdallr
11
0 / 3 / 0
6,518
435
6,103
12,834
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 0 / 3
6,595
440
6,323
10,956
9,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 2
8,942
596
8,918
11,251
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 3
6,667
444
5,077
7,822
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
6,774
452
3,318
12,498
7,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 0
7,312
487
8,136
9,193
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 0
6,853
457
7,606
12,379
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
saitoII
Hou Yi
13
1 / 0 / 2
7,057
470
8,316
7,975
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
3
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
3
1.5
L
0
4
0
0
W
4
0
2
5
W
Nox
Nord92
Nox
2
0
3
3.5
W
Heimdallr
Shezy92
Heimdallr
0
3
0
0
L
1
4
0
0.25
W
0
0
3
1.5
L
1
2
0
0.5
W
4
0
2
5
L
Hou Yi
saitoII
Hou Yi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
32,453
53,423
Taken
49,867
32,200
Mitigated
27,804
19,668
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,077
753
0
1,677
7,822
7,806
0
2,401
5,363
22,123
2,022
L
3,318
889
0
840
12,498
7,639
0
1,790
9,820
0
42,810
W
6,517
2,820
0
3,398
10,591
4,244
0
1,789
8,718
0
64,460
W
Nox
Nord92
Nox
5,426
668
0
2,545
7,791
3,084
174
4,730
2,781
45,678
0
W
Heimdallr
Shezy92
Heimdallr
6,103
2,591
0
4,503
12,834
5,412
438
2,092
10,706
0
43,697
L
8,136
1,570
0
710
9,193
3,772
0
4,269
4,876
57,920
0
W
6,323
1,678
759
3,673
10,956
9,296
0
2,713
8,117
36,278
13,471
L
7,606
2,806
0
4,188
12,379
5,112
0
1,421
10,791
0
55,453
W
8,918
731
0
4,790
11,251
10,164
261
739
10,512
0
71,180
L
Hou Yi
saitoII
Hou Yi
8,316
3,268
0
4,802
7,975
3,475
0
816
7,159
0
57,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
34,663
459
Minions Killed
420
0
Camps Cleared
0
1,481,966
Distance Traveled
1,567,790
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,667
444
30
2
0
328,139
2
L
Odin
6,774
452
91
6
0
268,747
2
W
Set
7,945
530
108
7
0
333,100
1
W
Nox
7,598
507
90
6
0
293,715
5
W
Heimdallr
6,518
435
74
5
0
263,902
2
L
Scylla
7,312
487
120
8
0
281,056
4
W
Maui
6,595
440
65
4
0
291,886
4
L
Awilix
6,853
457
83
6
0
346,605
1
W
Nike
8,942
596
122
8
0
299,363
1
L
Hou Yi
7,057
470
96
6
0
343,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role