Player Matchup

Ymir
Ymir
AuraVenus25
Ymir
Level 67
God Stats
3W - 1L
1,235 SR
Queue Stats
10W - 7L
1,465 Elo+
Party 2
Scylla
Scylla
Dalstadin
Scylla
Level 128
God Stats
5W - 6L
1,235 SR
Queue Stats
37W - 47L
1,411 Elo+
Party 3
Awilix
Awilix
Seinaru
Awilix
Level 126
God Stats
2W - 0L
1,685 SR
Queue Stats
65W - 72L
1,481 Elo+
Party 3
Apollo
Apollo
ToxicDaddy69
Apollo
Level 83
God Stats
4W - 5L
1,523 SR
Queue Stats
39W - 55L
1,446 Elo+
Solo
Bakasura
Bakasura
ragnaroxk
Bakasura
Level 154
God Stats
1W - 0L
1,764 SR
Queue Stats
35W - 24L
1,530 Elo+
Party 2
Team Averages
Level 112
1,488 SR
1,466 Elo+

VS

Team Averages
Level 68
1,478 SR
1,388 Elo+
Ao Kuang
Ao Kuang
DoctorKingK
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,387 Elo+
Party 1
Cerberus
Cerberus
LilGamer2k
Cerberus
Level 85
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 11L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
Matador01014
Ah Puch
Level 76
God Stats
23W - 22L
1,525 SR
Queue Stats
240W - 235L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trace8396
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,680 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 1
Horus
Horus
esreveRGaming
Horus
Level 63
God Stats
1W - 4L
1,367 SR
Queue Stats
158W - 189L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
9,488
558
8,192
14,139
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Dalstadin
Scylla
14
3 / 1 / 7
9,093
535
6,461
8,321
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Seinaru
Awilix
14
7 / 2 / 7
9,330
549
11,600
11,103
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
15
5 / 1 / 6
9,800
576
8,734
10,836
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
ragnaroxk
Bakasura
16
4 / 6 / 0
9,659
568
10,470
18,160
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DoctorKingK
Ao Kuang
13
3 / 4 / 2
8,328
490
5,769
14,836
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
LilGamer2k
Cerberus
10
0 / 9 / 1
6,814
401
3,889
21,912
14,397
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Matador01014
Ah Puch
16
1 / 2 / 1
9,183
540
5,424
11,039
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Trace8396
Ah Muzen Cab
13
0 / 4 / 1
8,043
473
8,782
12,892
5,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 5 / 1
9,125
537
14,918
17,155
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
24
Kills
11
11
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Scylla
Dalstadin
Scylla
3
1
7
6.5
L
Ao Kuang
DoctorKingK
Ao Kuang
3
4
2
1
L
Cerberus
LilGamer2k
Cerberus
0
9
1
0.06
L
Ah Puch
Matador01014
Ah Puch
1
2
1
0.75
W
Awilix
Seinaru
Awilix
7
2
7
5.25
W
Apollo
5
1
6
8
L
Ah Muzen Cab
Trace8396
Ah Muzen Cab
0
4
1
0.13
L
7
5
1
1.5
W
Bakasura
ragnaroxk
Bakasura
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
38,782
62,559
Taken
77,834
33,825
Mitigated
43,783
16,271
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,192
2,247
0
3,988
14,139
13,807
29
5,228
8,762
34,448
0
W
Scylla
Dalstadin
Scylla
6,461
1,474
0
1,606
8,321
3,087
1,554
2,843
5,347
62,433
0
L
Ao Kuang
DoctorKingK
Ao Kuang
5,769
1,771
0
3,716
14,836
5,691
2,442
2,566
11,900
50,935
0
L
Cerberus
LilGamer2k
Cerberus
3,889
467
0
2,710
21,912
14,397
59
5,976
15,028
27,081
950
L
Ah Puch
Matador01014
Ah Puch
5,424
455
0
3,667
11,039
4,786
1,006
2,358
8,681
76,189
0
W
Awilix
Seinaru
Awilix
11,600
4,458
0
375
11,103
4,317
597
2,279
8,785
0
50,833
W
Apollo
8,734
5,842
0
3,758
10,836
4,043
838
3,358
7,478
0
73,839
L
Ah Muzen Cab
Trace8396
Ah Muzen Cab
8,782
2,344
0
4,959
12,892
5,222
72
1,935
10,957
0
67,625
L
14,918
7,223
0
5,130
17,155
13,687
819
1,818
13,492
0
69,754
W
Bakasura
ragnaroxk
Bakasura
10,470
6,267
0
6,544
18,160
8,571
1,068
1,735
15,544
0
41,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,370
Gold Earned
41,493
470
Minions Killed
485
0
Camps Cleared
0
1,607,853
Distance Traveled
1,532,554
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,488
558
43
3
0
303,711
2
W
Scylla
9,093
535
115
7
0
273,847
3
L
Ao Kuang
8,328
490
74
4
0
302,638
1
L
Cerberus
6,814
401
59
3
0
297,911
0
L
Ah Puch
9,183
540
138
8
0
408,672
1
W
Awilix
9,330
549
66
4
0
382,023
3
W
Apollo
9,800
576
137
8
0
336,928
4
L
Ah Muzen Cab
8,043
473
111
7
0
299,238
0
L
Horus
9,125
537
103
6
0
224,095
2
W
Bakasura
9,659
568
109
6
0
311,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role