Player Matchup

Heimdallr
Heimdallr
Eegolo
Heimdallr
Level 87
God Stats
8W - 2L
1,287 SR
Queue Stats
40W - 34L
1,336 Elo+
Party 2
Pele
Pele
Life
Pele
Level 158
God Stats
1W - 0L
1,525 SR
Queue Stats
234W - 191L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
NaarasTervo
Cthulhu
Level 156
God Stats
1W - 5L
1,235 SR
Queue Stats
216W - 172L
1,508 Elo+
Party 2
Anubis
Anubis
atope
Anubis
Level 154
God Stats
5W - 7L
1,480 SR
Queue Stats
227W - 240L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
jjjjuka
Sun Wukong
Level 8
God Stats
1W - 1L
1,308 SR
Queue Stats
23W - 25L
1,336 Elo+
Party 2
Team Averages
Level 113
1,367 SR
1,437 Elo+

VS

Team Averages
Level 78
1,438 SR
1,432 Elo+
Arachne
Arachne
Dovaskin
Arachne
Level 107
God Stats
0W - 1L
1,301 SR
Queue Stats
17W - 25L
1,459 Elo+
Party 3
Odin
Odin
HenningTheGod
Odin
Level 127
God Stats
3W - 3L
1,647 SR
Queue Stats
82W - 79L
1,594 Elo+
Party 1
Artio
Artio
P4xie
Artio
Level 12
God Stats
0W - 2L
1,345 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Vulcan
Vulcan
Shukaksu
Vulcan
Level 15
God Stats
1W - 6L
1,354 SR
Queue Stats
5W - 15L
1,301 Elo+
Party 3
Skadi
Skadi
Taraloe
Skadi
Level 128
God Stats
6W - 10L
1,546 SR
Queue Stats
112W - 106L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Eegolo
Heimdallr
19
3 / 4 / 12
12,310
724
16,033
16,685
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Life
Pele
20
11 / 3 / 5
13,469
792
23,885
21,572
10,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
NaarasTervo
Cthulhu
20
4 / 2 / 18
13,176
775
22,308
29,896
33,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
atope
Anubis
20
5 / 1 / 6
14,543
855
17,527
7,622
4,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
jjjjuka
Sun Wukong
19
2 / 2 / 13
11,991
705
9,168
18,196
15,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dovaskin
Arachne
16
0 / 2 / 5
10,420
613
8,114
17,933
10,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 6 / 4
13,174
775
18,422
25,471
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
P4xie
Artio
16
1 / 6 / 5
10,755
633
5,220
22,208
30,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Shukaksu
Vulcan
18
1 / 7 / 5
11,533
678
16,338
15,905
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Taraloe
Skadi
20
4 / 4 / 3
12,711
748
16,973
21,000
8,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
25
Kills
12
12
Deaths
25
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dovaskin
Arachne
0
2
5
1.25
W
Heimdallr
Eegolo
Heimdallr
3
4
12
2.25
L
6
6
4
1.33
W
Pele
Life
Pele
11
3
5
4.5
W
Cthulhu
NaarasTervo
Cthulhu
4
2
18
6.5
L
Artio
P4xie
Artio
1
6
5
0.58
L
Vulcan
Shukaksu
Vulcan
1
7
5
0.5
L
Skadi
Taraloe
Skadi
4
4
3
1.38
W
Anubis
atope
Anubis
5
1
6
8
W
Sun Wukong
jjjjuka
Sun Wukong
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,921
Damage
65,067
93,971
Taken
102,517
73,229
Mitigated
75,511
29,693
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dovaskin
Arachne
8,114
4,667
0
5,192
17,933
10,070
0
6,159
11,439
0
22,478
W
Heimdallr
Eegolo
Heimdallr
16,033
6,028
0
1,118
16,685
8,467
2,674
5,613
11,072
0
42,884
L
18,422
4,012
0
6,305
25,471
17,681
0
8,668
16,163
0
38,130
W
Pele
Life
Pele
23,885
5,719
0
6,096
21,572
10,798
1,573
4,092
17,480
0
58,033
W
Cthulhu
NaarasTervo
Cthulhu
22,308
1,224
3,532
11,108
29,896
33,661
326
6,227
23,669
45,738
0
L
Artio
P4xie
Artio
5,220
553
1,641
2,207
22,208
30,669
0
9,538
12,171
8,059
0
L
Vulcan
Shukaksu
Vulcan
16,338
3,229
0
250
15,905
8,875
0
3,718
11,920
59,919
0
L
Skadi
Taraloe
Skadi
16,973
5,307
0
1,722
21,000
8,216
887
9,575
10,989
0
60,891
W
Anubis
atope
Anubis
17,527
1,007
0
4,436
7,622
4,384
1,991
1,074
6,548
95,386
0
W
Sun Wukong
jjjjuka
Sun Wukong
9,168
1,194
0
3,403
18,196
15,919
1,372
4,552
12,444
0
26,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,489
Gold Earned
58,593
431
Minions Killed
264
0
Camps Cleared
0
1,800,351
Distance Traveled
1,740,562
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,420
613
25
1
0
340,372
0
W
Heimdallr
12,310
724
84
5
0
340,301
0
L
Odin
13,174
775
54
3
0
387,863
1
W
Pele
13,469
792
60
4
0
406,618
2
W
Cthulhu
13,176
775
55
3
0
398,421
4
L
Artio
10,755
633
9
1
0
314,702
0
L
Vulcan
11,533
678
94
6
0
338,060
1
L
Skadi
12,711
748
82
5
0
359,565
1
W
Anubis
14,543
855
178
10
0
313,522
4
W
Sun Wukong
11,991
705
54
3
0
341,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role