Player Matchup

Zeus
Zeus
Bjornum87
Zeus
Level 155
God Stats
19W - 11L
1,600 SR
Queue Stats
190W - 172L
1,473 Elo+
Party 1
Da Ji
Da Ji
Kajzo
Da Ji
Level 137
God Stats
3W - 6L
1,419 SR
Queue Stats
196W - 195L
1,547 Elo+
Party 3
Ares
Ares
PompaBedzie
Ares
Level 148
God Stats
8W - 8L
1,446 SR
Queue Stats
264W - 258L
1,549 Elo+
Party 3
Nu Wa
Nu Wa
cupcakekattepus
Nu Wa
Level 141
God Stats
80W - 53L
1,606 SR
Queue Stats
223W - 220L
1,454 Elo+
Party 1
Rama
Rama
nvyX
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Solo
Team Averages
Level 125
1,514 SR
1,462 Elo+

VS

Team Averages
Level 102
1,594 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Arlays
Hel
Level 80
God Stats
142W - 100L
1,632 SR
Queue Stats
297W - 283L
1,543 Elo+
Solo
Atlas
Atlas
Nitramiv
Atlas
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 74L
1,282 Elo+
Party 2
Mercury
Mercury
Toxîcjin
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,282 Elo+
Party 2
Skadi
Skadi
Инити
Skadi
Level 160
God Stats
0W - 1L
1,837 SR
Queue Stats
71W - 59L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 0 / 8
9,139
1,142
10,649
3,864
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Kajzo
Da Ji
14
5 / 0 / 7
9,420
1,178
9,865
6,622
3,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 12
9,638
1,205
9,582
9,580
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 8
8,761
1,095
9,254
2,920
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
nvyX
Rama
14
3 / 3 / 10
8,745
1,093
10,344
7,456
3,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

323

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 2
8,091
1,011
6,262
6,926
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
Arlays
Hel
13
0 / 1 / 3
7,873
984
3,762
6,154
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Nitramiv
Atlas
13
0 / 3 / 2
7,829
979
4,294
14,334
14,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Toxîcjin
Mercury
13
0 / 6 / 0
7,469
934
2,481
12,734
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
13
2 / 3 / 1
8,432
1,054
9,705
11,627
3,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
16
Kills
3
3
Deaths
16
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
Hel
Arlays
Hel
0
1
3
1.5
W
Zeus
5
0
8
9
W
Da Ji
Kajzo
Da Ji
5
0
7
8.5
L
Atlas
Nitramiv
Atlas
0
3
2
0.33
W
2
0
12
8
L
Mercury
Toxîcjin
Mercury
0
6
0
0
W
1
0
8
5
W
Rama
nvyX
Rama
3
3
10
2.67
L
Skadi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,694
Damage
26,504
30,442
Taken
51,775
19,590
Mitigated
29,307
2,815
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,262
237
0
531
6,926
2,686
0
4,875
2,051
21,513
0
L
Hel
Arlays
Hel
3,762
0
2,721
2,736
6,154
3,664
0
3,440
2,714
18,192
0
W
Zeus
10,649
1,572
0
406
3,864
1,567
0
1,064
2,754
19,144
1,271
W
Da Ji
Kajzo
Da Ji
9,865
2,260
0
151
6,622
3,695
0
2,699
3,843
0
21,924
L
Atlas
Nitramiv
Atlas
4,294
904
0
0
14,334
14,003
0
6,415
7,919
17,718
0
W
9,582
121
0
1,217
9,580
9,230
0
3,928
5,349
12,128
0
L
Mercury
Toxîcjin
Mercury
2,481
1,129
0
345
12,734
5,230
0
7,543
5,191
0
9,842
W
9,254
2,861
0
383
2,920
1,270
0
1,689
1,227
40,866
0
W
Rama
nvyX
Rama
10,344
7,488
0
658
7,456
3,828
0
4,357
2,951
0
19,596
L
Skadi
9,705
2,838
0
0
11,627
3,724
0
6,793
4,834
0
35,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
39,694
162
Minions Killed
162
5
Camps Cleared
6
847,101
Distance Traveled
728,681
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,091
1,011
26
3
0
129,356
1
L
Hel
7,873
984
38
5
0
148,385
1
W
Zeus
9,139
1,142
27
3
2
175,437
2
W
Da Ji
9,420
1,178
31
4
1
186,958
1
L
Atlas
7,829
979
19
2
0
160,664
0
W
Ares
9,638
1,205
5
1
0
179,426
1
L
Mercury
7,469
934
17
2
4
141,468
1
W
Nu Wa
8,761
1,095
81
10
1
162,041
3
W
Rama
8,745
1,093
18
2
1
143,239
2
L
Skadi
8,432
1,054
62
8
2
148,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role