Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mr T Baggums
Ne Zha
Level 87
God Stats
3W - 4L
1,408 SR
Queue Stats
388W - 419L
1,436 Elo+
Solo
Cerberus
Cerberus
Wolf Corleon
Cerberus
Level 29
God Stats
4W - 0L
1,759 SR
Queue Stats
159W - 201L
1,446 Elo+
Solo
Chaac
Chaac
snugz41
Chaac
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 65L
1,354 Elo+
Solo
Team Averages
Level 103
1,533 SR
1,447 Elo+

VS

Team Averages
Level 88
1,523 SR
1,455 Elo+
Odin
Odin
ESCORPION24
Odin
Level 160
God Stats
8W - 12L
1,404 SR
Queue Stats
1,207W - 1,292L
1,379 Elo+
Solo
Nemesis
Nemesis
I ACZiN0 I
Nemesis
Level 107
God Stats
2W - 3L
1,616 SR
Queue Stats
438W - 509L
1,362 Elo+
Solo
Ares
Ares
TheWiseWarrior
Ares
Level 124
God Stats
2W - 2L
1,594 SR
Queue Stats
25W - 39L
1,502 Elo+
Solo
Ymir
Ymir
fourforfore
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,646 Elo+
Solo
Kali
Kali
zoraneko
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 1 / 13
10,091
841
20,063
3,871
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
 
Da Ji
15
3 / 3 / 15
9,339
778
12,400
10,593
5,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
17
7 / 1 / 14
10,367
864
13,376
10,044
5,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Wolf Corleon
Cerberus
17
7 / 2 / 16
10,012
834
12,590
12,471
15,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
snugz41
Chaac
15
2 / 3 / 19
9,196
766
10,483
14,107
14,152
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,757
646
3,914
12,207
12,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
I ACZiN0 I
Nemesis
13
2 / 8 / 6
8,126
677
6,495
18,586
10,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 3
8,154
680
5,778
19,192
26,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 5 / 5
9,154
763
12,563
18,488
20,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
14
0 / 4 / 6
8,482
707
3,531
12,342
6,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
26
Kills
10
10
Deaths
26
77
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
13
13.5
W
Da Ji
 
Da Ji
3
3
15
3.5
L
1
3
6
1.33
L
Nemesis
I ACZiN0 I
Nemesis
2
8
6
0.63
W
Ne Zha
7
1
14
14
L
2
6
3
0.58
W
Cerberus
Wolf Corleon
Cerberus
7
2
16
7.5
L
5
5
5
1.5
W
Chaac
snugz41
Chaac
2
3
19
3.83
L
Kali
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,912
Damage
32,281
51,086
Taken
80,815
42,214
Mitigated
76,118
23,327
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,063
9,943
60
286
3,871
2,107
1,075
1,115
2,756
33,240
0
W
Da Ji
 
Da Ji
12,400
2,988
1,023
3,234
10,593
5,450
31
2,357
8,236
0
16,243
L
3,914
487
1,321
2,414
12,207
12,770
10
5,520
6,687
0
13,593
L
Nemesis
I ACZiN0 I
Nemesis
6,495
1,897
354
3,310
18,586
10,323
0
7,559
11,027
0
13,627
W
Ne Zha
13,376
2,052
1,131
3,572
10,044
5,353
2,539
4,418
5,626
0
24,670
L
5,778
347
118
1,575
19,192
26,609
0
7,291
11,901
9,268
0
W
Cerberus
Wolf Corleon
Cerberus
12,590
984
1,247
5,970
12,471
15,152
1,031
4,338
8,133
29,683
0
L
12,563
3,008
1,474
2,232
18,488
20,162
0
6,673
11,815
25,678
0
W
Chaac
snugz41
Chaac
10,483
3,001
1,202
5,602
14,107
14,152
1,403
6,113
7,994
0
21,146
L
Kali
3,531
716
1,179
2,249
12,342
6,254
0
5,610
6,732
0
14,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
41,673
147
Minions Killed
90
0
Camps Cleared
0
1,098,153
Distance Traveled
911,555
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,091
841
36
3
0
250,692
0
W
Da Ji
9,339
778
9
1
0
234,777
0
L
Odin
7,757
646
17
1
0
130,563
2
L
Nemesis
8,126
677
10
1
0
178,296
0
W
Ne Zha
10,367
864
26
2
0
205,806
1
L
Ares
8,154
680
2
0
0
182,851
1
W
Cerberus
10,012
834
53
4
0
213,128
1
L
Ymir
9,154
763
38
3
0
191,451
2
W
Chaac
9,196
766
23
2
0
193,750
0
L
Kali
8,482
707
23
2
0
228,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role