Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LWew
Ah Muzen Cab
Level 87
God Stats
2W - 2L
1,702 SR
Queue Stats
187W - 112L
1,672 Elo+
Solo
Baba Yaga
Baba Yaga
SacredChao
Baba Yaga
Level 154
God Stats
6W - 3L
1,524 SR
Queue Stats
106W - 136L
1,437 Elo+
Solo
Maui
Maui
Thewhiteoak
Maui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,398 Elo+
Solo
Team Averages
Level 121
1,575 SR
1,502 Elo+

VS

Team Averages
Level 92
1,593 SR
1,502 Elo+
Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Calsena-isaias99
Medusa
Level 58
God Stats
1W - 1L
1,710 SR
Queue Stats
269W - 488L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
RocksxPirates
Kuzenbo
Level 82
God Stats
30W - 19L
1,568 SR
Queue Stats
211W - 197L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LWew
Ah Muzen Cab
18
10 / 1 / 3
12,358
824
27,504
11,458
6,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
SacredChao
Baba Yaga
15
1 / 2 / 8
10,503
700
10,192
12,067
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 11
11,470
765
7,920
15,325
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 5 / 0
10,676
712
15,638
19,507
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 4 / 0
7,577
505
1,983
9,908
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
15
0 / 4 / 4
10,067
671
9,906
22,582
33,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
5
5
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
5
0
1
L
0
4
0
0
W
Ah Muzen Cab
LWew
Ah Muzen Cab
10
1
3
11.5
L
Kuzenbo
0
4
4
0.5
W
Baba Yaga
SacredChao
Baba Yaga
1
2
8
2.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
27,527
38,850
Taken
51,997
30,433
Mitigated
47,401
11,291
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
15,638
6,388
0
7,546
19,507
10,291
0
7,615
11,892
54,027
4,056
L
1,983
853
0
804
9,908
3,135
0
3,421
6,487
0
7,428
W
Ah Muzen Cab
LWew
Ah Muzen Cab
27,504
13,994
0
5,578
11,458
6,694
2,032
8,625
2,833
0
81,282
L
Kuzenbo
9,906
4,492
0
5,083
22,582
33,975
0
7,492
15,090
22,017
0
W
Baba Yaga
SacredChao
Baba Yaga
10,192
571
0
3,114
12,067
6,761
430
7,400
4,667
56,148
0
W
7,920
2,731
0
2,599
15,325
16,978
0
8,105
7,220
13,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
28,320
218
Minions Killed
139
7
Camps Cleared
4
847,663
Distance Traveled
642,251
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,676
712
103
7
1
243,827
2
L
Medusa
7,577
505
18
1
2
127,798
0
W
Ah Muzen Cab
12,358
824
115
8
2
301,358
4
L
Kuzenbo
10,067
671
18
1
1
270,626
0
W
Baba Yaga
10,503
700
89
6
5
272,274
9
W
Maui
11,470
765
14
1
0
274,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role