Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bloody_R3se
Neith
Level 108
God Stats
7W - 6L
1,602 SR
Queue Stats
71W - 78L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xunakle
Morgan Le Fay
Level 143
God Stats
4W - 3L
1,657 SR
Queue Stats
610W - 588L
1,466 Elo+
Party 2
Bacchus
Bacchus
pirri1999
Bacchus
Level 114
God Stats
23W - 15L
1,586 SR
Queue Stats
349W - 314L
1,515 Elo+
Party 2
Mercury
Mercury
vitzFanta
Mercury
Level 89
God Stats
2W - 3L
1,556 SR
Queue Stats
259W - 270L
1,447 Elo+
Solo
Team Averages
Level 108
1,580 SR
1,476 Elo+

VS

Team Averages
Level 96
1,714 SR
1,669 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Keryvel
Hades
Level 84
God Stats
5W - 4L
1,502 SR
Queue Stats
214W - 238L
1,441 Elo+
Solo
Vamana
Vamana
Smithyy1217
Vamana
Level 55
God Stats
9W - 4L
1,557 SR
Queue Stats
24W - 26L
1,450 Elo+
Solo
Charybdis
Charybdis
ZzKSFDzZ
Charybdis
Level 28
God Stats
7W - 2L
1,932 SR
Queue Stats
438W - 133L
1,955 Elo+
Party 1
Pele
Pele
stoopovic7
Pele
Level 160
God Stats
10W - 0L
2,080 SR
Queue Stats
555W - 108L
1,997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 3 / 0
5,890
589
4,683
6,382
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 2 / 0
4,823
482
4,709
7,409
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Xunakle
Morgan Le Fay
8
0 / 4 / 0
4,672
467
2,422
6,978
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
pirri1999
Bacchus
8
0 / 1 / 1
5,115
512
3,482
8,458
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
vitzFanta
Mercury
8
0 / 3 / 0
4,808
481
1,473
7,920
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 0 / 5
6,009
601
5,895
3,962
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Keryvel
Hades
10
0 / 1 / 3
5,755
576
3,071
7,909
3,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
9
2 / 0 / 0
5,799
580
2,051
5,779
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ZzKSFDzZ
Charybdis
11
1 / 1 / 1
6,140
614
6,694
9,556
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
7 / 0 / 2
6,575
658
7,022
6,947
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
Hera
 
Hera
3
0
5
5.5
L
1
2
0
0.5
W
Hades
Keryvel
Hades
0
1
3
1.5
W
Vamana
2
0
0
2
L
Morgan Le Fay
Xunakle
Morgan Le Fay
0
4
0
0
W
Charybdis
ZzKSFDzZ
Charybdis
1
1
1
1.5
L
Bacchus
pirri1999
Bacchus
0
1
1
0.5
W
7
0
2
8
L
Mercury
vitzFanta
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
24,733
37,147
Taken
34,153
15,945
Mitigated
15,515
7,855
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,683
975
0
1,189
6,382
2,054
0
2,163
4,219
34,417
0
W
Hera
 
Hera
5,895
1,158
0
744
3,962
1,410
24
1,576
2,284
39,424
0
L
4,709
2,496
0
3,259
7,409
1,840
0
0
7,409
0
33,165
W
Hades
Keryvel
Hades
3,071
69
139
4,777
7,909
3,677
420
3,368
4,172
31,747
0
W
Vamana
2,051
966
288
3,421
5,779
4,811
282
1,429
4,322
0
18,268
L
Morgan Le Fay
Xunakle
Morgan Le Fay
2,422
250
0
676
6,978
2,494
0
1,964
4,840
27,468
0
W
Charybdis
ZzKSFDzZ
Charybdis
6,694
3,796
0
5,727
9,556
3,067
0
1,101
8,455
0
51,741
L
Bacchus
pirri1999
Bacchus
3,482
706
0
1,811
8,458
7,172
0
2,554
5,744
13,073
0
W
7,022
2,065
0
1,175
6,947
2,550
0
2,414
4,333
0
36,187
L
Mercury
vitzFanta
Mercury
1,473
345
0
920
7,920
2,385
0
1,831
5,969
0
29,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
30,278
229
Minions Killed
331
0
Camps Cleared
0
1,007,181
Distance Traveled
979,138
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,890
589
67
7
0
163,105
4
W
Hera
6,009
601
75
8
0
192,756
0
L
Neith
4,823
482
43
4
0
178,609
1
W
Hades
5,755
576
78
8
0
205,128
2
W
Vamana
5,799
580
11
1
0
181,808
2
L
Morgan Le Fay
4,672
467
48
5
0
196,781
1
W
Charybdis
6,140
614
101
10
0
176,918
3
L
Bacchus
5,115
512
20
2
0
202,796
3
W
Pele
6,575
658
66
7
0
222,528
1
L
Mercury
4,808
481
51
5
0
265,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role