Player Matchup

Lancelot
Lancelot
Diamond III
 
Lancelot
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
DiffedByGutz
Fenrir
Diamond III
Level 60
God Stats
15W - 16L
1,643 SR
Queue Stats
182W - 165L
2,285 MMR
Solo
Ganesha
Ganesha
Diamond IV
JOSHM-_-99
Ganesha
Diamond IV
Level 84
God Stats
6W - 11L
1,596 SR
Queue Stats
519W - 523L
2,205 MMR
Solo
Ishtar
Ishtar
Masters
ZWS_TwiSster
Ishtar
Masters
Level 160
God Stats
6W - 6L
1,876 SR
Queue Stats
95W - 70L
2,827 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
oX-KillerStar-Xo
Zhong Kui
Diamond I
Level 125
God Stats
26W - 23L
1,896 SR
Queue Stats
35W - 36L
2,848 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 99
1,702 SR
2,333 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,733 SR
2,634 MMR
Ra
Ra
Masters
MeatyPariah
Ra
Masters
Level 126
God Stats
58W - 31L
1,776 SR
Queue Stats
658W - 463L
3,416 MMR
Party 2
Chaac
Chaac
Diamond IV
MoDuS-MDS
Chaac
Diamond IV
Level 159
God Stats
76W - 53L
1,693 SR
Queue Stats
186W - 169L
2,138 MMR
Solo
Cliodhna
Cliodhna
Masters
Ryuјin
Cliodhna
Masters
Level 140
God Stats
8W - 6L
1,678 SR
Queue Stats
150W - 82L
3,282 MMR
Party 2
Anhur
Anhur
Diamond III
Yondαime
Anhur
Diamond III
Level 124
God Stats
21W - 13L
1,730 SR
Queue Stats
398W - 371L
2,198 MMR
Solo
Cabrakan
Cabrakan
Diamond V
youareamonkey_
Cabrakan
Diamond V
Level 100
God Stats
2W - 0L
1,790 SR
Queue Stats
78W - 74L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
6 / 9 / 9
25,486
481
39,597
63,396
87,804
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
8 / 22 / 10
22,160
418
27,305
65,976
42,539
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
JOSHM-_-99
Ganesha
20
0 / 10 / 25
22,583
426
13,851
64,489
114,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
20
11 / 10 / 12
27,465
518
48,085
54,156
26,253
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
20
14 / 13 / 6
28,559
539
47,381
45,963
31,643
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GebKaliHadesJanus

VS

Bans
ThanatosSusanoThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 7 / 24
34,364
648
73,213
44,629
25,098
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MoDuS-MDS
Chaac
20
8 / 5 / 14
27,693
523
31,076
47,855
86,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Ryuјin
Cliodhna
20
26 / 11 / 15
33,334
629
75,148
52,396
27,723
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Yondαime
Anhur
20
10 / 11 / 19
30,564
577
53,853
66,147
33,816
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
20
0 / 6 / 24
22,241
420
13,115
47,728
111,121
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
160
39
Kills
64
64
Deaths
40
62
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
9
9
1.17
L
Fenrir
8
22
10
0.59
L
Ganesha
JOSHM-_-99
Ganesha
0
10
25
1.25
W
20
7
24
4.57
W
Chaac
MoDuS-MDS
Chaac
8
5
14
3
W
Cliodhna
Ryuјin
Cliodhna
26
11
15
3.05
W
Anhur
Yondαime
Anhur
10
11
19
1.77
L
Ishtar
11
10
12
1.7
L
Zhong Kui
14
13
6
1.31
W
Cabrakan
0
6
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,219
Damage
246,405
293,980
Taken
258,755
302,944
Mitigated
284,242
50,834
Healing
116,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
39,597
7,307
0
10,342
63,396
87,804
1,667
12,016
51,380
0
217,210
L
Fenrir
27,305
8,941
0
7,135
65,976
42,539
0
18,792
47,184
0
194,425
L
Ganesha
JOSHM-_-99
Ganesha
13,851
1,228
0
3,569
64,489
114,705
49
17,323
47,166
74,735
0
W
73,213
4,826
16,990
24,470
44,629
25,098
10,240
17,873
26,756
391,779
783
W
Chaac
MoDuS-MDS
Chaac
31,076
3,595
674
23,531
47,855
86,484
4,768
7,757
38,625
1,611
176,028
W
Cliodhna
Ryuјin
Cliodhna
75,148
16,213
0
15,205
52,396
27,723
1,038
16,438
35,958
0
300,460
W
Anhur
Yondαime
Anhur
53,853
44,008
0
29,374
66,147
33,816
9,476
14,614
51,533
300
421,254
L
Ishtar
48,085
34,580
0
19,083
54,156
26,253
844
15,949
38,207
71
310,258
L
Zhong Kui
47,381
1,435
0
10,705
45,963
31,643
0
24,636
21,327
270,359
0
W
Cabrakan
13,115
1,995
0
5,931
47,728
111,121
304
10,032
37,696
55,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

126,253
Gold Earned
148,196
1,335
Minions Killed
1,327
0
Camps Cleared
0
4,376,328
Distance Traveled
4,373,813
44
Wards Purchased
129
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
25,486
481
331
6
0
1,056,066
3
L
Fenrir
22,160
418
194
4
0
731,792
5
L
Ganesha
22,583
426
47
1
0
910,216
20
W
Ra
34,364
648
401
8
0
987,862
6
W
Chaac
27,693
523
238
4
0
724,947
86
W
Cliodhna
33,334
629
274
5
0
1,095,081
3
W
Anhur
30,564
577
360
7
0
846,881
19
L
Ishtar
27,465
518
416
8
0
842,096
12
L
Zhong Kui
28,559
539
347
7
0
836,158
4
W
Cabrakan
22,241
420
54
1
0
719,042
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role